Player Matchup

Medusa
Medusa
Medyzka
Medusa
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,436 Elo+
Party 1
Bastet
Bastet
MuFMaNgLeR5529
Bastet
Level 66
God Stats
16W - 22L
1,354 SR
Queue Stats
33W - 69L
1,293 Elo+
Solo
He Bo
He Bo
RevAdonis
He Bo
Level 15
God Stats
2W - 3L
1,642 SR
Queue Stats
9W - 14L
1,404 Elo+
Party 1
Team Averages
Level 61
1,499 SR
1,378 Elo+

VS

Team Averages
Level 100
1,387 SR
1,422 Elo+
Surtr
Surtr
CreepyGiraffe63
Surtr
Level 146
God Stats
2W - 3L
1,151 SR
Queue Stats
37W - 43L
1,387 Elo+
Solo
Aphrodite
Aphrodite
DarkFireLordKM
Aphrodite
Level 94
God Stats
316W - 247L
1,598 SR
Queue Stats
612W - 613L
1,450 Elo+
Solo
Cernunnos
Cernunnos
chekchouka
Cernunnos
Level 59
God Stats
22W - 30L
1,413 SR
Queue Stats
212W - 228L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Medyzka
Medusa
14
1 / 6 / 3
9,143
762
5,314
11,357
4,072
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 5 / 2
9,512
793
7,790
8,914
2,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

He Bo
RevAdonis
He Bo
16
2 / 6 / 2
9,742
812
8,193
10,340
3,588
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 7
11,498
958
10,066
15,245
14,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
DarkFireLordKM
Aphrodite
16
5 / 1 / 10
10,503
875
7,369
8,963
4,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Cernunnos
chekchouka
Cernunnos
15
3 / 2 / 6
9,834
820
6,061
7,831
2,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
5
Kills
16
17
Deaths
5
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
8
2
7
5.75
W
Aphrodite
DarkFireLordKM
Aphrodite
5
1
10
10
L
Medusa
Medyzka
Medusa
1
6
3
0.42
L
2
5
2
0.6
L
He Bo
RevAdonis
He Bo
2
6
2
0.5
W
Cernunnos
chekchouka
Cernunnos
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,297
Damage
23,496
30,611
Taken
32,039
10,287
Mitigated
21,387
1,898
Healing
13,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,066
2,871
75
2,706
15,245
14,217
1,150
3,960
11,285
874
34,596
W
Aphrodite
DarkFireLordKM
Aphrodite
7,369
63
3,849
5,382
8,963
4,541
1,137
2,094
6,869
27,212
0
L
Medusa
Medyzka
Medusa
5,314
1,967
0
1,092
11,357
4,072
282
2,410
8,375
0
24,949
L
7,790
2,039
0
804
8,914
2,627
0
3,110
5,327
0
20,458
L
He Bo
RevAdonis
He Bo
8,193
398
0
2
10,340
3,588
159
1,957
7,892
26,685
0
W
Cernunnos
chekchouka
Cernunnos
6,061
2,054
0
1,658
7,831
2,629
1,192
2,229
5,602
0
26,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,397
Gold Earned
31,835
114
Minions Killed
149
0
Camps Cleared
0
545,094
Distance Traveled
612,699
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
11,498
958
42
4
0
215,940
0
W
Aphrodite
10,503
875
67
6
0
242,630
3
L
Medusa
9,143
762
34
3
0
181,747
0
L
Bastet
9,512
793
21
2
0
177,970
0
L
He Bo
9,742
812
59
5
0
185,377
0
W
Cernunnos
9,834
820
40
3
0
154,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role