Player Matchup

Ra
Ra
DrDeath062
Ra
Level 146
God Stats
13W - 19L
1,547 SR
Queue Stats
150W - 135L
1,496 Elo+
Party 1
Neith
Neith
K30012
Neith
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
218W - 192L
1,561 Elo+
Solo
Fenrir
Fenrir
KingEvilDragon
Fenrir
Level 60
God Stats
1W - 1L
1,284 SR
Queue Stats
90W - 86L
1,464 Elo+
Party 1
King Arthur
King Arthur
Muhreeoh
King Arthur
Level 161
God Stats
6W - 4L
1,652 SR
Queue Stats
231W - 193L
1,618 Elo+
Solo
Nu Wa
Nu Wa
PopeCaas
Nu Wa
Level 156
God Stats
5W - 3L
1,837 SR
Queue Stats
89W - 62L
1,660 Elo+
Solo
Team Averages
Level 133
1,564 SR
1,560 Elo+

VS

Team Averages
Level 111
1,558 SR
1,514 Elo+
Arachne
Arachne
 
Arachne
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Alejhina97
Raijin
Level 124
God Stats
2W - 1L
1,691 SR
Queue Stats
228W - 201L
1,589 Elo+
Solo
Hel
Hel
RIBBED4chef
Hel
Level 146
God Stats
129W - 143L
1,549 SR
Queue Stats
610W - 583L
1,560 Elo+
Solo
Cupid
Cupid
SkinnyCat141
Cupid
Level 138
God Stats
4W - 4L
1,548 SR
Queue Stats
30W - 24L
1,517 Elo+
Party 2
Ares
Ares
kranzium
Ares
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 4
7,777
648
5,471
3,600
1,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
K30012
Neith
12
3 / 1 / 3
6,771
564
7,999
5,000
1,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

13
5 / 1 / 3
7,472
623
6,484
7,869
2,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

King Arthur
Muhreeoh
King Arthur
13
4 / 1 / 5
7,844
654
7,895
11,759
8,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
PopeCaas
Nu Wa
11
1 / 3 / 4
6,206
517
6,351
6,959
3,106
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
4 / 1 / 0
6,964
580
5,012
13,735
4,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
Alejhina97
Raijin
13
3 / 2 / 2
7,343
612
6,460
8,065
2,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
0 / 6 / 0
5,716
476
2,668
8,560
3,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 4 / 2
5,303
442
1,827
8,663
2,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
8
0 / 3 / 4
5,444
454
2,365
9,738
6,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
16
Kills
7
7
Deaths
16
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
1
0
4
L
Raijin
Alejhina97
Raijin
3
2
2
2
W
3
1
4
5
W
Neith
K30012
Neith
3
1
3
4.5
W
5
1
3
6.5
W
King Arthur
Muhreeoh
King Arthur
4
1
5
6.5
W
Nu Wa
PopeCaas
Nu Wa
1
3
4
1
L
0
6
0
0
L
0
4
2
0.25
L
Ares
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,200
Damage
18,332
35,187
Taken
48,761
17,111
Mitigated
19,031
12,409
Healing
19,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,012
3,195
0
9,110
13,735
4,464
0
2,097
11,476
0
59,602
L
Raijin
Alejhina97
Raijin
6,460
613
0
2,798
8,065
2,492
0
3,336
4,404
53,437
0
W
5,471
327
640
843
3,600
1,145
348
1,603
1,957
46,650
0
W
Neith
K30012
Neith
7,999
2,348
0
2,125
5,000
1,668
471
1,244
3,756
0
43,780
W
6,484
1,025
0
3,015
7,869
2,762
804
1,105
6,710
0
51,313
W
King Arthur
Muhreeoh
King Arthur
7,895
1,198
0
3,592
11,759
8,430
0
4,684
6,759
0
56,704
W
Nu Wa
PopeCaas
Nu Wa
6,351
2,059
0
2,194
6,959
3,106
0
2,447
4,512
36,135
1,288
L
2,668
68
422
2,200
8,560
3,202
0
864
7,642
33,594
0
L
1,827
986
125
2,729
8,663
2,306
0
3,027
5,636
0
30,806
L
Ares
2,365
393
51
2,033
9,738
6,567
0
1,817
7,881
11,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,070
Gold Earned
30,770
411
Minions Killed
364
0
Camps Cleared
0
1,198,078
Distance Traveled
1,106,815
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,964
580
93
8
0
268,348
0
L
Raijin
7,343
612
121
10
0
212,185
0
W
Ra
7,777
648
96
8
0
235,608
0
W
Neith
6,771
564
90
8
0
229,123
0
W
Fenrir
7,472
623
93
8
0
297,820
0
W
King Arthur
7,844
654
90
8
0
219,804
0
W
Nu Wa
6,206
517
42
4
0
215,723
0
L
Hel
5,716
476
79
7
0
243,416
1
L
Cupid
5,303
442
57
5
0
174,350
0
L
Ares
5,444
454
14
1
0
208,516
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role