Player Matchup

Janus
Janus
JiuJitsusGay
Janus
Level 127
God Stats
7W - 8L
1,454 SR
Queue Stats
318W - 311L
1,507 Elo+
Party 3
Arachne
Arachne
Kiellurs31f
Arachne
Level 18
God Stats
4W - 0L
1,809 SR
Queue Stats
19W - 18L
1,530 Elo+
Party 2
Cernunnos
Cernunnos
Rektaphobia
Cernunnos
Level 162
God Stats
22W - 10L
1,656 SR
Queue Stats
255W - 227L
1,503 Elo+
Party 3
Bastet
Bastet
Seeyotos
Bastet
Level 93
God Stats
124W - 87L
1,545 SR
Queue Stats
155W - 119L
1,493 Elo+
Solo
Ymir
Ymir
slpemkcuf
Ymir
Level 49
God Stats
9W - 9L
1,520 SR
Queue Stats
115W - 119L
1,532 Elo+
Party 2
Team Averages
Level 90
1,597 SR
1,513 Elo+

VS

Team Averages
Level 136
1,511 SR
1,528 Elo+
Shiva
Shiva
 
Shiva
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
XSerenityO
Bellona
Level 79
God Stats
6W - 7L
1,543 SR
Queue Stats
279W - 289L
1,505 Elo+
Party 4
Izanami
Izanami
Zarbon22
Izanami
Level 95
God Stats
6W - 8L
1,536 SR
Queue Stats
403W - 395L
1,579 Elo+
Party 1
Janus
Janus
aakivo
Janus
Level 178
God Stats
9W - 13L
1,455 SR
Queue Stats
504W - 541L
1,493 Elo+
Party 4
Ullr
Ullr
xXVaLaRXx
Ullr
Level 137
God Stats
9W - 11L
1,521 SR
Queue Stats
607W - 575L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 4
3,901
780
1,661
2,396
656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Kiellurs31f
Arachne
7
2 / 1 / 0
3,726
745
1,932
4,630
1,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cernunnos
Rektaphobia
Cernunnos
7
1 / 0 / 1
4,411
882
1,702
1,801
490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bastet
Seeyotos
Bastet
7
4 / 0 / 3
4,169
834
3,360
2,568
656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ymir
6
0 / 1 / 0
3,414
683
344
3,572
1,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
7
1 / 0 / 1
4,322
864
1,735
2,496
911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
XSerenityO
Bellona
6
1 / 3 / 2
3,578
716
2,480
5,239
2,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Izanami
Zarbon22
Izanami
2
0 / 2 / 0
2,677
535
342
1,691
285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
aakivo
Janus
7
1 / 2 / 1
3,802
760
2,015
2,700
628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ullr
7
0 / 1 / 0
3,734
747
1,375
3,578
894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
8
Kills
3
3
Deaths
8
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
0
1
1.5
W
1
1
4
3
W
Arachne
Kiellurs31f
Arachne
2
1
0
2
W
Cernunnos
Rektaphobia
Cernunnos
1
0
1
1.5
W
Bastet
Seeyotos
Bastet
4
0
3
5.5
L
Bellona
XSerenityO
Bellona
1
3
2
0.67
L
Izanami
Zarbon22
Izanami
0
2
0
0
L
Janus
aakivo
Janus
1
2
1
0.75
W
Ymir
0
1
0
0
L
Ullr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,999
Damage
7,947
14,967
Taken
15,704
4,565
Mitigated
5,214
5,383
Healing
3,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
1,735
461
0
1,229
2,496
911
0
476
2,020
0
21,652
W
1,661
333
0
347
2,396
656
0
568
1,795
12,999
1,161
W
Arachne
Kiellurs31f
Arachne
1,932
1,361
0
2,104
4,630
1,170
0
994
3,603
0
17,146
W
Cernunnos
Rektaphobia
Cernunnos
1,702
1,089
0
1,169
1,801
490
0
114
1,687
0
29,002
W
Bastet
Seeyotos
Bastet
3,360
714
0
781
2,568
656
0
0
2,568
0
10,966
L
Bellona
XSerenityO
Bellona
2,480
1,207
0
910
5,239
2,496
0
911
4,328
0
14,968
L
Izanami
Zarbon22
Izanami
342
234
0
301
1,691
285
0
0
1,691
0
2,746
L
Janus
aakivo
Janus
2,015
264
0
321
2,700
628
0
195
2,505
16,111
0
W
Ymir
344
191
0
982
3,572
1,593
0
339
3,045
12,591
1,443
L
Ullr
1,375
306
0
740
3,578
894
0
326
3,252
0
22,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,621
Gold Earned
18,113
165
Minions Killed
160
0
Camps Cleared
0
614,042
Distance Traveled
508,569
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
4,322
864
37
7
0
109,929
0
W
Janus
3,901
780
27
5
0
114,520
0
W
Arachne
3,726
745
37
7
0
144,580
0
W
Cernunnos
4,411
882
51
10
0
113,411
0
W
Bastet
4,169
834
19
4
0
136,812
2
L
Bellona
3,578
716
30
6
0
116,765
0
L
Izanami
2,677
535
3
1
0
39,559
0
L
Janus
3,802
760
45
9
0
131,773
0
W
Ymir
3,414
683
31
6
0
104,719
0
L
Ullr
3,734
747
45
9
0
110,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role