Player Matchup

Bastet
Bastet
ASweety
Bastet
Level 157
God Stats
30W - 30L
1,529 SR
Queue Stats
703W - 700L
1,494 Elo+
Party 1
Achilles
Achilles
Hijo Wii
Achilles
Level 49
God Stats
3W - 2L
1,474 SR
Queue Stats
73W - 84L
1,420 Elo+
Solo
Hades
Hades
Zack1427
Hades
Level 128
God Stats
32W - 15L
1,634 SR
Queue Stats
343W - 311L
1,549 Elo+
Solo
Sol
Sol
mentalninja5
Sol
Level 142
God Stats
8W - 8L
1,497 SR
Queue Stats
424W - 428L
1,479 Elo+
Party 1
Thor
Thor
zEARTHBOUNDz
Thor
Level 343
God Stats
5W - 1L
1,739 SR
Queue Stats
754W - 720L
1,510 Elo+
Solo
Team Averages
Level 164
1,575 SR
1,490 Elo+

VS

Team Averages
Level 117
1,385 SR
1,503 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
FSSPOT
Thor
Level 136
God Stats
6W - 4L
1,703 SR
Queue Stats
170W - 152L
1,536 Elo+
Party 2
Hachiman
Hachiman
decent-arbour
Hachiman
Level 86
God Stats
0W - 3L
1,169 SR
Queue Stats
411W - 398L
1,473 Elo+
Solo
Charon
Charon
spooner9611
Charon
Level 83
God Stats
0W - 4L
1,263 SR
Queue Stats
29W - 36L
1,471 Elo+
Solo
Merlin
Merlin
Àñgèl
Merlin
Level 123
God Stats
2W - 5L
1,290 SR
Queue Stats
150W - 129L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ASweety
Bastet
12
4 / 3 / 11
7,203
554
11,448
10,599
5,059
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
Hijo Wii
Achilles
12
0 / 1 / 1
6,821
525
6,608
10,104
5,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hades
Zack1427
Hades
13
1 / 1 / 3
7,426
571
5,220
8,942
2,976
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
10 / 1 / 3
9,301
715
12,534
8,194
2,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
3 / 0 / 0
6,872
529
3,390
10,602
3,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
2 / 8 / 1
5,924
456
4,398
14,310
8,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thor
FSSPOT
Thor
13
3 / 1 / 1
6,695
515
8,259
11,097
3,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
decent-arbour
Hachiman
11
0 / 5 / 2
5,838
449
3,222
9,257
2,209
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
11
0 / 1 / 0
6,687
514
3,556
8,967
6,329
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
Àñgèl
Merlin
11
0 / 3 / 0
6,204
477
4,930
7,634
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
18
Kills
5
6
Deaths
18
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
8
1
0.31
W
Bastet
ASweety
Bastet
4
3
11
3.17
L
Thor
FSSPOT
Thor
3
1
1
3.5
W
Achilles
Hijo Wii
Achilles
0
1
1
0.5
W
Hades
Zack1427
Hades
1
1
3
2.5
L
Hachiman
decent-arbour
Hachiman
0
5
2
0.2
W
10
1
3
11.5
L
Charon
0
1
0
0
W
3
0
0
3
L
Merlin
Àñgèl
Merlin
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,200
Damage
24,365
48,441
Taken
51,265
19,987
Mitigated
22,807
24,076
Healing
17,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,398
715
1,087
2,158
14,310
8,469
0
6,389
7,921
19,419
5,620
W
Bastet
ASweety
Bastet
11,448
2,161
0
2,727
10,599
5,059
0
2,902
7,697
0
34,501
L
Thor
FSSPOT
Thor
8,259
1,855
0
6,451
11,097
3,490
0
2,687
8,343
0
51,198
W
Achilles
Hijo Wii
Achilles
6,608
1,771
0
5,028
10,104
5,823
0
3,556
6,548
0
45,136
W
Hades
Zack1427
Hades
5,220
407
166
4,409
8,942
2,976
86
4,715
4,227
54,609
557
L
Hachiman
decent-arbour
Hachiman
3,222
2,046
0
2,049
9,257
2,209
0
4,742
4,515
0
27,200
W
12,534
6,116
0
4,830
8,194
2,576
1,823
1,140
7,054
69,281
4,532
L
Charon
3,556
1,180
0
3,931
8,967
6,329
0
0
8,168
35,695
0
W
3,390
437
0
6,916
10,602
3,553
0
278
10,324
0
51,645
L
Merlin
Àñgèl
Merlin
4,930
447
0
1,700
7,634
2,310
0
3,550
4,084
42,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,623
Gold Earned
31,348
459
Minions Killed
325
0
Camps Cleared
0
1,254,242
Distance Traveled
1,232,237
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,924
456
54
4
0
194,454
0
W
Bastet
7,203
554
33
3
0
290,627
5
L
Thor
6,695
515
93
7
0
300,608
2
W
Achilles
6,821
525
81
6
0
222,551
2
W
Hades
7,426
571
124
10
0
228,415
0
L
Hachiman
5,838
449
40
3
0
247,270
0
W
Sol
9,301
715
139
11
0
240,143
2
L
Charon
6,687
514
47
4
0
233,973
0
W
Thor
6,872
529
82
6
0
272,506
0
L
Merlin
6,204
477
91
7
0
255,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role