Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
ewzachengoo
Camazotz
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 50L
1,433 Elo+
Solo
Ra
Ra
jujukurby
Ra
Level 98
God Stats
15W - 12L
1,561 SR
Queue Stats
461W - 493L
1,405 Elo+
Solo
Ares
Ares
ofekPL
Ares
Level 155
God Stats
0W - 4L
1,135 SR
Queue Stats
414W - 419L
1,491 Elo+
Solo
Chronos
Chronos
palesun
Chronos
Level 158
God Stats
5W - 4L
1,679 SR
Queue Stats
129W - 112L
1,536 Elo+
Solo
Team Averages
Level 142
1,475 SR
1,473 Elo+

VS

Team Averages
Level 158
1,466 SR
1,482 Elo+
Hun Batz
Hun Batz
BloodFist101
Hun Batz
Level 138
God Stats
4W - 6L
1,431 SR
Queue Stats
152W - 145L
1,485 Elo+
Party 1
Yu Huang
Yu Huang
COAKL
Yu Huang
Level 148
God Stats
1W - 1L
1,400 SR
Queue Stats
85W - 79L
1,457 Elo+
Party 1
Erlang Shen
Erlang Shen
Kyasai
Erlang Shen
Level 142
God Stats
3W - 1L
1,553 SR
Queue Stats
750W - 721L
1,549 Elo+
Solo
Artio
Artio
Nimbleen
Artio
Level 140
God Stats
73W - 66L
1,584 SR
Queue Stats
163W - 156L
1,548 Elo+
Solo
Charybdis
Charybdis
Raido73
Charybdis
Level 223
God Stats
4W - 8L
1,359 SR
Queue Stats
43W - 45L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
3 / 2 / 1
8,488
566
8,492
10,401
3,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
ewzachengoo
Camazotz
11
1 / 3 / 1
6,663
444
5,097
14,221
3,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
1 / 3 / 0
8,802
587
4,687
8,208
3,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ares
ofekPL
Ares
10
0 / 4 / 2
6,731
449
4,426
12,762
9,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos
palesun
Chronos
14
1 / 0 / 2
8,277
552
5,164
5,757
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BloodFist101
Hun Batz
13
3 / 1 / 4
7,474
498
8,149
11,055
4,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
COAKL
Yu Huang
14
1 / 0 / 2
7,659
511
5,490
5,499
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Kyasai
Erlang Shen
16
7 / 1 / 2
9,754
650
12,371
13,959
9,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Artio
Nimbleen
Artio
10
1 / 2 / 4
6,752
450
4,694
13,310
10,436
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Raido73
Charybdis
10
0 / 2 / 2
6,252
417
4,564
9,187
2,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
6
Kills
12
12
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
3
2
1
1.75
W
Hun Batz
BloodFist101
Hun Batz
3
1
4
5
W
Yu Huang
COAKL
Yu Huang
1
0
2
2
W
Erlang Shen
Kyasai
Erlang Shen
7
1
2
8
W
Artio
Nimbleen
Artio
1
2
4
1.5
W
Charybdis
Raido73
Charybdis
0
2
2
0.5
L
Camazotz
ewzachengoo
Camazotz
1
3
1
0.5
L
1
3
0
0.33
L
Ares
ofekPL
Ares
0
4
2
0.25
L
Chronos
palesun
Chronos
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,866
Damage
35,268
51,349
Taken
53,010
23,129
Mitigated
28,485
19,182
Healing
15,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
8,492
4,622
0
5,852
10,401
3,770
980
2,309
8,092
0
74,530
W
Hun Batz
BloodFist101
Hun Batz
8,149
1,152
0
688
11,055
4,246
0
2,460
8,487
0
71,472
W
Yu Huang
COAKL
Yu Huang
5,490
260
0
907
5,499
2,071
0
1,688
3,811
61,741
0
W
Erlang Shen
Kyasai
Erlang Shen
12,371
7,495
0
7,341
13,959
9,110
0
5,049
8,246
0
77,225
W
Artio
Nimbleen
Artio
4,694
372
165
3,420
13,310
10,436
0
3,358
9,952
31,243
0
W
Charybdis
Raido73
Charybdis
4,564
2,455
0
2,719
9,187
2,622
0
1,341
7,846
0
34,571
L
Camazotz
ewzachengoo
Camazotz
5,097
674
0
6,913
14,221
3,941
0
3,328
10,893
0
35,197
L
4,687
603
188
3,172
8,208
3,396
0
0
8,208
54,186
0
L
Ares
ofekPL
Ares
4,426
298
0
2,425
12,762
9,984
38
3,184
9,578
15,535
2,612
L
Chronos
palesun
Chronos
5,164
1,001
0
632
5,757
2,038
801
1,363
4,394
70,518
905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,961
Gold Earned
37,891
469
Minions Killed
420
0
Camps Cleared
0
1,371,568
Distance Traveled
1,479,485
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,488
566
121
8
0
255,865
2
W
Hun Batz
7,474
498
97
6
0
362,778
1
W
Yu Huang
7,659
511
104
7
0
293,612
0
W
Erlang Shen
9,754
650
123
8
0
292,682
2
W
Artio
6,752
450
36
2
0
284,943
6
W
Charybdis
6,252
417
60
4
0
245,470
0
L
Camazotz
6,663
444
54
4
0
301,432
0
L
Ra
8,802
587
128
9
0
253,693
0
L
Ares
6,731
449
26
2
0
264,236
5
L
Chronos
8,277
552
140
9
0
296,342
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role