Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MunkeysKill
Ah Muzen Cab
Level 152
God Stats
2W - 1L
1,825 SR
Queue Stats
412W - 432L
1,408 Elo+
Party 1
Sol
Sol
Tonaaayyy_
Sol
Level 60
God Stats
6W - 2L
1,840 SR
Queue Stats
180W - 188L
1,445 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Xl-Moonlight_
Morgan Le Fay
Level 123
God Stats
10W - 6L
1,542 SR
Queue Stats
353W - 344L
1,466 Elo+
Party 3
Team Averages
Level 103
1,641 SR
1,464 Elo+

VS

Team Averages
Level 110
1,429 SR
1,472 Elo+
Hera
Hera
 
Hera
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
 
He Bo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
MP SKA
Agni
Level 102
God Stats
1W - 2L
1,212 SR
Queue Stats
37W - 48L
1,417 Elo+
Solo
Cthulhu
Cthulhu
iBraiden
Cthulhu
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 59L
1,478 Elo+
Solo
Sun Wukong
Sun Wukong
kiIlerB0S
Sun Wukong
Level 117
God Stats
3W - 3L
1,435 SR
Queue Stats
153W - 161L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
4 / 4 / 5
9,272
773
10,559
8,946
3,281
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bake Kujira
 
Bake Kujira
12
2 / 6 / 8
7,917
660
3,728
13,208
13,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Muzen Cab
MunkeysKill
Ah Muzen Cab
15
2 / 4 / 10
8,761
730
10,589
11,083
3,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
4 / 4 / 6
8,591
716
6,816
10,833
3,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Morgan Le Fay
Xl-Moonlight_
Morgan Le Fay
15
4 / 4 / 6
8,624
719
10,348
10,971
4,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
19
11 / 3 / 10
11,596
966
16,966
7,635
2,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
 
He Bo
16
6 / 6 / 5
10,103
842
7,319
11,673
3,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
MP SKA
Agni
14
0 / 3 / 8
8,372
698
4,889
5,571
1,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
iBraiden
Cthulhu
15
1 / 4 / 10
9,163
764
10,914
15,489
11,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
kiIlerB0S
Sun Wukong
16
4 / 1 / 9
9,345
779
10,257
9,546
9,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
64
16
Kills
22
22
Deaths
17
35
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
4
4
5
1.63
L
Bake Kujira
 
Bake Kujira
2
6
8
1
W
Hera
 
Hera
11
3
10
5.33
W
He Bo
 
He Bo
6
6
5
1.42
W
Agni
MP SKA
Agni
0
3
8
1.33
L
Ah Muzen Cab
MunkeysKill
Ah Muzen Cab
2
4
10
1.75
L
4
4
6
1.75
L
Morgan Le Fay
Xl-Moonlight_
Morgan Le Fay
4
4
6
1.75
W
Cthulhu
iBraiden
Cthulhu
1
4
10
1.5
W
Sun Wukong
kiIlerB0S
Sun Wukong
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,040
Damage
50,345
55,041
Taken
49,914
28,027
Mitigated
28,437
16,841
Healing
17,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
10,559
326
610
1,862
8,946
3,281
0
6,762
1,889
27,410
665
L
Bake Kujira
 
Bake Kujira
3,728
2,046
481
672
13,208
13,449
0
9,760
3,023
7,386
0
W
Hera
 
Hera
16,966
3,546
439
1,328
7,635
2,638
1,843
4,754
2,805
46,001
1,427
W
He Bo
 
He Bo
7,319
499
1,443
1,931
11,673
3,461
985
6,476
5,175
14,253
0
W
Agni
MP SKA
Agni
4,889
272
1,030
525
5,571
1,571
573
3,570
2,001
14,028
0
L
Ah Muzen Cab
MunkeysKill
Ah Muzen Cab
10,589
1,279
867
1,018
11,083
3,402
0
6,929
3,849
0
20,945
L
6,816
1,809
2,742
4,398
10,833
3,590
0
8,287
2,349
14,400
0
L
Morgan Le Fay
Xl-Moonlight_
Morgan Le Fay
10,348
454
796
3,395
10,971
4,305
0
6,667
3,860
29,212
0
W
Cthulhu
iBraiden
Cthulhu
10,914
464
1,160
4,637
15,489
11,302
0
10,189
5,179
20,635
639
W
Sun Wukong
kiIlerB0S
Sun Wukong
10,257
413
1,318
3,663
9,546
9,465
0
5,835
3,578
0
14,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,165
Gold Earned
48,579
113
Minions Killed
177
0
Camps Cleared
0
1,019,972
Distance Traveled
1,067,098
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,272
773
34
3
0
203,147
0
L
Bake Kujira
7,917
660
5
0
0
189,100
0
W
Hera
11,596
966
90
8
0
216,266
0
W
He Bo
10,103
842
24
2
0
224,514
0
W
Agni
8,372
698
29
2
0
209,653
0
L
Ah Muzen Cab
8,761
730
27
2
0
227,573
0
L
Sol
8,591
716
22
2
0
211,648
0
L
Morgan Le Fay
8,624
719
25
2
0
188,504
0
W
Cthulhu
9,163
764
23
2
0
219,733
0
W
Sun Wukong
9,345
779
11
1
0
196,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role