Player Matchup

Neith
Neith
Dead_world_
Neith
Level 121
God Stats
24W - 32L
1,470 SR
Queue Stats
117W - 136L
1,428 Elo+
Solo
Susano
Susano
Dramology
Susano
Level 160
God Stats
2W - 2L
1,615 SR
Queue Stats
522W - 451L
1,664 Elo+
Solo
Nu Wa
Nu Wa
FlowersGirls309
Nu Wa
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,471 Elo+
Solo
Ares
Ares
I3leed4Me
Ares
Level 73
God Stats
48W - 53L
1,475 SR
Queue Stats
408W - 434L
1,385 Elo+
Solo
Agni
Agni
Steell_87
Agni
Level 78
God Stats
94W - 105L
1,476 SR
Queue Stats
178W - 194L
1,437 Elo+
Solo
Team Averages
Level 100
1,507 SR
1,477 Elo+

VS

Team Averages
Level 113
1,616 SR
1,439 Elo+
Zhong Kui
Zhong Kui
Catalystico
Zhong Kui
Level 135
God Stats
2W - 1L
1,626 SR
Queue Stats
10W - 10L
1,461 Elo+
Party 1
Sun Wukong
Sun Wukong
DRAGONX11SLAYER
Sun Wukong
Level 86
God Stats
3W - 0L
1,815 SR
Queue Stats
6W - 4L
1,496 Elo+
Solo
Thanatos
Thanatos
LUVTAZZ27
Thanatos
Level 128
God Stats
30W - 28L
1,553 SR
Queue Stats
630W - 644L
1,486 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Zio Wolfbain
Ah Muzen Cab
Level 59
God Stats
5W - 4L
1,543 SR
Queue Stats
174W - 201L
1,477 Elo+
Solo
Atlas
Atlas
solshinx
Atlas
Level 155
God Stats
9W - 21L
1,542 SR
Queue Stats
11W - 36L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 2
7,754
1,108
4,774
10,088
3,232
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Susano
Dramology
Susano
13
3 / 4 / 1
8,283
1,183
12,329
9,674
3,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 2 / 2
7,528
1,075
5,398
6,164
1,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
12
0 / 5 / 1
7,829
1,118
3,022
12,338
9,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Agni
12
0 / 6 / 3
7,471
1,067
4,368
8,594
2,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

222

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Catalystico
Zhong Kui
14
5 / 2 / 10
9,338
1,334
11,058
9,220
5,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystical Earring

Mystical Earring

+15
Mp 5

Sun Wukong
DRAGONX11SLAYER
Sun Wukong
15
6 / 0 / 13
9,619
1,374
8,519
8,171
7,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
LUVTAZZ27
Thanatos
14
5 / 3 / 10
8,454
1,208
6,673
5,257
1,756
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
Zio Wolfbain
Ah Muzen Cab
15
5 / 0 / 10
9,174
1,311
8,160
3,501
1,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Atlas
solshinx
Atlas
14
2 / 0 / 13
8,713
1,245
9,085
7,227
2,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
79
5
Kills
23
23
Deaths
5
9
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Catalystico
Zhong Kui
5
2
10
5
W
Sun Wukong
DRAGONX11SLAYER
Sun Wukong
6
0
13
12.5
L
1
6
2
0.33
L
Susano
Dramology
Susano
3
4
1
0.88
L
1
2
2
1
L
Ares
0
5
1
0.1
W
Thanatos
LUVTAZZ27
Thanatos
5
3
10
3.33
L
Agni
0
6
3
0.25
W
Ah Muzen Cab
Zio Wolfbain
Ah Muzen Cab
5
0
10
10
W
Atlas
solshinx
Atlas
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,891
Damage
43,495
46,858
Taken
33,376
20,880
Mitigated
19,657
3,464
Healing
6,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Catalystico
Zhong Kui
11,058
2,066
0
2,063
9,220
5,989
0
3,591
5,629
30,008
4,453
W
Sun Wukong
DRAGONX11SLAYER
Sun Wukong
8,519
1,253
0
162
8,171
7,997
0
2,581
5,590
0
18,414
L
4,774
1,694
0
1,123
10,088
3,232
0
5,198
4,890
0
21,483
L
Susano
Dramology
Susano
12,329
1,932
0
258
9,674
3,337
0
3,398
6,276
0
28,258
L
5,398
1,560
0
0
6,164
1,939
0
2,694
3,470
12,569
0
L
Ares
3,022
263
0
1,578
12,338
9,982
0
4,582
7,756
12,540
0
W
Thanatos
LUVTAZZ27
Thanatos
6,673
2,147
0
2,533
5,257
1,756
0
1,851
3,406
0
12,548
L
Agni
4,368
89
0
505
8,594
2,390
0
3,156
5,438
12,322
0
W
Ah Muzen Cab
Zio Wolfbain
Ah Muzen Cab
8,160
2,908
0
0
3,501
1,165
0
1,602
1,899
0
25,483
W
Atlas
solshinx
Atlas
9,085
2,675
31
1,947
7,227
2,750
0
3,163
4,064
21,893
3,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,865
Gold Earned
45,298
133
Minions Killed
164
2
Camps Cleared
10
605,814
Distance Traveled
762,313
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,338
1,334
58
8
6
119,494
0
W
Sun Wukong
9,619
1,374
17
2
1
158,477
0
L
Neith
7,754
1,108
44
6
1
117,985
0
L
Susano
8,283
1,183
40
6
1
157,209
0
L
Nu Wa
7,528
1,075
19
3
0
117,799
0
L
Ares
7,829
1,118
17
2
0
108,876
0
W
Thanatos
8,454
1,208
13
2
0
163,469
0
L
Agni
7,471
1,067
13
2
0
103,945
0
W
Ah Muzen Cab
9,174
1,311
47
7
1
170,976
3
W
Atlas
8,713
1,245
29
4
2
149,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role