Player Matchup

Hercules
Hercules
Ntu5ive
Hercules
Level 37
God Stats
4W - 6L
1,382 SR
Queue Stats
30W - 53L
1,275 Elo+
Solo
Medusa
Medusa
PernicousOne
Medusa
Level 65
God Stats
9W - 23L
1,214 SR
Queue Stats
24W - 40L
1,245 Elo+
Party 1
Tiamat
Tiamat
illusionous69
Tiamat
Level 18
God Stats
4W - 10L
1,231 SR
Queue Stats
20W - 27L
1,264 Elo+
Party 1
Team Averages
Level 40
1,275 SR
1,262 Elo+

VS

Team Averages
Level 48
1,208 SR
1,353 Elo+
Yemoja
Yemoja
BlackPoizon69
Yemoja
Level 61
God Stats
0W - 1L
1,333 SR
Queue Stats
58W - 97L
1,328 Elo+
Solo
Apollo
Apollo
Lalocomotora999
Apollo
Level 43
God Stats
3W - 9L
1,172 SR
Queue Stats
54W - 53L
1,429 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
homeheartd
Morgan Le Fay
Level 40
God Stats
0W - 2L
1,119 SR
Queue Stats
69W - 83L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ntu5ive
Hercules
15
1 / 3 / 5
9,740
812
4,743
14,202
14,027
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
17
7 / 4 / 1
11,811
984
18,347
9,276
3,451
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 1 / 6
10,059
838
8,780
11,066
5,663
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 4
9,550
796
6,336
14,505
13,706
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 6 / 1
10,755
896
8,755
18,824
6,650
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
homeheartd
Morgan Le Fay
10
1 / 2 / 2
7,944
662
1,749
3,502
1,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
9
Kills
7
8
Deaths
9
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
1
4
3
L
5
6
1
0.92
W
Hercules
Ntu5ive
Hercules
1
3
5
1.17
W
Medusa
7
4
1
1.88
L
Morgan Le Fay
homeheartd
Morgan Le Fay
1
2
2
1
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,870
Damage
16,840
34,544
Taken
36,831
23,141
Mitigated
21,397
5,188
Healing
4,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,336
1,204
1,786
1,065
14,505
13,706
0
4,158
10,269
24,882
0
L
8,755
3,144
0
1,690
18,824
6,650
0
3,958
14,812
0
42,507
W
Hercules
Ntu5ive
Hercules
4,743
457
462
2,860
14,202
14,027
1,207
3,488
10,714
0
13,974
W
Medusa
18,347
8,368
0
0
9,276
3,451
2,446
2,200
7,074
0
59,282
L
Morgan Le Fay
homeheartd
Morgan Le Fay
1,749
385
0
155
3,502
1,041
0
465
3,037
7,300
0
W
8,780
974
76
1,790
11,066
5,663
363
2,721
8,343
26,311
650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,610
Gold Earned
28,249
132
Minions Killed
104
0
Camps Cleared
0
669,181
Distance Traveled
460,475
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,550
796
26
2
0
205,686
0
L
Apollo
10,755
896
60
5
0
194,273
2
W
Hercules
9,740
812
26
2
0
225,066
0
W
Medusa
11,811
984
73
6
0
219,564
0
L
Morgan Le Fay
7,944
662
18
2
0
60,516
0
W
Tiamat
10,059
838
33
3
0
224,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role