Player Matchup

Cerberus
Cerberus
Burgertown13
Cerberus
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 30L
1,558 Elo+
Party 1
Scylla
Scylla
LegoXMinifig2
Scylla
Level 29
God Stats
2W - 2L
1,704 SR
Queue Stats
102W - 129L
1,377 Elo+
Solo
Chang'e
Chang'e
Ysqcsd
Chang'e
Level 84
God Stats
1W - 3L
1,451 SR
Queue Stats
232W - 242L
1,454 Elo+
Solo
Achilles
Achilles
jkeat2012
Achilles
Level 105
God Stats
1W - 2L
1,530 SR
Queue Stats
50W - 32L
1,521 Elo+
Party 1
King Arthur
King Arthur
rodion10062011
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 57L
1,377 Elo+
Solo
Team Averages
Level 68
1,537 SR
1,457 Elo+

VS

Team Averages
Level 85
1,485 SR
1,488 Elo+
Chiron
Chiron
 
Chiron
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
BloodGangSmurf
He Bo
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,532 Elo+
Solo
Zhong Kui
Zhong Kui
DraKeN9nE
Zhong Kui
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 44L
1,503 Elo+
Party 2
Sol
Sol
Soulierra
Sol
Level 67
God Stats
3W - 1L
1,473 SR
Queue Stats
61W - 60L
1,421 Elo+
Solo
Guan Yu
Guan Yu
TR1GGA D 209
Guan Yu
Level 154
God Stats
1W - 0L
1,451 SR
Queue Stats
40W - 41L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Burgertown13
Cerberus
16
3 / 3 / 5
9,416
785
6,230
13,426
13,154
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
3 / 5 / 3
8,290
691
4,511
7,433
2,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Ysqcsd
Chang'e
15
1 / 1 / 7
8,539
712
3,946
8,306
2,737
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Achilles
jkeat2012
Achilles
16
3 / 4 / 5
9,001
750
14,150
16,204
17,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

King Arthur
rodion10062011
King Arthur
15
0 / 5 / 6
8,203
684
3,064
13,224
10,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
8
0 / 1 / 3
7,114
593
2,123
2,037
694
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

19
11 / 1 / 5
11,053
921
14,323
7,200
2,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
DraKeN9nE
Zhong Kui
16
2 / 3 / 11
9,924
827
11,957
11,445
9,970
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
2 / 0 / 14
10,623
885
12,461
4,819
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Guan Yu
TR1GGA D 209
Guan Yu
16
3 / 6 / 9
9,465
789
9,058
15,822
8,214
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
60
10
Kills
18
18
Deaths
11
26
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
0
1
3
1.5
W
11
1
5
13.5
L
Cerberus
Burgertown13
Cerberus
3
3
5
1.83
W
Zhong Kui
DraKeN9nE
Zhong Kui
2
3
11
2.5
L
3
5
3
0.9
W
2
0
14
9
W
Guan Yu
TR1GGA D 209
Guan Yu
3
6
9
1.25
L
Chang'e
Ysqcsd
Chang'e
1
1
7
4.5
L
Achilles
jkeat2012
Achilles
3
4
5
1.38
L
King Arthur
rodion10062011
King Arthur
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,901
Damage
49,922
58,593
Taken
41,323
45,342
Mitigated
23,656
19,041
Healing
18,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
2,123
199
69
251
2,037
694
0
1,418
553
0
3,436
W
14,323
343
1,766
1,905
7,200
2,970
534
2,541
4,459
29,447
1,047
L
Cerberus
Burgertown13
Cerberus
6,230
142
1,423
4,070
13,426
13,154
0
10,005
3,421
13,672
1,020
W
Zhong Kui
DraKeN9nE
Zhong Kui
11,957
1,187
831
1,522
11,445
9,970
816
2,859
8,122
24,332
766
L
4,511
246
1,073
159
7,433
2,338
0
4,050
3,383
20,155
98
W
12,461
3,101
0
1,375
4,819
1,808
2,083
2,401
2,373
31,409
163
W
Guan Yu
TR1GGA D 209
Guan Yu
9,058
1,152
5,031
5,293
15,822
8,214
0
4,911
10,542
0
22,846
L
Chang'e
Ysqcsd
Chang'e
3,946
277
2,324
5,531
8,306
2,737
0
3,795
4,511
12,554
0
L
Achilles
jkeat2012
Achilles
14,150
1,099
158
3,577
16,204
17,014
0
11,071
5,133
0
27,253
L
King Arthur
rodion10062011
King Arthur
3,064
49
238
488
13,224
10,099
0
8,918
4,306
0
10,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,449
Gold Earned
48,179
130
Minions Killed
149
0
Camps Cleared
0
1,074,046
Distance Traveled
1,067,017
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,114
593
0
0
0
55,740
0
W
He Bo
11,053
921
42
4
0
256,475
0
L
Cerberus
9,416
785
22
2
0
241,793
0
W
Zhong Kui
9,924
827
32
3
0
240,192
0
L
Scylla
8,290
691
34
3
0
178,429
0
W
Sol
10,623
885
50
4
0
262,629
0
W
Guan Yu
9,465
789
25
2
0
251,981
0
L
Chang'e
8,539
712
25
2
0
203,972
0
L
Achilles
9,001
750
25
2
0
225,346
0
L
King Arthur
8,203
684
24
2
0
224,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role