Player Matchup

Bacchus
Bacchus
Adeadun
Bacchus
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 19L
1,777 Elo+
Party 2
Kuzenbo
Kuzenbo
BekeroParyin
Kuzenbo
Level 145
God Stats
37W - 19L
1,724 SR
Queue Stats
47W - 34L
1,733 Elo+
Party 2
Cupid
Cupid
WynauttChayatt
Cupid
Level 145
God Stats
7W - 4L
1,654 SR
Queue Stats
96W - 68L
1,744 Elo+
Party 2
Team Averages
Level 150
1,626 SR
1,751 Elo+

VS

Team Averages
Level 72
1,482 SR
1,440 Elo+
Tyr
Tyr
FireDog312
Tyr
Level 46
God Stats
6W - 11L
1,447 SR
Queue Stats
63W - 77L
1,417 Elo+
Party 1
Cernunnos
Cernunnos
SenpaiHabit
Cernunnos
Level 107
God Stats
1W - 2L
1,613 SR
Queue Stats
204W - 208L
1,463 Elo+
Party 1
Anubis
Anubis
SenpaiNoChill
Anubis
Level 62
God Stats
4W - 11L
1,387 SR
Queue Stats
100W - 110L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Adeadun
Bacchus
16
14 / 0 / 8
10,983
1,098
13,885
7,283
4,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kuzenbo
BekeroParyin
Kuzenbo
14
1 / 1 / 19
8,938
894
4,413
10,148
9,549
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
7 / 2 / 11
9,837
984
8,003
5,671
1,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 0
7,631
763
2,946
10,979
8,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
SenpaiHabit
Cernunnos
11
0 / 8 / 2
6,818
682
5,203
9,410
1,875
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

11
0 / 7 / 2
6,870
687
3,671
8,829
3,203
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
6
22
Kills
2
3
Deaths
22
38
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Adeadun
Bacchus
14
0
8
18
W
Kuzenbo
BekeroParyin
Kuzenbo
1
1
19
10.5
L
2
7
0
0.29
L
Cernunnos
SenpaiHabit
Cernunnos
0
8
2
0.13
L
0
7
2
0.14
W
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,301
Damage
11,820
23,102
Taken
29,218
15,600
Mitigated
13,686
8,015
Healing
1,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Adeadun
Bacchus
13,885
1,685
0
1,042
7,283
4,225
418
950
6,239
32,105
0
W
Kuzenbo
BekeroParyin
Kuzenbo
4,413
1,315
361
3,162
10,148
9,549
311
1,447
8,538
19,065
2,271
L
2,946
104
0
557
10,979
8,608
0
4,377
6,226
0
8,686
L
Cernunnos
SenpaiHabit
Cernunnos
5,203
2,449
0
374
9,410
1,875
0
7,320
1,535
0
19,467
L
3,671
41
0
923
8,829
3,203
0
5,040
3,542
18,754
0
W
8,003
5,278
1,243
2,207
5,671
1,826
2,553
1,277
4,358
0
35,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,758
Gold Earned
21,319
121
Minions Killed
66
0
Camps Cleared
0
584,541
Distance Traveled
436,417
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,983
1,098
37
4
0
206,676
0
W
Kuzenbo
8,938
894
29
3
0
207,513
0
L
Tyr
7,631
763
12
1
0
169,466
0
L
Cernunnos
6,818
682
28
3
0
121,766
0
L
Anubis
6,870
687
26
3
0
145,185
0
W
Cupid
9,837
984
55
6
0
170,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role