Player Matchup

Ganesha
Ganesha
Coldhockeyboy20
Ganesha
Level 109
God Stats
1W - 0L
1,265 SR
Queue Stats
22W - 19L
1,489 Elo+
Party 2
Janus
Janus
CypresSphinx861
Janus
Level 167
God Stats
34W - 48L
1,427 SR
Queue Stats
771W - 809L
1,477 Elo+
Solo
Eset
Eset
LavaMonster197
Eset
Level 128
God Stats
2W - 2L
1,637 SR
Queue Stats
28W - 35L
1,405 Elo+
Party 2
Tyr
Tyr
NoMedsTed
Tyr
Level 107
God Stats
1W - 0L
1,507 SR
Queue Stats
12W - 14L
1,471 Elo+
Party 2
Martichoras
Martichoras
ShiroXRabbit
Martichoras
Level 156
God Stats
1W - 2L
1,327 SR
Queue Stats
17W - 20L
1,513 Elo+
Solo
Team Averages
Level 133
1,433 SR
1,471 Elo+

VS

Team Averages
Level 112
1,404 SR
1,529 Elo+
Chaac
Chaac
Aesc
Chaac
Level 148
God Stats
0W - 1L
1,308 SR
Queue Stats
8W - 9L
1,556 Elo+
Party 1
Janus
Janus
CrazyDish
Janus
Level 146
God Stats
5W - 10L
1,479 SR
Queue Stats
110W - 110L
1,488 Elo+
Solo
Pele
Pele
Darkstarlight96
Pele
Level 42
God Stats
2W - 6L
1,311 SR
Queue Stats
51W - 53L
1,531 Elo+
Solo
He Bo
He Bo
MrStarBuckss2
He Bo
Level 61
God Stats
0W - 3L
1,178 SR
Queue Stats
198W - 202L
1,505 Elo+
Solo
Thoth
Thoth
TheB1rdman
Thoth
Level 161
God Stats
2W - 3L
1,742 SR
Queue Stats
9W - 9L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 14
9,379
1,340
4,091
6,941
6,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

14
3 / 2 / 6
8,286
1,184
4,860
4,655
864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
10 / 4 / 7
10,499
1,500
11,996
8,494
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

14
3 / 4 / 10
8,243
1,178
8,393
10,266
6,957
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Martichoras
ShiroXRabbit
Martichoras
14
4 / 0 / 9
9,043
1,292
8,823
6,094
1,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

317

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aesc
Chaac
11
0 / 1 / 0
6,461
923
0
759
566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Janus
CrazyDish
Janus
13
2 / 3 / 4
8,441
1,206
6,298
7,956
2,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
2 / 7 / 5
8,277
1,182
6,837
14,230
6,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
0 / 5 / 5
7,292
1,042
3,772
8,521
1,969
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Thoth
14
7 / 6 / 2
9,919
1,417
14,257
9,243
2,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
27
21
Kills
11
11
Deaths
22
46
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chaac
Aesc
Chaac
0
1
0
0
W
1
1
14
8
L
Janus
CrazyDish
Janus
2
3
4
1.33
W
3
2
6
3
L
2
7
5
0.64
W
10
4
7
3.38
L
0
5
5
0.5
W
3
4
10
2
W
Martichoras
ShiroXRabbit
Martichoras
4
0
9
8.5
L
Thoth
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,163
Damage
31,164
36,450
Taken
40,709
19,157
Mitigated
14,010
3,434
Healing
1,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Aesc
Chaac
0
0
0
0
759
566
0
0
759
0
0
W
4,091
417
0
913
6,941
6,739
0
3,988
2,457
13,962
0
L
Janus
CrazyDish
Janus
6,298
96
0
300
7,956
2,151
0
3,661
4,224
27,530
0
W
4,860
47
0
0
4,655
864
0
3,455
974
15,200
0
L
6,837
757
0
280
14,230
6,841
0
7,044
7,075
0
18,040
W
11,996
844
448
1,283
8,494
2,713
0
3,746
4,420
27,511
482
L
3,772
531
80
382
8,521
1,969
0
5,012
3,385
7,029
0
W
8,393
62
0
125
10,266
6,957
0
7,009
1,974
0
9,065
W
Martichoras
ShiroXRabbit
Martichoras
8,823
2,160
0
665
6,094
1,884
0
4,080
1,558
0
26,189
L
Thoth
14,257
273
0
276
9,243
2,483
0
4,619
4,560
25,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,450
Gold Earned
40,390
116
Minions Killed
122
7
Camps Cleared
4
738,693
Distance Traveled
521,721
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,461
923
0
0
0
9,951
0
W
Ganesha
9,379
1,340
3
0
0
143,335
0
L
Janus
8,441
1,206
50
7
1
134,712
0
W
Janus
8,286
1,184
35
5
1
147,371
0
L
Pele
8,277
1,182
25
4
1
140,779
0
W
Eset
10,499
1,500
31
4
3
137,582
0
L
He Bo
7,292
1,042
7
1
0
105,113
0
W
Tyr
8,243
1,178
7
1
0
170,332
0
W
Martichoras
9,043
1,292
40
6
3
140,073
0
L
Thoth
9,919
1,417
40
6
2
131,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role