Player Matchup

Persephone
Persephone
 
Persephone
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
DrToupee
Pele
Level 128
God Stats
2W - 2L
1,344 SR
Queue Stats
18W - 17L
1,490 Elo+
Party 1
Cupid
Cupid
HeyThatsMyBuff
Cupid
Level 156
God Stats
13W - 10L
1,707 SR
Queue Stats
101W - 96L
1,520 Elo+
Party 1
Horus
Horus
mommarhonda281
Horus
Level 157
God Stats
12W - 8L
1,534 SR
Queue Stats
374W - 354L
1,479 Elo+
Party 1
Nu Wa
Nu Wa
solshinx
Nu Wa
Level 155
God Stats
1W - 7L
1,392 SR
Queue Stats
22W - 74L
1,287 Elo+
Party 1
Team Averages
Level 141
1,495 SR
1,455 Elo+

VS

Team Averages
Level 109
1,655 SR
1,547 Elo+
Cupid
Cupid
KingxTeo
Cupid
Level 86
God Stats
0W - 2L
1,627 SR
Queue Stats
0W - 3L
1,291 Elo+
Party 2
King Arthur
King Arthur
PandaMan69000
King Arthur
Level 126
God Stats
8W - 4L
1,569 SR
Queue Stats
43W - 37L
1,565 Elo+
Party 3
Achilles
Achilles
RelentlessBro149
Achilles
Level 82
God Stats
2W - 2L
1,584 SR
Queue Stats
202W - 203L
1,475 Elo+
Solo
Ymir
Ymir
Themilkman1826
Ymir
Level 125
God Stats
2W - 1L
1,759 SR
Queue Stats
43W - 33L
1,582 Elo+
Party 3
Baron Samedi
Baron Samedi
Vuta
Baron Samedi
Level 128
God Stats
0W - 1L
1,735 SR
Queue Stats
2W - 2L
1,823 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
10
1 / 3 / 7
6,585
659
5,231
5,616
1,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
11
5 / 2 / 3
6,434
643
4,703
8,147
2,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 0 / 1
6,427
643
3,090
3,553
1,143
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
4 / 0 / 1
6,455
646
6,820
8,935
9,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
solshinx
Nu Wa
10
2 / 0 / 7
5,736
574
5,228
2,374
1,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
KingxTeo
Cupid
10
0 / 0 / 0
5,494
549
913
3,540
884
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
PandaMan69000
King Arthur
11
0 / 2 / 1
5,626
563
3,592
8,778
4,281
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 4 / 2
4,964
496
3,497
7,892
2,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 4 / 0
5,922
592
4,278
9,150
3,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Vuta
Baron Samedi
8
0 / 3 / 1
4,619
462
3,067
6,995
4,367
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
13
Kills
4
5
Deaths
13
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
1
3
7
1.5
W
Pele
5
2
3
3.25
W
1
0
1
1.5
L
Cupid
KingxTeo
Cupid
0
0
0
0
L
King Arthur
PandaMan69000
King Arthur
0
2
1
0.25
L
1
4
2
0.5
L
3
4
0
0.75
L
Baron Samedi
Vuta
Baron Samedi
0
3
1
0.17
W
4
0
1
4.5
W
Nu Wa
solshinx
Nu Wa
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,072
Damage
15,347
28,625
Taken
36,355
15,372
Mitigated
15,472
8,921
Healing
10,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
5,231
247
0
808
5,616
1,591
0
2,685
2,922
33,669
0
W
Pele
4,703
1,151
0
2,741
8,147
2,477
388
2,419
5,728
0
40,897
W
3,090
1,462
186
1,887
3,553
1,143
0
428
3,125
0
47,398
L
Cupid
KingxTeo
Cupid
913
660
0
1,776
3,540
884
0
136
3,346
0
42,358
L
King Arthur
PandaMan69000
King Arthur
3,592
684
0
2,747
8,778
4,281
0
549
7,791
0
39,051
L
3,497
982
0
1,572
7,892
2,913
0
2,063
5,468
0
24,404
L
4,278
504
0
2,162
9,150
3,027
0
4,682
3,971
31,263
0
L
Baron Samedi
Vuta
Baron Samedi
3,067
220
411
2,280
6,995
4,367
0
2,305
4,322
24,493
0
W
6,820
2,077
40
3,259
8,935
9,059
23
1,107
7,828
942
36,466
W
Nu Wa
solshinx
Nu Wa
5,228
1,361
0
0
2,374
1,102
390
701
1,673
19,819
1,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,637
Gold Earned
26,625
322
Minions Killed
304
0
Camps Cleared
0
1,063,404
Distance Traveled
1,109,554
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
6,585
659
69
7
0
224,130
0
W
Pele
6,434
643
76
8
0
244,289
0
W
Cupid
6,427
643
85
9
0
209,767
0
L
Cupid
5,494
549
104
10
0
215,627
0
L
King Arthur
5,626
563
66
7
0
227,137
4
L
Achilles
4,964
496
41
4
0
258,167
0
L
Ymir
5,922
592
62
6
0
208,038
0
L
Baron Samedi
4,619
462
31
3
0
200,585
1
W
Horus
6,455
646
51
5
0
195,078
1
W
Nu Wa
5,736
574
41
4
0
190,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role