Player Matchup

Nox
Nox
Fashu_
Nox
Level 147
God Stats
1W - 2L
1,459 SR
Queue Stats
4W - 4L
1,407 Elo+
Solo
Bacchus
Bacchus
MuFMaNgLeR5529
Bacchus
Level 66
God Stats
11W - 20L
1,438 SR
Queue Stats
38W - 80L
1,286 Elo+
Solo
Fenrir
Fenrir
akuumatai
Fenrir
Level 59
God Stats
4W - 16L
1,180 SR
Queue Stats
31W - 79L
1,136 Elo+
Solo
Team Averages
Level 91
1,359 SR
1,277 Elo+

VS

Team Averages
Level 111
1,496 SR
1,420 Elo+
Jormungandr
Jormungandr
ARESMCMXCVII
Jormungandr
Level 106
God Stats
3W - 3L
1,583 SR
Queue Stats
247W - 291L
1,418 Elo+
Party 1
Cabrakan
Cabrakan
Shark_Da_Bowls
Cabrakan
Level 118
God Stats
13W - 8L
1,499 SR
Queue Stats
313W - 366L
1,418 Elo+
Party 1
Jing Wei
Jing Wei
Zylion_Kingbreak
Jing Wei
Level 108
God Stats
5W - 4L
1,405 SR
Queue Stats
307W - 354L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Fashu_
Nox
10
0 / 1 / 0
5,068
724
2,234
2,352
776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 5 / 0
5,069
724
2,117
5,728
4,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
akuumatai
Fenrir
5
0 / 0 / 0
4,581
654
0
0
0
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ARESMCMXCVII
Jormungandr
12
3 / 0 / 2
6,560
937
2,736
2,545
1,920
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
11
3 / 0 / 3
6,520
931
3,093
3,832
2,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 0 / 6
6,426
918
405
142
48
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
6
6
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ARESMCMXCVII
Jormungandr
3
0
2
4
L
Nox
Fashu_
Nox
0
1
0
0
L
0
5
0
0
W
Cabrakan
3
0
3
4.5
W
0
0
6
3
L
Fenrir
akuumatai
Fenrir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,351
Damage
6,234
8,080
Taken
6,519
5,026
Mitigated
4,252
308
Healing
1,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ARESMCMXCVII
Jormungandr
2,736
637
0
421
2,545
1,920
0
1,721
559
13,661
0
L
Nox
Fashu_
Nox
2,234
0
0
0
2,352
776
0
1,317
1,017
12,581
0
L
2,117
143
0
308
5,728
4,250
0
4,217
1,422
4,645
0
W
Cabrakan
3,093
459
0
1,002
3,832
2,284
49
2,227
1,493
15,530
2,021
W
405
359
0
30
142
48
394
49
79
0
21,289
L
Fenrir
akuumatai
Fenrir
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,718
Gold Earned
19,506
36
Minions Killed
105
0
Camps Cleared
0
212,308
Distance Traveled
384,904
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,560
937
22
3
0
124,272
0
L
Nox
5,068
724
23
3
0
113,580
2
L
Bacchus
5,069
724
13
2
0
91,348
0
W
Cabrakan
6,520
931
28
4
0
122,748
0
W
Jing Wei
6,426
918
55
8
0
137,884
0
L
Fenrir
4,581
654
0
0
0
7,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role