Player Matchup

Olorun
Olorun
DarthQu4ker
Olorun
Level 159
God Stats
2W - 1L
1,689 SR
Queue Stats
214W - 272L
1,442 Elo+
Party 1
Heimdallr
Heimdallr
Vzxip
Heimdallr
Level 128
God Stats
12W - 13L
1,452 SR
Queue Stats
48W - 40L
1,474 Elo+
Party 1
Sun Wukong
Sun Wukong
Yung Mucha
Sun Wukong
Level 129
God Stats
19W - 14L
1,561 SR
Queue Stats
182W - 253L
1,486 Elo+
Party 1
Sobek
Sobek
concwest
Sobek
Level 148
God Stats
12W - 5L
1,636 SR
Queue Stats
348W - 387L
1,468 Elo+
Party 1
Awilix
Awilix
jkoshakamac
Awilix
Level 148
God Stats
51W - 44L
1,605 SR
Queue Stats
263W - 296L
1,463 Elo+
Party 1
Team Averages
Level 142
1,589 SR
1,467 Elo+

VS

Team Averages
Level 160
1,489 SR
1,527 Elo+
Bastet
Bastet
BadDuck557
Bastet
Level 166
God Stats
12W - 18L
1,492 SR
Queue Stats
214W - 212L
1,530 Elo+
Solo
Izanami
Izanami
FullCDR
Izanami
Level 159
God Stats
0W - 2L
1,160 SR
Queue Stats
142W - 127L
1,523 Elo+
Party 2
Scylla
Scylla
IItamirII
Scylla
Level 149
God Stats
35W - 28L
1,572 SR
Queue Stats
323W - 317L
1,542 Elo+
Party 2
Cthulhu
Cthulhu
N7killa
Cthulhu
Level 147
God Stats
5W - 8L
1,636 SR
Queue Stats
139W - 135L
1,547 Elo+
Party 2
Nu Wa
Nu Wa
kayle_85
Nu Wa
Level 181
God Stats
50W - 30L
1,588 SR
Queue Stats
700W - 671L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
0 / 0 / 0
6,322
632
1,281
3,431
1,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heimdallr
Vzxip
Heimdallr
11
0 / 1 / 5
5,720
572
6,867
5,867
1,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Yung Mucha
Sun Wukong
12
3 / 1 / 1
7,454
745
5,596
9,667
4,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
concwest
Sobek
11
3 / 1 / 1
6,640
664
4,749
9,787
6,432
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Awilix
12
4 / 3 / 2
6,420
642
6,200
7,545
2,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BadDuck557
Bastet
11
4 / 3 / 1
5,976
598
4,161
9,075
3,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Izanami
FullCDR
Izanami
10
0 / 3 / 3
5,293
529
5,539
6,648
1,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Scylla
IItamirII
Scylla
12
0 / 0 / 1
6,298
630
1,725
3,085
782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
N7killa
Cthulhu
10
1 / 1 / 2
5,806
581
5,317
8,879
5,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
kayle_85
Nu Wa
9
1 / 3 / 1
5,629
563
4,607
6,499
3,187
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
10
Kills
6
6
Deaths
10
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bastet
BadDuck557
Bastet
4
3
1
1.5
W
Olorun
0
0
0
0
L
Izanami
FullCDR
Izanami
0
3
3
0.5
L
Scylla
IItamirII
Scylla
0
0
1
0.5
L
Cthulhu
N7killa
Cthulhu
1
1
2
2
W
Heimdallr
Vzxip
Heimdallr
0
1
5
2.5
W
Sun Wukong
Yung Mucha
Sun Wukong
3
1
1
3.5
W
Sobek
concwest
Sobek
3
1
1
3.5
W
Awilix
4
3
2
1.67
L
Nu Wa
kayle_85
Nu Wa
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,693
Damage
21,349
36,297
Taken
34,186
16,093
Mitigated
14,011
14,295
Healing
11,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
BadDuck557
Bastet
4,161
821
0
1,407
9,075
3,082
0
798
8,277
0
38,695
W
Olorun
1,281
208
0
1,844
3,431
1,019
0
1,210
2,097
43,916
176
L
Izanami
FullCDR
Izanami
5,539
4,577
0
1,514
6,648
1,850
0
1,984
4,664
0
44,231
L
Scylla
IItamirII
Scylla
1,725
0
0
1,250
3,085
782
0
1,116
1,969
43,998
277
L
Cthulhu
N7killa
Cthulhu
5,317
854
1,546
3,531
8,879
5,110
0
1,820
7,059
22,673
687
W
Heimdallr
Vzxip
Heimdallr
6,867
4,172
0
3,223
5,867
1,716
0
2,093
3,774
0
46,671
W
Sun Wukong
Yung Mucha
Sun Wukong
5,596
1,532
0
3,548
9,667
4,420
78
3,812
5,855
0
54,948
W
Sobek
concwest
Sobek
4,749
105
0
5,078
9,787
6,432
0
2,715
7,072
23,052
1,440
W
Awilix
6,200
1,790
0
602
7,545
2,506
0
1,353
6,112
0
47,914
L
Nu Wa
kayle_85
Nu Wa
4,607
2,349
0
2,199
6,499
3,187
0
0
6,499
28,883
233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,556
Gold Earned
29,002
362
Minions Killed
341
0
Camps Cleared
0
1,086,580
Distance Traveled
1,074,094
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,976
598
58
6
0
252,108
0
W
Olorun
6,322
632
86
9
0
184,337
0
L
Izanami
5,293
529
84
8
0
232,547
0
L
Scylla
6,298
630
109
11
0
214,673
0
L
Cthulhu
5,806
581
35
4
0
236,520
2
W
Heimdallr
5,720
572
84
8
0
202,672
0
W
Sun Wukong
7,454
745
86
9
0
188,389
0
W
Sobek
6,640
664
38
4
0
243,123
2
W
Awilix
6,420
642
68
7
0
268,059
0
L
Nu Wa
5,629
563
55
6
0
138,246
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role