Player Matchup

Bellona
Bellona
Dela117
Bellona
Level 107
God Stats
3W - 3L
1,467 SR
Queue Stats
71W - 70L
1,487 Elo+
Party 2
Ymir
Ymir
Eduardolo101
Ymir
Level 109
God Stats
3W - 1L
1,645 SR
Queue Stats
95W - 100L
1,451 Elo+
Solo
Skadi
Skadi
HailKouhai
Skadi
Level 120
God Stats
12W - 7L
1,602 SR
Queue Stats
135W - 130L
1,495 Elo+
Party 2
Nu Wa
Nu Wa
Torie089
Nu Wa
Level 161
God Stats
14W - 9L
1,586 SR
Queue Stats
192W - 202L
1,466 Elo+
Party 1
Fenrir
Fenrir
buisnesstime
Fenrir
Level 143
God Stats
4W - 2L
1,589 SR
Queue Stats
121W - 142L
1,480 Elo+
Party 1
Team Averages
Level 128
1,578 SR
1,476 Elo+

VS

Team Averages
Level 146
1,563 SR
1,509 Elo+
Loki
Loki
FSSPOT
Loki
Level 136
God Stats
2W - 6L
1,401 SR
Queue Stats
170W - 152L
1,524 Elo+
Party 3
Ymir
Ymir
Khonsuuuuuu
Ymir
Level 61
God Stats
22W - 12L
1,677 SR
Queue Stats
131W - 124L
1,481 Elo+
Party 4
Charybdis
Charybdis
Raykule
Charybdis
Level 65
God Stats
13W - 7L
1,707 SR
Queue Stats
174W - 157L
1,500 Elo+
Party 4
Cabrakan
Cabrakan
zEARTHBOUNDz
Cabrakan
Level 343
God Stats
14W - 14L
1,556 SR
Queue Stats
754W - 720L
1,519 Elo+
Solo
Ao Kuang
Ao Kuang
Àñgèl
Ao Kuang
Level 123
God Stats
3W - 4L
1,473 SR
Queue Stats
150W - 129L
1,521 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dela117
Bellona
14
7 / 1 / 1
9,168
655
10,313
14,149
10,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
3 / 1 / 8
8,047
575
4,722
14,832
13,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Skadi
13
7 / 1 / 4
7,756
554
12,753
8,445
2,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Torie089
Nu Wa
14
2 / 4 / 4
8,181
584
9,537
6,682
2,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
12
2 / 4 / 5
6,834
488
5,742
11,063
4,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
FSSPOT
Loki
15
5 / 2 / 0
8,383
599
6,939
12,725
4,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 5 / 1
6,706
479
6,594
15,131
11,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
Raykule
Charybdis
11
1 / 5 / 0
6,362
454
7,348
10,283
3,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cabrakan
zEARTHBOUNDz
Cabrakan
14
5 / 1 / 2
8,359
597
8,422
10,126
7,724
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ao Kuang
Àñgèl
Ao Kuang
12
0 / 8 / 0
6,801
486
7,378
15,334
5,142
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
21
Kills
11
11
Deaths
21
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
Dela117
Bellona
7
1
1
7.5
W
3
1
8
7
L
Loki
FSSPOT
Loki
5
2
0
2.5
W
Skadi
7
1
4
9
L
0
5
1
0.1
L
Charybdis
Raykule
Charybdis
1
5
0
0.2
W
Nu Wa
Torie089
Nu Wa
2
4
4
1
W
Fenrir
2
4
5
1.13
L
Cabrakan
zEARTHBOUNDz
Cabrakan
5
1
2
6
L
Ao Kuang
Àñgèl
Ao Kuang
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,067
Damage
36,681
55,171
Taken
63,599
33,623
Mitigated
32,362
14,621
Healing
24,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Dela117
Bellona
10,313
4,346
0
5,275
14,149
10,502
630
7,554
6,595
0
60,247
W
4,722
1,165
0
3,757
14,832
13,650
104
4,447
10,385
22,130
0
L
Loki
FSSPOT
Loki
6,939
2,046
0
7,133
12,725
4,456
0
2,036
10,689
0
74,897
W
Skadi
12,753
6,412
0
3,144
8,445
2,768
380
2,045
6,400
0
64,105
L
6,594
1,789
2,327
2,953
15,131
11,410
0
3,872
11,259
24,035
2,928
L
Charybdis
Raykule
Charybdis
7,348
4,182
0
2,258
10,283
3,630
0
2,557
7,726
0
48,452
W
Nu Wa
Torie089
Nu Wa
9,537
1,477
0
1,350
6,682
2,205
0
4,145
2,537
54,691
0
W
Fenrir
5,742
909
0
1,095
11,063
4,498
101
2,805
8,258
0
46,013
L
Cabrakan
zEARTHBOUNDz
Cabrakan
8,422
695
0
4,300
10,126
7,724
0
4,571
5,555
57,826
3,258
L
Ao Kuang
Àñgèl
Ao Kuang
7,378
970
0
5,812
15,334
5,142
0
1,330
14,004
44,909
2,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,986
Gold Earned
36,611
408
Minions Killed
434
0
Camps Cleared
0
1,330,759
Distance Traveled
1,342,501
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,168
655
111
8
0
250,328
0
W
Ymir
8,047
575
42
3
0
246,961
6
L
Loki
8,383
599
120
9
0
332,003
1
W
Skadi
7,756
554
88
6
0
277,175
0
L
Ymir
6,706
479
42
3
0
247,709
0
L
Charybdis
6,362
454
84
6
0
231,119
0
W
Nu Wa
8,181
584
94
7
0
246,505
6
W
Fenrir
6,834
488
73
5
0
309,790
0
L
Cabrakan
8,359
597
105
8
0
254,486
0
L
Ao Kuang
6,801
486
83
6
0
277,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role