Player Matchup

Merlin
Merlin
 
Merlin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
GrimesGamer
Yemoja
Level 82
God Stats
2W - 1L
1,517 SR
Queue Stats
210W - 194L
1,525 Elo+
Party 1
Loki
Loki
UnseenCloud6399
Loki
Level 163
God Stats
12W - 12L
1,446 SR
Queue Stats
1,109W - 1,157L
1,436 Elo+
Solo
Cerberus
Cerberus
UwUEgirlAlexis
Cerberus
Level 57
God Stats
5W - 8L
1,268 SR
Queue Stats
201W - 211L
1,458 Elo+
Party 1
Chiron
Chiron
that1gothkid
Chiron
Level 28
God Stats
1W - 0L
1,825 SR
Queue Stats
3W - 2L
1,497 Elo+
Solo
Team Averages
Level 91
1,511 SR
1,483 Elo+

VS

Team Averages
Level 104
1,445 SR
1,512 Elo+
Pele
Pele
 
Pele
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
SchoolyQ
Aphrodite
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 49L
1,537 Elo+
Solo
Rama
Rama
TotessMagotes
Rama
Level 80
God Stats
5W - 4L
1,592 SR
Queue Stats
373W - 395L
1,503 Elo+
Solo
Cu Chulainn
Cu Chulainn
WeedjaBoard
Cu Chulainn
Level 143
God Stats
14W - 22L
1,370 SR
Queue Stats
458W - 436L
1,528 Elo+
Solo
Martichoras
Martichoras
temp-91988079779
Martichoras
Level 38
God Stats
0W - 2L
1,264 SR
Queue Stats
115W - 126L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
3 / 2 / 7
8,551
855
8,125
6,298
3,115
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
13
2 / 1 / 7
8,533
853
4,564
8,541
7,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

14
1 / 2 / 9
8,165
817
3,759
9,348
5,188
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cerberus
15
2 / 0 / 10
8,289
829
5,306
9,479
10,584
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chiron
15
5 / 2 / 5
9,028
903
10,046
8,862
4,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
1 / 5 / 3
6,569
657
8,003
9,595
3,619
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
SchoolyQ
Aphrodite
16
2 / 2 / 4
7,715
772
9,756
10,550
6,479
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 1 / 1
5,830
583
1,715
2,773
738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cu Chulainn
WeedjaBoard
Cu Chulainn
15
2 / 4 / 4
7,616
762
11,805
11,894
9,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Martichoras
temp-91988079779
Martichoras
7
0 / 1 / 1
5,767
577
0
1,172
377

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
13
Kills
5
7
Deaths
13
38
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
2
7
3.25
L
Pele
 
Pele
1
5
3
0.5
W
Yemoja
2
1
7
5.5
L
Aphrodite
SchoolyQ
Aphrodite
2
2
4
2
L
0
1
1
0.5
W
1
2
9
2.75
W
Cerberus
2
0
10
7
L
Cu Chulainn
WeedjaBoard
Cu Chulainn
2
4
4
1
L
Martichoras
temp-91988079779
Martichoras
0
1
1
0.5
W
Chiron
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,800
Damage
31,279
42,528
Taken
35,984
31,068
Mitigated
21,017
23,294
Healing
12,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
8,125
337
0
580
6,298
3,115
1,447
1,604
4,492
22,266
185
L
Pele
 
Pele
8,003
1,219
0
1,279
9,595
3,619
0
4,551
5,044
0
14,129
W
Yemoja
4,564
856
7,935
3,395
8,541
7,593
823
2,751
5,551
9,427
0
L
Aphrodite
SchoolyQ
Aphrodite
9,756
947
3,458
5,256
10,550
6,479
0
6,387
4,163
23,362
0
L
1,715
1,482
23
447
2,773
738
0
1,011
1,762
0
3,282
W
3,759
789
676
2,318
9,348
5,188
775
1,354
7,760
0
16,108
W
Cerberus
5,306
202
679
3,928
9,479
10,584
455
2,328
6,972
9,411
0
L
Cu Chulainn
WeedjaBoard
Cu Chulainn
11,805
1,783
345
1,472
11,894
9,804
0
5,128
6,766
399
22,279
L
Martichoras
temp-91988079779
Martichoras
0
0
291
0
1,172
377
0
918
254
0
450
W
Chiron
10,046
2,618
1,302
2,481
8,862
4,588
1,293
1,929
6,898
0
23,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,566
Gold Earned
33,497
114
Minions Killed
63
0
Camps Cleared
0
930,778
Distance Traveled
652,083
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,551
855
31
3
0
177,011
0
L
Pele
6,569
657
6
1
0
168,300
0
W
Yemoja
8,533
853
5
1
0
187,287
0
L
Aphrodite
7,715
772
31
3
0
172,304
0
L
Rama
5,830
583
4
0
0
106,886
0
W
Loki
8,165
817
26
3
0
171,581
0
W
Cerberus
8,289
829
12
1
0
222,899
0
L
Cu Chulainn
7,616
762
20
2
0
179,917
0
L
Martichoras
5,767
577
2
0
0
24,676
0
W
Chiron
9,028
903
40
4
0
172,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role