Player Matchup

Kuzenbo
Kuzenbo
Ghidorazzz
Kuzenbo
Level 126
God Stats
8W - 5L
1,612 SR
Queue Stats
328W - 293L
1,528 Elo+
Party 1
Mulan
Mulan
MrNobody1195
Mulan
Level 29
God Stats
1W - 5L
1,309 SR
Queue Stats
4W - 13L
1,183 Elo+
Party 1
Hercules
Hercules
Oh Hey Hanzo
Hercules
Level 121
God Stats
4W - 3L
1,555 SR
Queue Stats
259W - 234L
1,557 Elo+
Solo
Aphrodite
Aphrodite
starnevada02
Aphrodite
Level 118
God Stats
3W - 2L
1,619 SR
Queue Stats
121W - 118L
1,474 Elo+
Party 1
Loki
Loki
underdog83
Loki
Level 159
God Stats
78W - 85L
1,569 SR
Queue Stats
1,019W - 990L
1,564 Elo+
Solo
Team Averages
Level 111
1,533 SR
1,461 Elo+

VS

Team Averages
Level 160
1,501 SR
1,483 Elo+
Osiris
Osiris
 
Osiris
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
OxTongueSoup
Khepri
Level 144
God Stats
63W - 69L
1,506 SR
Queue Stats
99W - 111L
1,475 Elo+
Solo
Jing Wei
Jing Wei
RunningRIOT116
Jing Wei
Level 144
God Stats
1W - 4L
1,344 SR
Queue Stats
475W - 465L
1,517 Elo+
Solo
Eset
Eset
Trieu
Eset
Level 156
God Stats
2W - 2L
1,792 SR
Queue Stats
128W - 108L
1,494 Elo+
Solo
Serqet
Serqet
dingowarrior666
Serqet
Level 230
God Stats
9W - 21L
1,363 SR
Queue Stats
419W - 434L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Ghidorazzz
Kuzenbo
9
1 / 0 / 2
5,551
617
3,020
5,478
4,015
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 0 / 0
5,403
600
0
1,819
560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Oh Hey Hanzo
Hercules
11
1 / 0 / 0
5,729
637
129
5,230
1,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
starnevada02
Aphrodite
10
2 / 0 / 0
5,100
567
4,085
4,710
1,448
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 0 / 1
5,459
607
3,086
5,128
1,259
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
1
0 / 0 / 0
1,807
201
0
0
0
Khepri
7
0 / 0 / 0
4,332
481
1,463
4,694
2,188
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
7
0 / 4 / 0
4,093
455
2,336
7,353
2,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eset
Trieu
Eset
11
0 / 1 / 0
5,697
633
2,420
2,834
840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

4
0 / 1 / 0
3,731
415
114
3,016
661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
6
Kills
0
0
Deaths
6
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
0
0
0
W
Kuzenbo
Ghidorazzz
Kuzenbo
1
0
2
2
W
0
0
0
0
W
Hercules
Oh Hey Hanzo
Hercules
1
0
0
1
L
Khepri
0
0
0
0
L
Jing Wei
0
4
0
0
L
Eset
Trieu
Eset
0
1
0
0
L
0
1
0
0
W
Aphrodite
starnevada02
Aphrodite
2
0
0
2
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,320
Damage
6,333
22,365
Taken
17,897
9,174
Mitigated
5,779
11,602
Healing
4,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
0
0
0
0
0
0
0
0
0
0
0
W
Kuzenbo
Ghidorazzz
Kuzenbo
3,020
1,210
0
1,463
5,478
4,015
50
1,155
4,323
14,701
1,860
W
0
0
0
229
1,819
560
613
0
1,819
0
23,589
W
Hercules
Oh Hey Hanzo
Hercules
129
0
0
1,104
5,230
1,892
0
783
4,447
0
43,221
L
Khepri
1,463
127
0
1,182
4,694
2,188
0
2,646
2,048
12,819
0
L
Jing Wei
2,336
1,379
0
1,574
7,353
2,090
0
3,911
3,442
0
21,107
L
Eset
Trieu
Eset
2,420
336
0
697
2,834
840
0
184
2,650
45,701
1,044
L
114
45
0
1,301
3,016
661
0
44
2,972
0
7,410
W
Aphrodite
starnevada02
Aphrodite
4,085
918
1,585
3,480
4,710
1,448
0
1,004
3,706
31,979
1,614
W
3,086
796
0
3,741
5,128
1,259
0
777
4,351
0
39,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,242
Gold Earned
19,660
290
Minions Killed
178
0
Camps Cleared
0
858,566
Distance Traveled
671,385
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
1,807
201
0
0
0
0
0
W
Kuzenbo
5,551
617
25
3
0
174,725
2
W
Mulan
5,403
600
52
6
0
145,615
0
W
Hercules
5,729
637
84
9
0
170,043
0
L
Khepri
4,332
481
26
3
0
193,799
2
L
Jing Wei
4,093
455
33
4
0
174,633
0
L
Eset
5,697
633
95
11
0
187,126
0
L
Serqet
3,731
415
24
3
0
115,827
0
W
Aphrodite
5,100
567
59
7
0
151,243
0
W
Loki
5,459
607
70
8
0
216,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role