Player Matchup

Sylvanus
Sylvanus
Conflicted__Jedi
Sylvanus
Level 108
God Stats
6W - 2L
1,592 SR
Queue Stats
236W - 247L
1,443 Elo+
Solo
Neith
Neith
Dr i832
Neith
Level 140
God Stats
4W - 11L
1,252 SR
Queue Stats
389W - 392L
1,560 Elo+
Solo
Atlas
Atlas
Ima80sbaby4970
Atlas
Level 46
God Stats
0W - 1L
1,676 SR
Queue Stats
18W - 30L
1,423 Elo+
Solo
Izanami
Izanami
ZmaineventC
Izanami
Level 101
God Stats
3W - 4L
1,591 SR
Queue Stats
246W - 246L
1,464 Elo+
Solo
Hades
Hades
eternalstyles_84
Hades
Level 170
God Stats
2W - 3L
1,369 SR
Queue Stats
108W - 106L
1,492 Elo+
Solo
Team Averages
Level 113
1,496 SR
1,476 Elo+

VS

Team Averages
Level 125
1,460 SR
1,447 Elo+
Martichoras
Martichoras
LordKrulcifer
Martichoras
Level 163
God Stats
1W - 1L
1,259 SR
Queue Stats
591W - 613L
1,456 Elo+
Solo
Chang'e
Chang'e
Obelisk156
Chang'e
Level 67
God Stats
1W - 0L
1,544 SR
Queue Stats
1W - 1L
1,238 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TAYL10R G4NG
Ah Muzen Cab
Level 120
God Stats
2W - 0L
1,690 SR
Queue Stats
106W - 103L
1,519 Elo+
Solo
Merlin
Merlin
ehwinteryuk1
Merlin
Level 128
God Stats
4W - 4L
1,387 SR
Queue Stats
313W - 305L
1,479 Elo+
Solo
Neith
Neith
israel8
Neith
Level 147
God Stats
1W - 0L
1,422 SR
Queue Stats
56W - 36L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 9
8,731
873
6,362
18,704
10,518
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
Dr i832
Neith
15
1 / 0 / 6
8,099
810
9,180
9,849
3,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 3 / 8
9,236
924
15,374
16,441
18,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
ZmaineventC
Izanami
12
2 / 6 / 3
7,853
785
2,685
10,045
3,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

15
3 / 5 / 6
9,239
924
13,244
13,032
9,041
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
LordKrulcifer
Martichoras
13
1 / 3 / 9
7,398
740
12,456
10,325
3,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Obelisk156
Chang'e
12
1 / 2 / 9
7,300
730
4,559
11,160
2,846
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ah Muzen Cab
TAYL10R G4NG
Ah Muzen Cab
16
5 / 2 / 10
8,898
890
14,095
9,855
3,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
17
10 / 2 / 6
9,414
941
15,114
8,234
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
israel8
Neith
14
0 / 4 / 14
7,589
759
11,980
9,958
2,769
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
65
13
Kills
17
18
Deaths
13
32
Assists
48
Player
Kills
Deaths
Assists
KDA
L
3
4
9
1.88
L
Neith
Dr i832
Neith
1
0
6
4
L
4
3
8
2.67
W
Martichoras
LordKrulcifer
Martichoras
1
3
9
1.83
W
Chang'e
Obelisk156
Chang'e
1
2
9
2.75
W
Ah Muzen Cab
TAYL10R G4NG
Ah Muzen Cab
5
2
10
5
L
Izanami
ZmaineventC
Izanami
2
6
3
0.58
W
Merlin
10
2
6
6.5
L
3
5
6
1.2
W
Neith
israel8
Neith
0
4
14
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,845
Damage
58,204
68,071
Taken
49,532
45,147
Mitigated
15,411
28,735
Healing
25,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,362
594
8,702
8,562
18,704
10,518
426
4,583
14,121
10,718
0
L
Neith
Dr i832
Neith
9,180
638
955
3,342
9,849
3,695
929
3,062
6,787
0
23,562
L
15,374
5,127
870
2,002
16,441
18,733
301
4,356
12,085
25,999
843
W
Martichoras
LordKrulcifer
Martichoras
12,456
3,271
301
715
10,325
3,427
0
5,871
4,454
0
21,290
W
Chang'e
Obelisk156
Chang'e
4,559
107
9,514
6,021
11,160
2,846
120
8,795
2,365
8,854
394
W
Ah Muzen Cab
TAYL10R G4NG
Ah Muzen Cab
14,095
2,884
1,198
2,581
9,855
3,302
0
7,072
2,783
0
29,076
L
Izanami
ZmaineventC
Izanami
2,685
1,970
1,064
636
10,045
3,160
511
2,757
7,288
0
10,259
W
Merlin
15,114
0
1,180
950
8,234
3,067
0
5,369
2,865
31,664
256
L
13,244
46
85
2,517
13,032
9,041
0
4,570
8,462
26,830
312
W
Neith
israel8
Neith
11,980
4,123
194
2,503
9,958
2,769
0
7,552
2,406
0
18,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,158
Gold Earned
40,599
140
Minions Killed
137
0
Camps Cleared
0
941,718
Distance Traveled
942,604
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,731
873
10
1
0
180,665
0
L
Neith
8,099
810
45
5
0
244,679
0
L
Atlas
9,236
924
8
1
0
185,958
0
W
Martichoras
7,398
740
31
3
0
157,865
0
W
Chang'e
7,300
730
17
2
0
189,319
0
W
Ah Muzen Cab
8,898
890
30
3
0
212,041
0
L
Izanami
7,853
785
26
3
0
152,669
0
W
Merlin
9,414
941
32
3
0
193,485
0
L
Hades
9,239
924
51
5
0
177,747
0
W
Neith
7,589
759
27
3
0
189,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role