Player Matchup

Neith
Neith
CuttingCookies
Neith
Level 82
God Stats
1W - 0L
1,757 SR
Queue Stats
40W - 48L
1,496 Elo+
Party 1
Thoth
Thoth
Darth_Carnage__
Thoth
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 64L
1,461 Elo+
Solo
Fafnir
Fafnir
JURASSIC x MAN
Fafnir
Level 129
God Stats
2W - 2L
1,358 SR
Queue Stats
186W - 221L
1,437 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
reneegtg00
Morgan Le Fay
Level 126
God Stats
2W - 1L
1,718 SR
Queue Stats
64W - 66L
1,513 Elo+
Party 1
Fenrir
Fenrir
thwipthwip329
Fenrir
Level 148
God Stats
1W - 0L
1,476 SR
Queue Stats
67W - 75L
1,510 Elo+
Party 1
Team Averages
Level 125
1,562 SR
1,483 Elo+

VS

Team Averages
Level 102
1,531 SR
1,404 Elo+
Nu Wa
Nu Wa
SnifflyThread50
Nu Wa
Level 123
God Stats
1W - 2L
1,491 SR
Queue Stats
80W - 92L
1,392 Elo+
Party 2
Jing Wei
Jing Wei
Wildcat227750
Jing Wei
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,339 Elo+
Party 2
Zeus
Zeus
souljajc
Zeus
Level 164
God Stats
2W - 1L
1,461 SR
Queue Stats
104W - 100L
1,536 Elo+
Solo
Medusa
Medusa
this CANTRELL
Medusa
Level 105
God Stats
1W - 1L
1,703 SR
Queue Stats
70W - 72L
1,425 Elo+
Party 2
Baba Yaga
Baba Yaga
zyn6mg3764
Baba Yaga
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 0 / 14
10,528
1,053
10,103
8,918
3,504
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
11 / 2 / 17
10,491
1,049
15,093
10,517
3,638
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 2 / 18
9,906
991
7,187
16,385
17,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
reneegtg00
Morgan Le Fay
13
4 / 3 / 12
8,700
870
9,176
8,675
3,252
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
7 / 3 / 14
9,222
922
7,469
11,504
11,667
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 2
6,889
689
6,403
9,357
2,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Wildcat227750
Jing Wei
11
1 / 6 / 1
6,861
686
1,775
8,809
2,676
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zeus
14
1 / 9 / 2
8,002
800
6,845
10,911
3,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 10 / 3
6,992
699
6,708
13,253
4,009
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
zyn6mg3764
Baba Yaga
14
3 / 5 / 3
7,326
733
8,653
8,834
3,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
19
38
Kills
8
10
Deaths
38
75
Assists
11
Player
Kills
Deaths
Assists
KDA
W
12
0
14
19
W
11
2
17
9.75
W
4
2
18
6.5
L
1
8
2
0.25
L
Jing Wei
Wildcat227750
Jing Wei
1
6
1
0.25
W
Morgan Le Fay
reneegtg00
Morgan Le Fay
4
3
12
3.33
L
Zeus
1
9
2
0.22
L
2
10
3
0.35
W
7
3
14
4.67
L
Baba Yaga
zyn6mg3764
Baba Yaga
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,028
Damage
30,384
55,999
Taken
51,164
39,661
Mitigated
16,113
26,229
Healing
5,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,103
3,155
1,683
4,711
8,918
3,504
2,562
3,552
5,366
0
29,943
W
15,093
261
797
1,611
10,517
3,638
2,422
3,684
6,833
28,491
0
W
7,187
2,191
3,802
5,221
16,385
17,600
82
6,449
9,936
13,929
2,624
L
6,403
1,359
941
991
9,357
2,627
0
5,337
4,020
9,513
342
L
Jing Wei
Wildcat227750
Jing Wei
1,775
1,263
325
573
8,809
2,676
0
5,405
3,404
0
4,117
W
Morgan Le Fay
reneegtg00
Morgan Le Fay
9,176
251
1,262
2,642
8,675
3,252
1,207
4,135
4,540
18,693
0
L
Zeus
6,845
469
456
433
10,911
3,403
0
6,673
4,238
15,621
440
L
6,708
3,125
0
178
13,253
4,009
0
6,732
6,521
0
9,793
W
7,469
1,154
1,593
2,907
11,504
11,667
658
3,618
7,618
0
11,744
L
Baba Yaga
zyn6mg3764
Baba Yaga
8,653
215
313
1,581
8,834
3,398
0
6,833
2,001
17,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,847
Gold Earned
36,070
117
Minions Killed
58
0
Camps Cleared
0
987,070
Distance Traveled
734,801
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,528
1,053
40
4
0
202,132
0
W
Thoth
10,491
1,049
29
3
0
214,789
0
W
Fafnir
9,906
991
15
2
0
197,060
0
L
Nu Wa
6,889
689
1
0
0
145,270
0
L
Jing Wei
6,861
686
8
1
0
160,253
0
W
Morgan Le Fay
8,700
870
24
2
0
168,992
0
L
Zeus
8,002
800
33
3
0
128,543
0
L
Medusa
6,992
699
6
1
0
136,340
0
W
Fenrir
9,222
922
9
1
0
204,097
0
L
Baba Yaga
7,326
733
10
1
0
164,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role