Player Matchup

Ao Kuang
Ao Kuang
BDOG1015
Ao Kuang
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 105L
1,484 Elo+
Solo
Nemesis
Nemesis
CasualBlink
Nemesis
Level 102
God Stats
4W - 5L
1,442 SR
Queue Stats
365W - 319L
1,513 Elo+
Solo
Apollo
Apollo
MultiJonatan
Apollo
Level 105
God Stats
1W - 1L
1,589 SR
Queue Stats
1W - 2L
1,471 Elo+
Solo
Sol
Sol
TLo XiGi
Sol
Level 159
God Stats
0W - 2L
1,171 SR
Queue Stats
48W - 60L
1,428 Elo+
Party 3
Ymir
Ymir
Xatoo
Ymir
Level 48
God Stats
28W - 29L
1,521 SR
Queue Stats
41W - 48L
1,428 Elo+
Party 3
Team Averages
Level 108
1,445 SR
1,465 Elo+

VS

Team Averages
Level 117
1,426 SR
1,487 Elo+
Thanatos
Thanatos
FalseLaws
Thanatos
Level 129
God Stats
5W - 2L
1,541 SR
Queue Stats
8W - 10L
1,456 Elo+
Party 2
Chaac
Chaac
Ghostwarriorx25
Chaac
Level 155
God Stats
2W - 0L
1,577 SR
Queue Stats
28W - 29L
1,478 Elo+
Party 2
Freya
Freya
MaabeeRick
Freya
Level 144
God Stats
55W - 63L
1,452 SR
Queue Stats
681W - 643L
1,444 Elo+
Solo
Charybdis
Charybdis
OmNom204
Charybdis
Level 68
God Stats
7W - 6L
1,354 SR
Queue Stats
198W - 167L
1,532 Elo+
Party 1
Artio
Artio
YoBoss61
Artio
Level 89
God Stats
3W - 3L
1,205 SR
Queue Stats
192W - 168L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BDOG1015
Ao Kuang
3
0 / 2 / 0
3,444
383
1,176
2,736
517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nemesis
CasualBlink
Nemesis
10
4 / 2 / 0
5,435
604
6,057
7,303
2,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
8
0 / 2 / 1
4,207
467
2,331
2,819
753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 2 / 1
4,295
477
5,742
5,121
1,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Ymir
Xatoo
Ymir
8
0 / 1 / 1
5,016
557
2,463
7,961
4,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FalseLaws
Thanatos
10
3 / 2 / 0
5,652
628
1,096
8,806
2,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
3 / 0 / 0
6,935
771
3,777
8,153
5,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Freya
10
0 / 1 / 1
6,121
680
2,157
4,692
1,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charybdis
OmNom204
Charybdis
9
2 / 1 / 1
5,258
584
6,360
4,993
1,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
YoBoss61
Artio
9
1 / 1 / 2
5,303
589
4,886
8,606
7,015
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
4
Kills
9
9
Deaths
5
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BDOG1015
Ao Kuang
0
2
0
0
L
Nemesis
CasualBlink
Nemesis
4
2
0
2
W
Thanatos
FalseLaws
Thanatos
3
2
0
1.5
W
3
0
0
3
W
Freya
0
1
1
0.5
L
Apollo
0
2
1
0.25
W
Charybdis
OmNom204
Charybdis
2
1
1
2.5
L
0
2
1
0.25
L
Ymir
Xatoo
Ymir
0
1
1
0.5
W
Artio
YoBoss61
Artio
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,769
Damage
18,276
25,940
Taken
35,250
10,052
Mitigated
18,531
7,966
Healing
16,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BDOG1015
Ao Kuang
1,176
336
0
1,210
2,736
517
0
142
2,594
5,744
0
L
Nemesis
CasualBlink
Nemesis
6,057
3,111
0
2,176
7,303
2,852
0
789
6,514
0
35,444
W
Thanatos
FalseLaws
Thanatos
1,096
251
0
5,953
8,806
2,904
0
0
8,806
0
40,351
W
3,777
1,159
0
3,491
8,153
5,750
326
1,268
6,885
1,166
40,910
W
Freya
2,157
805
0
1,431
4,692
1,328
604
0
4,692
35,269
905
L
Apollo
2,331
1,642
0
453
2,819
753
0
1,561
1,258
0
15,117
W
Charybdis
OmNom204
Charybdis
6,360
4,055
0
1,229
4,993
1,534
0
3,131
1,862
0
30,522
L
5,742
1,770
0
2,162
5,121
1,281
0
2,454
2,667
30,632
0
L
Ymir
Xatoo
Ymir
2,463
187
0
1,965
7,961
4,649
0
2,218
5,743
13,188
1,259
W
Artio
YoBoss61
Artio
4,886
329
560
3,786
8,606
7,015
0
4,887
3,719
23,089
246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,397
Gold Earned
29,269
172
Minions Killed
295
0
Camps Cleared
0
711,702
Distance Traveled
895,025
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
3,444
383
11
1
0
42,378
0
L
Nemesis
5,435
604
62
7
0
193,987
0
W
Thanatos
5,652
628
69
8
0
191,699
0
W
Chaac
6,935
771
74
8
0
173,142
0
W
Freya
6,121
680
62
7
0
156,149
0
L
Apollo
4,207
467
28
3
0
148,977
0
W
Charybdis
5,258
584
52
6
0
166,002
2
L
Sol
4,295
477
45
5
0
148,870
0
L
Ymir
5,016
557
26
3
0
177,490
1
W
Artio
5,303
589
38
4
0
208,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role