Player Matchup

Xing Tian
Xing Tian
Cerlayjux
Xing Tian
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,415 Elo+
Party 1
Bellona
Bellona
IMTEAMNINJA
Bellona
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,384 Elo+
Party 1
Ah Puch
Ah Puch
THEhungryB34R
Ah Puch
Level 146
God Stats
10W - 6L
1,505 SR
Queue Stats
223W - 223L
1,500 Elo+
Solo
Chang'e
Chang'e
Vuxur
Chang'e
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,418 Elo+
Party 1
Thoth
Thoth
rojasdominator
Thoth
Level 126
God Stats
1W - 0L
1,308 SR
Queue Stats
2W - 5L
1,255 Elo+
Party 1
Team Averages
Level 120
1,463 SR
1,394 Elo+

VS

Team Averages
Level 154
1,639 SR
1,469 Elo+
Hera
Hera
CallMeMellows
Hera
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,497 Elo+
Party 2
Athena
Athena
Relyks115
Athena
Level 158
God Stats
2W - 2L
1,785 SR
Queue Stats
31W - 36L
1,492 Elo+
Party 2
Ao Kuang
Ao Kuang
Zowster
Ao Kuang
Level 152
God Stats
1W - 1L
1,695 SR
Queue Stats
54W - 85L
1,425 Elo+
Party 2
Charybdis
Charybdis
jahfree710
Charybdis
Level 148
God Stats
3W - 4L
1,481 SR
Queue Stats
127W - 122L
1,471 Elo+
Solo
Horus
Horus
neely707
Horus
Level 158
God Stats
1W - 1L
1,733 SR
Queue Stats
119W - 143L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Cerlayjux
Xing Tian
19
3 / 4 / 20
11,235
702
6,401
25,906
23,617
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
IMTEAMNINJA
Bellona
20
8 / 2 / 19
12,217
764
17,352
30,188
29,736
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ah Puch
20
5 / 1 / 20
12,347
772
16,939
6,057
2,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Vuxur
Chang'e
19
9 / 6 / 11
11,958
747
9,237
16,688
6,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 2 / 18
12,541
784
14,025
8,779
3,179
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 8
11,765
735
17,687
12,761
6,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Relyks115
Athena
20
4 / 7 / 8
10,892
681
10,213
21,576
31,619
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ao Kuang
Zowster
Ao Kuang
17
5 / 10 / 6
10,868
679
13,351
21,912
18,886
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
jahfree710
Charybdis
18
1 / 8 / 9
10,655
666
17,851
14,474
4,683
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Horus
neely707
Horus
1
0 / 0 / 0
3,980
249
0
0
0

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
46
30
Kills
15
15
Deaths
30
88
Assists
31
Player
Kills
Deaths
Assists
KDA
L
5
5
8
1.8
W
Xing Tian
Cerlayjux
Xing Tian
3
4
20
3.25
W
Bellona
IMTEAMNINJA
Bellona
8
2
19
8.75
L
Athena
Relyks115
Athena
4
7
8
1.14
W
Ah Puch
5
1
20
15
W
Chang'e
Vuxur
Chang'e
9
6
11
2.42
L
Ao Kuang
Zowster
Ao Kuang
5
10
6
0.8
L
Charybdis
jahfree710
Charybdis
1
8
9
0.69
L
Horus
neely707
Horus
0
0
0
0
W
5
2
18
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,954
Damage
59,102
87,618
Taken
70,723
65,429
Mitigated
61,289
39,462
Healing
14,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,687
3,894
627
3,382
12,761
6,101
84
8,028
4,733
50,385
0
W
Xing Tian
Cerlayjux
Xing Tian
6,401
640
352
6,169
25,906
23,617
629
9,873
15,860
15,206
0
W
Bellona
IMTEAMNINJA
Bellona
17,352
2,631
3,573
13,019
30,188
29,736
489
10,400
19,461
0
25,006
L
Athena
Relyks115
Athena
10,213
1,742
1,597
3,305
21,576
31,619
0
14,519
7,057
19,697
1,841
W
Ah Puch
16,939
259
1,204
1,735
6,057
2,292
1,545
3,663
2,234
46,311
1,246
W
Chang'e
Vuxur
Chang'e
9,237
1,134
5,790
4,831
16,688
6,605
752
9,918
6,727
25,947
0
L
Ao Kuang
Zowster
Ao Kuang
13,351
3,651
669
3,160
21,912
18,886
82
13,736
8,176
16,508
0
L
Charybdis
jahfree710
Charybdis
17,851
8,133
315
1,267
14,474
4,683
133
9,694
4,780
0
37,554
L
Horus
neely707
Horus
0
0
0
0
0
0
0
0
0
0
0
W
14,025
1,576
1,156
1,633
8,779
3,179
2,616
5,274
3,325
38,045
1,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,298
Gold Earned
48,160
177
Minions Killed
163
0
Camps Cleared
0
1,433,816
Distance Traveled
1,027,068
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,765
735
78
5
0
286,268
0
W
Xing Tian
11,235
702
11
1
0
275,280
0
W
Bellona
12,217
764
11
1
0
323,505
0
L
Athena
10,892
681
18
1
0
305,832
1
W
Ah Puch
12,347
772
79
5
0
295,882
0
W
Chang'e
11,958
747
23
1
0
269,611
0
L
Ao Kuang
10,868
679
7
0
0
209,832
0
L
Charybdis
10,655
666
60
4
0
225,136
0
L
Horus
3,980
249
0
0
0
0
0
W
Thoth
12,541
784
53
3
0
269,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role