Player Matchup

Loki
Loki
 
Loki
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Chicaqox
Bellona
Level 156
God Stats
58W - 46L
1,612 SR
Queue Stats
560W - 527L
1,508 Elo+
Solo
Gilgamesh
Gilgamesh
IHurley
Gilgamesh
Level 156
God Stats
3W - 3L
1,310 SR
Queue Stats
131W - 115L
1,587 Elo+
Solo
Scylla
Scylla
Lightbulbe
Scylla
Level 119
God Stats
12W - 5L
1,634 SR
Queue Stats
307W - 263L
1,495 Elo+
Solo
Hercules
Hercules
Papapooi
Hercules
Level 185
God Stats
2W - 0L
1,854 SR
Queue Stats
35W - 27L
1,585 Elo+
Solo
Team Averages
Level 153
1,582 SR
1,535 Elo+

VS

Team Averages
Level 103
1,440 SR
1,459 Elo+
Heimdallr
Heimdallr
Ash1on
Heimdallr
Level 66
God Stats
0W - 2L
1,199 SR
Queue Stats
2W - 9L
1,202 Elo+
Solo
Ravana
Ravana
Cørry
Ravana
Level 156
God Stats
1W - 3L
1,430 SR
Queue Stats
279W - 225L
1,550 Elo+
Solo
Janus
Janus
DeadTrashGame
Janus
Level 108
God Stats
8W - 19L
1,441 SR
Queue Stats
210W - 202L
1,552 Elo+
Solo
Kumbhakarna
Kumbhakarna
SlashAndSlice
Kumbhakarna
Level 31
God Stats
0W - 2L
1,741 SR
Queue Stats
1W - 6L
1,432 Elo+
Solo
Mulan
Mulan
Sticky Drezick
Mulan
Level 156
God Stats
5W - 8L
1,390 SR
Queue Stats
102W - 94L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
1 / 3 / 2
5,635
512
3,832
9,171
2,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Chicaqox
Bellona
12
1 / 4 / 2
6,403
582
3,842
11,823
7,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gilgamesh
IHurley
Gilgamesh
13
2 / 0 / 1
7,874
716
6,962
8,927
5,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Scylla
Lightbulbe
Scylla
11
1 / 2 / 4
6,461
587
5,229
5,399
1,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Hercules
Papapooi
Hercules
11
4 / 3 / 1
6,631
603
5,382
8,965
3,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ash1on
Heimdallr
8
0 / 3 / 6
4,978
453
1,774
7,249
3,455
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ravana
Cørry
Ravana
12
4 / 1 / 2
6,778
616
11,195
7,140
8,288
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
8 / 1 / 0
7,448
677
6,140
5,480
1,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
SlashAndSlice
Kumbhakarna
9
0 / 2 / 11
6,158
560
3,255
10,253
5,553
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 2 / 0
5,999
545
4,001
8,730
6,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
9
Kills
12
12
Deaths
9
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
3
2
0.67
L
Heimdallr
Ash1on
Heimdallr
0
3
6
1
W
Bellona
Chicaqox
Bellona
1
4
2
0.5
L
Ravana
Cørry
Ravana
4
1
2
5
L
8
1
0
8
W
Gilgamesh
IHurley
Gilgamesh
2
0
1
2.5
W
Scylla
Lightbulbe
Scylla
1
2
4
1.5
W
Hercules
Papapooi
Hercules
4
3
1
1.5
L
Kumbhakarna
SlashAndSlice
Kumbhakarna
0
2
11
2.75
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,247
Damage
26,365
44,285
Taken
38,852
20,205
Mitigated
25,635
14,645
Healing
10,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,832
1,154
0
3,976
9,171
2,685
0
2,428
6,743
0
37,738
L
Heimdallr
Ash1on
Heimdallr
1,774
359
0
72
7,249
3,455
0
1,247
5,878
0
18,403
W
Bellona
Chicaqox
Bellona
3,842
1,964
0
4,696
11,823
7,295
0
1,484
10,339
0
39,807
L
Ravana
Cørry
Ravana
11,195
4,410
0
2,687
7,140
8,288
0
908
6,160
0
49,292
L
6,140
521
0
3,004
5,480
1,771
0
535
4,897
57,395
229
W
Gilgamesh
IHurley
Gilgamesh
6,962
2,306
0
3,468
8,927
5,608
0
0
8,927
0
59,454
W
Scylla
Lightbulbe
Scylla
5,229
159
0
636
5,399
1,451
0
2,718
2,681
34,014
378
W
Hercules
Papapooi
Hercules
5,382
1,320
0
1,869
8,965
3,166
0
2,675
6,290
0
28,769
L
Kumbhakarna
SlashAndSlice
Kumbhakarna
3,255
213
0
2,208
10,253
5,553
0
1,869
8,156
9,926
0
L
4,001
1,081
0
2,747
8,730
6,568
0
0
8,730
0
39,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,004
Gold Earned
31,361
368
Minions Killed
315
0
Camps Cleared
0
1,227,899
Distance Traveled
1,216,930
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,635
512
60
5
0
251,317
0
L
Heimdallr
4,978
453
24
2
0
235,411
0
W
Bellona
6,403
582
73
7
0
298,037
0
L
Ravana
6,778
616
86
8
0
248,382
0
L
Janus
7,448
677
103
9
0
268,900
0
W
Gilgamesh
7,874
716
114
10
0
221,458
0
W
Scylla
6,461
587
70
6
0
219,548
0
W
Hercules
6,631
603
51
5
0
237,539
2
L
Kumbhakarna
6,158
560
13
1
0
261,201
0
L
Mulan
5,999
545
89
8
0
203,036
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role