Player Matchup

Da Ji
Da Ji
Centuari53
Da Ji
Level 34
God Stats
0W - 2L
1,486 SR
Queue Stats
2W - 4L
1,533 Elo+
Solo
Ah Puch
Ah Puch
SnakeSam69
Ah Puch
Level 165
God Stats
179W - 169L
1,477 SR
Queue Stats
829W - 839L
1,410 Elo+
Solo
Baron Samedi
Baron Samedi
Xpletus
Baron Samedi
Level 99
God Stats
10W - 10L
1,506 SR
Queue Stats
161W - 158L
1,471 Elo+
Solo
Team Averages
Level 99
1,490 SR
1,471 Elo+

VS

Team Averages
Level 109
1,553 SR
1,515 Elo+
Artemis
Artemis
 
Artemis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
shanjiejiuhao
Geb
Level 65
God Stats
2W - 1L
1,658 SR
Queue Stats
132W - 102L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
14
1 / 3 / 0
8,338
695
1,163
8,490
3,186
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
SnakeSam69
Ah Puch
15
0 / 0 / 1
8,592
716
3,681
3,952
1,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
Xpletus
Baron Samedi
16
1 / 1 / 1
9,017
751
5,396
8,809
2,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
1 / 1 / 3
10,395
866
4,635
4,761
1,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
 
Nu Wa
16
1 / 1 / 3
10,031
836
7,687
7,034
2,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 0 / 2
10,328
861
5,901
9,376
7,202
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
2
Kills
4
4
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
1
3
2.5
W
Nu Wa
 
Nu Wa
1
1
3
2.5
L
Da Ji
1
3
0
0.33
L
Ah Puch
SnakeSam69
Ah Puch
0
0
1
0.5
L
Baron Samedi
Xpletus
Baron Samedi
1
1
1
1.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,240
Damage
18,223
21,251
Taken
21,171
7,226
Mitigated
11,145
5,266
Healing
8,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
4,635
632
0
1,579
4,761
1,672
1,273
2,454
2,274
0
44,529
W
Nu Wa
 
Nu Wa
7,687
3,014
0
3,503
7,034
2,271
1,665
1,721
5,302
43,971
0
L
Da Ji
1,163
74
0
1,084
8,490
3,186
0
4,678
3,576
0
14,387
L
Ah Puch
SnakeSam69
Ah Puch
3,681
66
0
135
3,952
1,293
0
2,080
1,806
37,438
0
L
Baron Samedi
Xpletus
Baron Samedi
5,396
345
789
3,258
8,809
2,747
0
5,969
2,516
40,120
0
W
5,901
167
0
2,956
9,376
7,202
651
5,110
4,244
32,016
3,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,947
Gold Earned
30,754
156
Minions Killed
216
0
Camps Cleared
0
554,314
Distance Traveled
713,815
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,395
866
87
7
0
224,309
0
W
Nu Wa
10,031
836
64
5
0
228,210
3
L
Da Ji
8,338
695
31
3
0
214,422
0
L
Ah Puch
8,592
716
55
5
0
129,521
0
L
Baron Samedi
9,017
751
70
6
0
210,371
5
W
Geb
10,328
861
65
5
0
261,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role