Player Matchup

Ares
Ares
Diamond II
BADUSi1437
Ares
Diamond II
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 84L
2,139 MMR
Party 2
Xbalanque
Xbalanque
Diamond III
CammTheGemini
Xbalanque
Diamond III
Level 159
God Stats
11W - 11L
1,777 SR
Queue Stats
253W - 164L
2,262 MMR
Party 2
Hercules
Hercules
Diamond II
ElliotWave
Hercules
Diamond II
Level 104
God Stats
50W - 50L
1,567 SR
Queue Stats
819W - 889L
2,439 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 123
1,615 SR
2,280 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 130
1,673 SR
2,092 MMR
Mulan
Mulan
Platinum V
ALLINTHEWRIST
Mulan
Platinum V
Level 79
God Stats
4W - 3L
1,657 SR
Queue Stats
114W - 113L
1,864 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum V
keltec16
Kuzenbo
Platinum V
Level 102
God Stats
62W - 52L
1,631 SR
Queue Stats
775W - 778L
1,873 MMR
Party 1
Scylla
Scylla
Masters
Ѕcyllа
Scylla
Masters
Level 208
God Stats
469W - 200L
1,731 SR
Queue Stats
653W - 384L
2,539 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 7
10,506
876
15,998
17,138
15,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
CammTheGemini
Xbalanque
18
5 / 0 / 7
11,391
949
12,260
7,550
2,904
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Hercules
ElliotWave
Hercules
16
2 / 1 / 8
9,992
833
7,470
11,661
10,207
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
SerqetCerberusFafnirCabrakanXing Tian

VS

Bans
CthulhuAchillesSobekOdinShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 1
8,330
694
7,526
14,699
11,426
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Kuzenbo
keltec16
Kuzenbo
14
0 / 4 / 1
8,432
703
6,581
15,207
19,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Ѕcyllа
Scylla
15
1 / 3 / 0
9,237
770
10,541
9,023
3,552
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
12
Kills
1
1
Deaths
12
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
5
0
7
8.5
W
Xbalanque
CammTheGemini
Xbalanque
5
0
7
8.5
W
Hercules
ElliotWave
Hercules
2
1
8
6
L
Kuzenbo
keltec16
Kuzenbo
0
4
1
0.13
L
Scylla
Ѕcyllа
Scylla
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,728
Damage
24,648
36,349
Taken
38,929
28,386
Mitigated
34,669
16,369
Healing
2,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,526
530
0
1,954
14,699
11,426
0
6,635
6,912
53
17,388
W
15,998
2,612
814
7,483
17,138
15,275
731
6,600
10,382
26,833
2,150
W
Xbalanque
CammTheGemini
Xbalanque
12,260
6,947
0
3,043
7,550
2,904
2,874
3,276
4,240
0
72,283
W
Hercules
ElliotWave
Hercules
7,470
2,037
0
5,029
11,661
10,207
323
6,623
4,897
0
27,114
L
Kuzenbo
keltec16
Kuzenbo
6,581
2,214
0
485
15,207
19,691
39
5,886
8,919
15,853
860
L
Scylla
Ѕcyllа
Scylla
10,541
1,024
0
0
9,023
3,552
215
2,045
6,778
57,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,889
Gold Earned
25,999
160
Minions Killed
138
0
Camps Cleared
0
741,056
Distance Traveled
688,072
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,330
694
21
2
0
220,705
0
W
Ares
10,506
876
13
1
0
252,815
1
W
Xbalanque
11,391
949
95
8
0
237,692
0
W
Hercules
9,992
833
52
4
0
250,549
2
L
Kuzenbo
8,432
703
19
2
0
235,869
0
L
Scylla
9,237
770
98
8
0
231,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role