Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
AJKS222
Arachne
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,277 Elo+
Solo
He Bo
He Bo
Adamlee_03
He Bo
Level 67
God Stats
3W - 3L
1,696 SR
Queue Stats
107W - 132L
1,376 Elo+
Solo
Olorun
Olorun
OscarScripeTV
Olorun
Level 212
God Stats
4W - 6L
1,481 SR
Queue Stats
565W - 589L
1,475 Elo+
Solo
Persephone
Persephone
ДашкаНагибашка
Persephone
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,440 Elo+
Solo
Team Averages
Level 102
1,535 SR
1,414 Elo+

VS

Team Averages
Level 137
1,470 SR
1,467 Elo+
Raijin
Raijin
 
Raijin
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Biraatten
Olorun
Level 185
God Stats
2W - 3L
1,111 SR
Queue Stats
452W - 426L
1,442 Elo+
Solo
Danzaburou
Danzaburou
Deathkill929
Danzaburou
Level 106
God Stats
8W - 5L
1,590 SR
Queue Stats
328W - 327L
1,444 Elo+
Solo
Cthulhu
Cthulhu
RustyRonin
Cthulhu
Level 147
God Stats
1W - 0L
1,656 SR
Queue Stats
98W - 98L
1,528 Elo+
Solo
Ares
Ares
SixQuidRay
Ares
Level 148
God Stats
12W - 6L
1,492 SR
Queue Stats
695W - 685L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
9
0 / 4 / 1
5,825
728
3,181
4,704
3,124
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Arachne
AJKS222
Arachne
9
1 / 8 / 0
6,165
771
3,218
8,949
5,186
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

He Bo
12
0 / 3 / 1
6,673
834
2,552
5,716
1,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 2 / 0
5,531
691
1,953
2,716
714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
1 / 4 / 0
7,318
915
10,807
7,203
2,358
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
3 / 0 / 18
8,546
1,068
7,624
5,235
2,077
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
Biraatten
Olorun
14
5 / 2 / 10
8,534
1,067
3,991
6,249
2,770
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
Deathkill929
Danzaburou
15
8 / 1 / 11
9,132
1,142
5,920
5,342
2,325
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
RustyRonin
Cthulhu
13
2 / 2 / 17
8,563
1,070
6,454
9,104
9,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 2 / 9
7,860
983
2,968
6,172
5,180
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
86
2
Kills
21
21
Deaths
7
2
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
4
1
0.13
W
Raijin
 
Raijin
3
0
18
12
L
Arachne
AJKS222
Arachne
1
8
0
0.13
L
He Bo
0
3
1
0.17
W
Olorun
Biraatten
Olorun
5
2
10
5
W
Danzaburou
Deathkill929
Danzaburou
8
1
11
13.5
L
0
2
0
0
W
Cthulhu
RustyRonin
Cthulhu
2
2
17
5.25
W
3
2
9
3.75
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,711
Damage
26,957
29,288
Taken
32,102
13,147
Mitigated
21,367
5,405
Healing
13,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
3,181
484
138
0
4,704
3,124
0
2,921
1,783
0
4,700
W
Raijin
 
Raijin
7,624
993
946
1,681
5,235
2,077
1,116
2,654
2,581
22,236
824
L
Arachne
AJKS222
Arachne
3,218
1,506
78
644
8,949
5,186
0
6,054
2,895
0
4,231
L
He Bo
2,552
158
190
1,682
5,716
1,765
0
4,054
1,662
9,986
0
W
Olorun
Biraatten
Olorun
3,991
1,204
2,577
2,293
6,249
2,770
3,070
2,757
3,492
18,706
441
W
Danzaburou
Deathkill929
Danzaburou
5,920
1,636
954
1,694
5,342
2,325
2,138
2,840
2,502
0
19,346
L
1,953
590
240
500
2,716
714
0
1,674
1,042
3,251
193
W
Cthulhu
RustyRonin
Cthulhu
6,454
115
685
1,489
9,104
9,015
120
4,940
4,164
13,624
224
W
2,968
38
0
813
6,172
5,180
805
2,079
4,093
4,922
283
L
10,807
1,051
75
1,858
7,203
2,358
0
5,359
1,813
29,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,512
Gold Earned
42,635
66
Minions Killed
121
0
Camps Cleared
0
689,457
Distance Traveled
836,792
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,825
728
1
0
0
164,197
0
W
Raijin
8,546
1,068
22
3
0
175,031
0
L
Arachne
6,165
771
3
0
0
150,793
0
L
He Bo
6,673
834
23
3
0
157,914
0
W
Olorun
8,534
1,067
44
6
0
157,477
0
W
Danzaburou
9,132
1,142
39
5
0
171,806
0
L
Olorun
5,531
691
4
1
0
63,920
0
W
Cthulhu
8,563
1,070
14
2
0
180,645
0
W
Ares
7,860
983
2
0
0
151,833
0
L
Persephone
7,318
915
35
4
0
152,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role