Player Matchup

Zhong Kui
Zhong Kui
CaiusMagnus
Zhong Kui
Level 86
God Stats
1W - 1L
1,777 SR
Queue Stats
58W - 58L
1,479 Elo+
Party 3
Yu Huang
Yu Huang
DesManSer
Yu Huang
Level 160
God Stats
4W - 1L
1,500 SR
Queue Stats
232W - 186L
1,554 Elo+
Solo
Neith
Neith
Kcauq17
Neith
Level 135
God Stats
16W - 9L
1,679 SR
Queue Stats
308W - 285L
1,540 Elo+
Party 3
Sylvanus
Sylvanus
cactusmigg
Sylvanus
Level 107
God Stats
17W - 9L
1,639 SR
Queue Stats
185W - 168L
1,530 Elo+
Party 3
Nemesis
Nemesis
i_vRocket
Nemesis
Level 127
God Stats
6W - 7L
1,491 SR
Queue Stats
163W - 154L
1,589 Elo+
Solo
Team Averages
Level 123
1,617 SR
1,539 Elo+

VS

Team Averages
Level 131
1,534 SR
1,504 Elo+
Chaac
Chaac
 
Chaac
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
COLTAM0R
Vulcan
Level 129
God Stats
35W - 26L
1,595 SR
Queue Stats
271W - 290L
1,470 Elo+
Solo
Atlas
Atlas
ClubsOnXbox
Atlas
Level 121
God Stats
1W - 2L
1,529 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2
Bellona
Bellona
HomieDabbed420
Bellona
Level 157
God Stats
3W - 3L
1,663 SR
Queue Stats
310W - 294L
1,542 Elo+
Party 1
Anubis
Anubis
platinum_kujo
Anubis
Level 159
God Stats
5W - 11L
1,382 SR
Queue Stats
218W - 219L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CaiusMagnus
Zhong Kui
10
1 / 0 / 1
5,741
574
3,742
6,079
4,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Yu Huang
DesManSer
Yu Huang
12
2 / 0 / 2
6,736
674
6,946
3,784
1,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Neith
Kcauq17
Neith
9
2 / 4 / 0
5,502
550
4,891
6,334
1,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sylvanus
cactusmigg
Sylvanus
9
0 / 4 / 2
5,001
500
2,304
9,027
2,678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
i_vRocket
Nemesis
11
4 / 3 / 2
6,134
613
4,613
8,552
2,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
0 / 2 / 0
5,273
527
3,353
7,249
3,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
COLTAM0R
Vulcan
11
1 / 4 / 1
5,654
565
1,815
5,700
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 0 / 0
4,983
498
1,279
9,185
3,179
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
8 / 1 / 2
6,052
605
7,619
7,333
3,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

9
1 / 2 / 9
5,946
595
5,769
6,400
2,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
9
Kills
11
11
Deaths
9
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
2
0
0
L
Vulcan
COLTAM0R
Vulcan
1
4
1
0.38
W
Zhong Kui
CaiusMagnus
Zhong Kui
1
0
1
1.5
L
1
0
0
1
W
Yu Huang
DesManSer
Yu Huang
2
0
2
3
L
8
1
2
9
W
Neith
Kcauq17
Neith
2
4
0
0.5
W
Sylvanus
cactusmigg
Sylvanus
0
4
2
0.25
W
Nemesis
i_vRocket
Nemesis
4
3
2
1.67
L
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,496
Damage
19,835
33,776
Taken
35,867
11,626
Mitigated
14,277
8,733
Healing
8,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,353
839
0
1,733
7,249
3,213
0
3,712
3,537
0
32,019
L
Vulcan
COLTAM0R
Vulcan
1,815
33
0
630
5,700
1,535
0
3,703
1,997
40,190
38
W
Zhong Kui
CaiusMagnus
Zhong Kui
3,742
608
0
2,542
6,079
4,019
39
20
6,059
30,225
1,350
L
1,279
326
722
1,268
9,185
3,179
0
2,821
6,364
17,323
0
W
Yu Huang
DesManSer
Yu Huang
6,946
968
0
903
3,784
1,150
368
1,802
1,982
55,626
0
L
7,619
3,684
0
2,030
7,333
3,479
0
1,508
5,825
0
26,605
W
Neith
Kcauq17
Neith
4,891
1,492
0
740
6,334
1,133
0
2,269
4,065
0
30,060
W
Sylvanus
cactusmigg
Sylvanus
2,304
433
1,238
1,906
9,027
2,678
125
3,432
5,595
11,605
0
W
Nemesis
i_vRocket
Nemesis
4,613
2,394
0
1,404
8,552
2,646
0
1,226
7,326
0
42,088
L
5,769
677
273
1,796
6,400
2,871
0
1,218
5,182
22,786
1,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,114
Gold Earned
27,908
297
Minions Killed
236
0
Camps Cleared
0
1,026,490
Distance Traveled
1,034,496
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,273
527
54
5
0
198,223
0
L
Vulcan
5,654
565
76
8
0
205,828
2
W
Zhong Kui
5,741
574
61
6
0
181,334
3
L
Atlas
4,983
498
26
3
0
195,823
0
W
Yu Huang
6,736
674
95
10
0
199,812
2
L
Bellona
6,052
605
43
4
0
238,700
0
W
Neith
5,502
550
50
5
0
209,664
2
W
Sylvanus
5,001
500
21
2
0
211,530
4
W
Nemesis
6,134
613
70
7
0
224,150
0
L
Anubis
5,946
595
37
4
0
195,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role