Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
RICH THE SAVAGE
Olorun
Level 106
God Stats
3W - 1L
1,887 SR
Queue Stats
25W - 29L
1,463 Elo+
Party 2
King Arthur
King Arthur
ToastinMyWafles
King Arthur
Level 157
God Stats
0W - 2L
1,299 SR
Queue Stats
80W - 81L
1,447 Elo+
Party 2
Neith
Neith
Trickyy Mochi
Neith
Level 89
God Stats
31W - 22L
1,593 SR
Queue Stats
215W - 201L
1,469 Elo+
Solo
Thanatos
Thanatos
UbiquityDeity
Thanatos
Level 118
God Stats
5W - 1L
1,956 SR
Queue Stats
10W - 7L
1,577 Elo+
Party 2
Team Averages
Level 123
1,647 SR
1,491 Elo+

VS

Team Averages
Level 101
1,597 SR
1,522 Elo+
Skadi
Skadi
JTJohnson27
Skadi
Level 54
God Stats
6W - 6L
1,452 SR
Queue Stats
47W - 40L
1,544 Elo+
Party 1
Cliodhna
Cliodhna
Otaminn
Cliodhna
Level 83
God Stats
9W - 4L
1,667 SR
Queue Stats
56W - 53L
1,558 Elo+
Party 1
Erlang Shen
Erlang Shen
WaterishSauce14
Erlang Shen
Level 86
God Stats
8W - 5L
1,595 SR
Queue Stats
73W - 66L
1,559 Elo+
Party 1
Athena
Athena
fruitful-echo5
Athena
Level 128
God Stats
4W - 0L
1,829 SR
Queue Stats
344W - 371L
1,484 Elo+
Party 3
Baba Yaga
Baba Yaga
lordnikkon07
Baba Yaga
Level 156
God Stats
1W - 2L
1,440 SR
Queue Stats
212W - 221L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
1 / 5 / 2
7,151
447
4,306
15,521
14,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
1 / 7 / 3
7,219
451
8,388
14,101
4,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

King Arthur
ToastinMyWafles
King Arthur
12
1 / 6 / 2
7,523
470
8,581
15,175
11,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 3 / 1
7,683
480
7,708
11,790
3,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
UbiquityDeity
Thanatos
14
2 / 3 / 3
8,116
507
6,566
14,271
5,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 3
8,923
558
7,710
7,352
2,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
Otaminn
Cliodhna
16
9 / 0 / 5
9,483
593
12,558
13,707
5,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
WaterishSauce14
Erlang Shen
16
6 / 1 / 8
10,559
660
11,398
16,536
14,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
0 / 3 / 11
7,566
473
7,486
14,555
14,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
lordnikkon07
Baba Yaga
15
7 / 1 / 6
9,001
563
10,085
5,863
3,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
57
5
Kills
24
24
Deaths
5
11
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
5
2
0.4
W
2
0
3
3.5
W
Cliodhna
Otaminn
Cliodhna
9
0
5
11.5
L
1
7
3
0.36
L
King Arthur
ToastinMyWafles
King Arthur
1
6
2
0.33
L
0
3
1
0.17
L
Thanatos
UbiquityDeity
Thanatos
2
3
3
1.17
W
Erlang Shen
WaterishSauce14
Erlang Shen
6
1
8
10
W
0
3
11
1.83
W
Baba Yaga
lordnikkon07
Baba Yaga
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,549
Damage
49,237
70,858
Taken
58,013
40,308
Mitigated
39,681
21,124
Healing
24,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
4,306
1,495
348
2,991
15,521
14,554
1
5,916
9,557
17,704
0
W
7,710
2,005
0
1,833
7,352
2,514
1,078
871
6,481
0
67,279
W
Cliodhna
Otaminn
Cliodhna
12,558
2,074
0
10,405
13,707
5,017
1,080
2,158
11,549
0
80,317
L
8,388
4,495
204
3,934
14,101
4,384
168
7,574
6,509
38,875
1,677
L
King Arthur
ToastinMyWafles
King Arthur
8,581
1,653
0
1,165
15,175
11,748
0
868
13,753
0
51,234
L
7,708
2,518
0
3,155
11,790
3,965
872
914
10,876
0
72,726
L
Thanatos
UbiquityDeity
Thanatos
6,566
1,264
0
9,327
14,271
5,657
122
2,047
12,047
0
52,523
W
Erlang Shen
WaterishSauce14
Erlang Shen
11,398
6,503
0
9,007
16,536
14,629
1,579
2,745
13,791
372
64,556
W
7,486
2,321
0
1,857
14,555
14,365
28
5,564
8,991
22,554
1,621
W
Baba Yaga
lordnikkon07
Baba Yaga
10,085
78
0
1,750
5,863
3,156
864
1,022
4,841
50,174
972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,692
Gold Earned
45,532
362
Minions Killed
464
0
Camps Cleared
0
1,541,597
Distance Traveled
1,688,292
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,151
447
19
1
0
318,774
2
W
Skadi
8,923
558
114
7
0
292,410
0
W
Cliodhna
9,483
593
117
7
0
396,843
0
L
Olorun
7,219
451
61
4
0
273,481
0
L
King Arthur
7,523
470
76
5
0
304,278
4
L
Neith
7,683
480
118
7
0
276,486
0
L
Thanatos
8,116
507
88
6
0
368,578
0
W
Erlang Shen
10,559
660
113
7
0
317,927
0
W
Athena
7,566
473
33
2
0
345,270
0
W
Baba Yaga
9,001
563
87
5
0
335,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role