Player Matchup

Janus
Janus
 
Janus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
 
Mercury
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
LS-_Simba
Artio
Level 154
God Stats
68W - 69L
1,604 SR
Queue Stats
182W - 212L
1,499 Elo+
Party 3
Ganesha
Ganesha
Makaberw
Ganesha
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 71L
1,372 Elo+
Party 3
Ishtar
Ishtar
android777god
Ishtar
Level 185
God Stats
5W - 6L
1,372 SR
Queue Stats
151W - 208L
1,440 Elo+
Party 3
Team Averages
Level 142
1,495 SR
1,462 Elo+

VS

Team Averages
Level 115
1,506 SR
1,435 Elo+
Ares
Ares
 
Ares
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Dante121402
Hun Batz
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,287 Elo+
Party 2
Izanami
Izanami
Gob11nho
Izanami
Level 7
God Stats
0W - 3L
1,178 SR
Queue Stats
1W - 6L
1,287 Elo+
Party 2
Baron Samedi
Baron Samedi
Muhreeoh
Baron Samedi
Level 161
God Stats
0W - 1L
1,771 SR
Queue Stats
231W - 193L
1,612 Elo+
Solo
Agni
Agni
URv iGnitixn
Agni
Level 127
God Stats
144W - 111L
1,581 SR
Queue Stats
452W - 425L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
3 / 0 / 2
5,966
663
2,383
4,151
1,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
 
Mercury
10
2 / 0 / 5
5,670
630
2,180
5,072
1,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
LS-_Simba
Artio
11
3 / 2 / 2
6,001
667
3,123
9,071
3,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ganesha
Makaberw
Ganesha
10
0 / 0 / 6
5,753
639
2,410
5,151
2,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
4 / 0 / 1
5,768
641
3,058
3,022
882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
5
0 / 2 / 0
3,710
412
1,033
3,971
1,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Hun Batz
Dante121402
Hun Batz
8
0 / 4 / 0
4,239
471
1,413
6,789
2,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Izanami
Gob11nho
Izanami
7
0 / 2 / 0
4,068
452
1,453
3,798
900
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Muhreeoh
Baron Samedi
11
2 / 3 / 0
6,024
669
5,415
5,808
2,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

9
0 / 1 / 0
5,024
558
4,466
4,277
1,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
12
Kills
2
2
Deaths
12
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
0
2
4
W
Mercury
 
Mercury
2
0
5
4.5
L
Ares
 
Ares
0
2
0
0
L
Hun Batz
Dante121402
Hun Batz
0
4
0
0
L
Izanami
Gob11nho
Izanami
0
2
0
0
W
Artio
LS-_Simba
Artio
3
2
2
2
W
Ganesha
Makaberw
Ganesha
0
0
6
3
L
Baron Samedi
Muhreeoh
Baron Samedi
2
3
0
0.67
L
0
1
0
0
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,154
Damage
13,780
26,467
Taken
24,643
10,498
Mitigated
8,053
9,687
Healing
5,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,383
115
65
920
4,151
1,321
0
3,086
1,025
31,787
0
W
Mercury
 
Mercury
2,180
872
0
445
5,072
1,676
0
709
4,323
0
41,661
L
Ares
 
Ares
1,033
153
0
901
3,971
1,553
0
1,025
2,946
9,616
0
L
Hun Batz
Dante121402
Hun Batz
1,413
122
0
311
6,789
2,129
0
1,964
4,713
0
24,725
L
Izanami
Gob11nho
Izanami
1,453
810
0
598
3,798
900
0
315
3,483
0
15,485
W
Artio
LS-_Simba
Artio
3,123
114
120
4,238
9,071
3,887
0
4,094
4,326
28,028
0
W
Ganesha
Makaberw
Ganesha
2,410
405
0
2,391
5,151
2,732
0
1,203
3,856
16,938
0
L
Baron Samedi
Muhreeoh
Baron Samedi
5,415
735
0
1,887
5,808
2,346
0
2,624
2,657
31,508
1,821
L
4,466
133
0
1,704
4,277
1,125
0
1,249
2,928
33,934
675
W
3,058
987
0
1,508
3,022
882
837
268
2,662
0
39,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,158
Gold Earned
23,065
316
Minions Killed
240
0
Camps Cleared
0
929,947
Distance Traveled
821,924
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,966
663
68
8
0
197,080
0
W
Mercury
5,670
630
93
10
0
197,746
0
L
Ares
3,710
412
17
2
0
114,060
1
L
Hun Batz
4,239
471
45
5
0
211,001
0
L
Izanami
4,068
452
35
4
0
169,530
0
W
Artio
6,001
667
61
7
0
181,451
0
W
Ganesha
5,753
639
0
0
0
201,904
3
L
Baron Samedi
6,024
669
75
8
0
145,197
0
L
Agni
5,024
558
68
8
0
182,136
0
W
Ishtar
5,768
641
94
10
0
151,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role