Player Matchup

Skadi
Skadi
ItsLuisJH__CR
Skadi
Level 126
God Stats
4W - 4L
1,575 SR
Queue Stats
211W - 214L
1,470 Elo+
Solo
Nu Wa
Nu Wa
Kari_Hdz
Nu Wa
Level 103
God Stats
376W - 295L
1,558 SR
Queue Stats
684W - 665L
1,499 Elo+
Solo
Cthulhu
Cthulhu
Queburs2
Cthulhu
Level 148
God Stats
4W - 5L
1,469 SR
Queue Stats
401W - 369L
1,509 Elo+
Solo
Mulan
Mulan
Tek_NewFro
Mulan
Level 158
God Stats
6W - 6L
1,673 SR
Queue Stats
881W - 849L
1,559 Elo+
Party 2
Osiris
Osiris
dins_fire_
Osiris
Level 178
God Stats
0W - 2L
1,635 SR
Queue Stats
363W - 368L
1,562 Elo+
Party 2
Team Averages
Level 143
1,582 SR
1,520 Elo+

VS

Team Averages
Level 105
1,555 SR
1,520 Elo+
Baron Samedi
Baron Samedi
CaptainDaddy25
Baron Samedi
Level 60
God Stats
9W - 6L
1,429 SR
Queue Stats
50W - 45L
1,529 Elo+
Party 1
Xing Tian
Xing Tian
Cujo9559
Xing Tian
Level 104
God Stats
6W - 5L
1,500 SR
Queue Stats
62W - 54L
1,527 Elo+
Party 1
Chiron
Chiron
OblivionZyde
Chiron
Level 145
God Stats
2W - 4L
1,396 SR
Queue Stats
155W - 144L
1,488 Elo+
Solo
Ratatoskr
Ratatoskr
jaguars0408
Ratatoskr
Level 105
God Stats
16W - 14L
1,582 SR
Queue Stats
54W - 49L
1,525 Elo+
Party 1
Janus
Janus
lonelyotter
Janus
Level 109
God Stats
4W - 0L
1,867 SR
Queue Stats
64W - 54L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
6,072
467
5,620
7,338
2,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nu Wa
Kari_Hdz
Nu Wa
12
0 / 3 / 1
6,800
523
4,522
5,463
1,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
Queburs2
Cthulhu
15
6 / 3 / 0
9,175
706
8,281
9,501
7,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
13
0 / 4 / 1
6,653
512
1,765
10,648
4,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Osiris
dins_fire_
Osiris
10
0 / 2 / 0
5,962
459
5,139
9,467
8,226
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CaptainDaddy25
Baron Samedi
10
0 / 4 / 3
6,125
471
1,809
6,951
4,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
Cujo9559
Xing Tian
10
0 / 0 / 4
6,957
535
3,894
13,751
9,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
13
3 / 0 / 3
7,543
580
6,276
7,107
2,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ratatoskr
jaguars0408
Ratatoskr
15
9 / 1 / 4
8,516
655
8,493
8,698
3,309
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 1 / 3
7,597
584
4,760
5,003
1,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
6
Kills
14
14
Deaths
6
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CaptainDaddy25
Baron Samedi
0
4
3
0.38
W
Xing Tian
Cujo9559
Xing Tian
0
0
4
2
L
0
2
0
0
L
Nu Wa
Kari_Hdz
Nu Wa
0
3
1
0.17
W
Chiron
3
0
3
4.5
L
Cthulhu
Queburs2
Cthulhu
6
3
0
2
L
Mulan
0
4
1
0.13
L
Osiris
dins_fire_
Osiris
0
2
0
0
W
Ratatoskr
jaguars0408
Ratatoskr
9
1
4
11
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,327
Damage
25,232
42,417
Taken
41,510
23,714
Mitigated
20,703
7,049
Healing
12,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CaptainDaddy25
Baron Samedi
1,809
178
0
823
6,951
4,140
56
4,072
2,411
24,560
0
W
Xing Tian
Cujo9559
Xing Tian
3,894
219
0
4,252
13,751
9,414
140
1,789
11,848
29,349
0
L
5,620
1,542
0
1,680
7,338
2,259
0
1,773
5,525
0
48,932
L
Nu Wa
Kari_Hdz
Nu Wa
4,522
1,649
0
584
5,463
1,473
180
666
4,725
44,682
323
W
Chiron
6,276
1,757
423
3,192
7,107
2,385
203
158
6,949
0
57,182
L
Cthulhu
Queburs2
Cthulhu
8,281
426
0
620
9,501
7,084
0
3,303
6,069
53,496
3,298
L
Mulan
1,765
304
0
2,596
10,648
4,672
0
1,564
8,980
0
62,674
L
Osiris
dins_fire_
Osiris
5,139
739
0
1,569
9,467
8,226
0
2,572
6,812
0
22,538
W
Ratatoskr
jaguars0408
Ratatoskr
8,493
3,186
0
2,000
8,698
3,309
0
2,746
5,834
0
60,657
W
4,760
604
0
1,660
5,003
1,455
451
2,657
2,288
55,047
621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,662
Gold Earned
36,738
421
Minions Killed
382
0
Camps Cleared
0
1,278,338
Distance Traveled
1,260,052
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,125
471
41
3
0
194,735
0
W
Xing Tian
6,957
535
25
2
0
267,317
0
L
Skadi
6,072
467
80
6
0
234,191
2
L
Nu Wa
6,800
523
92
7
0
224,657
7
W
Chiron
7,543
580
104
8
0
231,218
0
L
Cthulhu
9,175
706
118
9
0
258,575
0
L
Mulan
6,653
512
102
8
0
302,501
2
L
Osiris
5,962
459
29
2
0
258,414
2
W
Ratatoskr
8,516
655
94
7
0
321,664
0
W
Janus
7,597
584
118
9
0
245,118
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role