Player Matchup

Nike
Nike
Masters
KILL100PPL
Nike
Masters
Level 153
God Stats
17W - 6L
1,825 SR
Queue Stats
380W - 362L
2,307 MMR
Solo
Xbalanque
Xbalanque
Masters
KneeHowdy
Xbalanque
Masters
Level 158
God Stats
398W - 294L
1,641 SR
Queue Stats
521W - 459L
2,695 MMR
Solo
Gilgamesh
Gilgamesh
Platinum II
LilKelp
Gilgamesh
Platinum II
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 92L
1,936 MMR
Party 2
Khepri
Khepri
Platinum I
Mehdi1229
Khepri
Platinum I
Level 171
God Stats
1W - 1L
1,744 SR
Queue Stats
200W - 186L
1,984 MMR
Party 2
Zeus
Zeus
Diamond V
o natewey
Zeus
Diamond V
Level 164
God Stats
5W - 7L
1,530 SR
Queue Stats
191W - 181L
2,037 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 154
1,648 SR
2,192 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 151
1,712 SR
2,253 MMR
Vulcan
Vulcan
Grandmaster
BabyChefD
Vulcan
Grandmaster
Level 128
God Stats
6W - 1L
1,852 SR
Queue Stats
170W - 112L
2,805 MMR
Party 1
Skadi
Skadi
Masters
KaldrsFinest
Skadi
Masters
Level 117
God Stats
43W - 15L
1,892 SR
Queue Stats
120W - 57L
2,684 MMR
Party 1
Sylvanus
Sylvanus
Platinum II
PeaceandLove2
Sylvanus
Platinum II
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,954 MMR
Solo
Amaterasu
Amaterasu
Platinum I
SnipDaTip
Amaterasu
Platinum I
Level 194
God Stats
98W - 43L
1,815 SR
Queue Stats
497W - 498L
1,898 MMR
Solo
Bastet
Bastet
Platinum I
romanc1to
Bastet
Platinum I
Level 205
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 63L
1,926 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 3
7,133
476
7,310
13,620
6,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mace

Mace

+10
Physical Power

Xbalanque
KneeHowdy
Xbalanque
12
0 / 4 / 3
6,996
466
2,766
9,121
2,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
LilKelp
Gilgamesh
12
1 / 3 / 0
7,019
468
8,782
16,005
14,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Khepri
Mehdi1229
Khepri
10
0 / 6 / 4
6,548
437
3,214
13,380
8,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
11
2 / 4 / 0
6,701
447
7,476
6,105
1,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AthenaRavanaHe BoMaman Brigitte

VS

Bans
AchillesLokiCamazotzBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BabyChefD
Vulcan
16
3 / 2 / 4
9,884
659
12,447
8,714
4,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 1 / 4
10,074
672
9,009
7,373
2,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
PeaceandLove2
Sylvanus
13
2 / 1 / 5
8,488
566
4,427
12,316
10,880
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
SnipDaTip
Amaterasu
17
4 / 0 / 0
10,837
722
11,716
14,564
8,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
romanc1to
Bastet
16
5 / 0 / 3
9,351
623
8,618
11,339
4,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
4
Kills
18
18
Deaths
4
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Vulcan
BabyChefD
Vulcan
3
2
4
2.5
L
1
1
3
2.5
W
4
1
4
6
L
Xbalanque
KneeHowdy
Xbalanque
0
4
3
0.38
L
Gilgamesh
LilKelp
Gilgamesh
1
3
0
0.33
L
Khepri
Mehdi1229
Khepri
0
6
4
0.33
W
Sylvanus
PeaceandLove2
Sylvanus
2
1
5
4.5
W
Amaterasu
SnipDaTip
Amaterasu
4
0
0
4
L
Zeus
2
4
0
0.5
W
Bastet
romanc1to
Bastet
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,548
Damage
46,217
58,231
Taken
54,306
33,359
Mitigated
31,056
6,035
Healing
25,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
BabyChefD
Vulcan
12,447
300
0
748
8,714
4,002
1,060
3,692
4,942
80,936
2,322
L
7,310
1,879
0
978
13,620
6,152
0
4,005
9,407
0
61,192
W
9,009
3,142
0
212
7,373
2,769
891
267
7,106
0
94,586
L
Xbalanque
KneeHowdy
Xbalanque
2,766
1,173
0
1,806
9,121
2,003
0
282
8,839
0
46,972
L
Gilgamesh
LilKelp
Gilgamesh
8,782
2,442
0
1,964
16,005
14,882
0
1,931
13,279
0
45,267
L
Khepri
Mehdi1229
Khepri
3,214
265
0
539
13,380
8,881
0
7,198
5,729
17,478
0
W
Sylvanus
PeaceandLove2
Sylvanus
4,427
740
3,423
6,213
12,316
10,880
905
4,634
7,603
16,636
0
W
Amaterasu
SnipDaTip
Amaterasu
11,716
7,338
0
9,742
14,564
8,753
966
325
13,732
0
85,515
L
Zeus
7,476
663
0
748
6,105
1,441
0
1,862
4,010
46,413
0
W
Bastet
romanc1to
Bastet
8,618
2,467
0
4,753
11,339
4,652
0
1,874
9,400
0
84,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,397
Gold Earned
48,634
411
Minions Killed
625
0
Camps Cleared
0
1,421,532
Distance Traveled
1,666,864
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,884
659
162
11
0
347,619
0
L
Nike
7,133
476
103
7
0
342,716
0
W
Skadi
10,074
672
161
11
0
313,942
6
L
Xbalanque
6,996
466
89
6
0
281,944
4
L
Gilgamesh
7,019
468
86
6
0
280,927
0
L
Khepri
6,548
437
31
2
0
287,061
0
W
Sylvanus
8,488
566
23
2
0
301,062
11
W
Amaterasu
10,837
722
160
11
0
321,839
1
L
Zeus
6,701
447
102
7
0
228,884
3
W
Bastet
9,351
623
119
8
0
382,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role