Player Matchup

Ratatoskr
Ratatoskr
Forbiddenpickle-
Ratatoskr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 109L
1,455 Elo+
Party 2
Rama
Rama
OctaviaSilver
Rama
Level 177
God Stats
3W - 12L
1,287 SR
Queue Stats
461W - 471L
1,505 Elo+
Solo
Kukulkan
Kukulkan
W1NG_MAN4000
Kukulkan
Level 73
God Stats
0W - 2L
1,307 SR
Queue Stats
110W - 135L
1,392 Elo+
Party 2
Pele
Pele
YungBala99
Pele
Level 121
God Stats
11W - 14L
1,377 SR
Queue Stats
232W - 280L
1,441 Elo+
Party 2
Heimdallr
Heimdallr
xTRULYxJERRYx
Heimdallr
Level 122
God Stats
0W - 3L
1,175 SR
Queue Stats
118W - 136L
1,501 Elo+
Solo
Team Averages
Level 104
1,329 SR
1,459 Elo+

VS

Team Averages
Level 148
1,613 SR
1,477 Elo+
Khepri
Khepri
 
Khepri
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Alucard10
Sobek
Level 162
God Stats
3W - 0L
1,765 SR
Queue Stats
430W - 437L
1,503 Elo+
Solo
Vulcan
Vulcan
BluntJoints
Vulcan
Level 158
God Stats
1W - 0L
1,487 SR
Queue Stats
140W - 144L
1,508 Elo+
Solo
Heimdallr
Heimdallr
DRACONIONNINJA
Heimdallr
Level 118
God Stats
7W - 2L
1,703 SR
Queue Stats
162W - 150L
1,452 Elo+
Party 1
Geb
Geb
Spritegeeker
Geb
Level 144
God Stats
6W - 3L
1,612 SR
Queue Stats
204W - 199L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
8
0 / 4 / 2
4,873
975
1,268
4,039
1,062
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 1 / 0
5,203
1,041
3,336
2,950
844
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Kukulkan
W1NG_MAN4000
Kukulkan
12
1 / 0 / 2
5,985
1,197
6,317
1,883
476
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

8
0 / 3 / 0
4,826
965
1,555
5,077
3,236
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
xTRULYxJERRYx
Heimdallr
1
0 / 0 / 0
1,252
250
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
2 / 0 / 5
6,053
1,211
1,807
4,083
1,609
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sobek
Alucard10
Sobek
10
0 / 0 / 6
5,349
1,070
1,525
3,316
3,421
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vulcan
10
1 / 0 / 6
5,701
1,140
4,458
1,523
424
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
DRACONIONNINJA
Heimdallr
10
4 / 1 / 2
5,927
1,185
3,491
3,039
1,028
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
1 / 2 / 5
5,110
1,022
1,324
4,817
3,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
3
Kills
8
8
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
0
5
4.5
W
Sobek
Alucard10
Sobek
0
0
6
3
W
Vulcan
1
0
6
4
W
Heimdallr
DRACONIONNINJA
Heimdallr
4
1
2
5
L
Ratatoskr
0
4
2
0.25
L
2
1
0
2
W
1
2
5
1.75
L
Kukulkan
W1NG_MAN4000
Kukulkan
1
0
2
2
L
0
3
0
0
L
Heimdallr
xTRULYxJERRYx
Heimdallr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,476
Damage
12,605
13,949
Taken
16,778
5,618
Mitigated
9,673
2,574
Healing
6,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
1,807
96
298
1,191
4,083
1,609
0
1,481
2,530
11,806
0
W
Sobek
Alucard10
Sobek
1,525
100
482
1,733
3,316
3,421
0
1,045
2,127
4,219
549
W
Vulcan
4,458
93
446
647
1,523
424
111
761
694
8,772
267
W
Heimdallr
DRACONIONNINJA
Heimdallr
3,491
536
296
780
3,039
1,028
195
818
2,129
0
7,123
L
Ratatoskr
1,268
239
138
286
4,039
1,062
0
2,848
969
0
2,036
L
3,336
2,290
199
866
2,950
844
0
1,758
1,143
0
10,427
W
1,324
63
130
228
4,817
3,191
13
1,627
2,981
3,234
170
L
Kukulkan
W1NG_MAN4000
Kukulkan
6,317
164
174
336
1,883
476
0
1,320
519
18,777
0
L
1,555
168
40
535
5,077
3,236
0
2,347
2,642
0
2,982
L
Heimdallr
xTRULYxJERRYx
Heimdallr
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,139
Gold Earned
28,140
54
Minions Killed
56
0
Camps Cleared
0
389,508
Distance Traveled
486,227
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,053
1,211
24
5
0
72,321
2
W
Sobek
5,349
1,070
13
3
0
108,012
0
W
Vulcan
5,701
1,140
9
2
0
115,030
0
W
Heimdallr
5,927
1,185
7
1
0
99,608
0
L
Ratatoskr
4,873
975
2
0
0
90,790
0
L
Rama
5,203
1,041
15
3
0
101,186
0
W
Geb
5,110
1,022
3
1
0
91,256
0
L
Kukulkan
5,985
1,197
34
7
0
99,878
0
L
Pele
4,826
965
3
1
0
97,654
0
L
Heimdallr
1,252
250
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role