Player Matchup

Athena
Athena
BadBo0y-is-back
Athena
Level 153
God Stats
9W - 5L
1,542 SR
Queue Stats
151W - 152L
1,530 Elo+
Solo
Ix Chel
Ix Chel
GoldPatii
Ix Chel
Level 146
God Stats
101W - 89L
1,549 SR
Queue Stats
339W - 340L
1,523 Elo+
Solo
Chronos
Chronos
Ruseneca
Chronos
Level 129
God Stats
27W - 26L
1,357 SR
Queue Stats
798W - 803L
1,462 Elo+
Solo
Nemesis
Nemesis
Trransparent
Nemesis
Level 83
God Stats
2W - 0L
1,777 SR
Queue Stats
3W - 3L
1,550 Elo+
Solo
Neith
Neith
sgvmike
Neith
Level 60
God Stats
1W - 6L
1,305 SR
Queue Stats
2W - 7L
1,281 Elo+
Solo
Team Averages
Level 114
1,506 SR
1,469 Elo+

VS

Team Averages
Level 138
1,383 SR
1,490 Elo+
Bellona
Bellona
 
Bellona
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Cz_gamer_hk
Morgan Le Fay
Level 212
God Stats
3W - 6L
1,363 SR
Queue Stats
938W - 958L
1,487 Elo+
Solo
Sun Wukong
Sun Wukong
FoxTracer
Sun Wukong
Level 100
God Stats
1W - 2L
1,299 SR
Queue Stats
245W - 240L
1,471 Elo+
Solo
Izanami
Izanami
FrozenYokai
Izanami
Level 148
God Stats
0W - 3L
1,252 SR
Queue Stats
140W - 113L
1,527 Elo+
Solo
Rama
Rama
ramaultime
Rama
Level 108
God Stats
781W - 826L
1,502 SR
Queue Stats
781W - 826L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 11
9,169
539
6,926
13,273
14,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ix Chel
GoldPatii
Ix Chel
15
4 / 0 / 4
8,856
521
9,815
7,032
2,535
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
Ruseneca
Chronos
15
6 / 1 / 4
8,834
520
10,713
11,784
4,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Nemesis
Trransparent
Nemesis
18
6 / 0 / 3
9,509
559
7,334
13,549
5,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Neith
sgvmike
Neith
12
1 / 0 / 2
7,163
421
2,723
1,153
242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
0 / 2 / 0
8,757
515
2,602
8,246
6,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Cz_gamer_hk
Morgan Le Fay
14
0 / 4 / 0
8,286
487
4,374
10,125
2,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
FoxTracer
Sun Wukong
11
0 / 4 / 1
6,574
387
8,573
14,002
9,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Izanami
FrozenYokai
Izanami
13
1 / 6 / 0
7,818
460
7,777
11,931
3,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

17
0 / 2 / 0
8,664
510
3,958
11,661
4,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
2
18
Kills
1
1
Deaths
18
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
2
0
0
W
1
0
11
6.5
L
Morgan Le Fay
Cz_gamer_hk
Morgan Le Fay
0
4
0
0
L
Sun Wukong
FoxTracer
Sun Wukong
0
4
1
0.13
L
Izanami
FrozenYokai
Izanami
1
6
0
0.17
W
Ix Chel
GoldPatii
Ix Chel
4
0
4
6
W
Chronos
Ruseneca
Chronos
6
1
4
8
W
Nemesis
Trransparent
Nemesis
6
0
3
7.5
L
0
2
0
0
W
Neith
sgvmike
Neith
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,511
Damage
27,284
46,791
Taken
55,965
27,185
Mitigated
27,649
21,159
Healing
13,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
2,602
375
0
1,781
8,246
6,607
43
4,079
4,167
0
49,310
W
6,926
1,493
0
4,722
13,273
14,247
0
1,254
11,841
21,213
0
L
Morgan Le Fay
Cz_gamer_hk
Morgan Le Fay
4,374
1,029
0
2,208
10,125
2,843
0
6,477
3,648
49,167
1,023
L
Sun Wukong
FoxTracer
Sun Wukong
8,573
783
0
1,492
14,002
9,841
0
8,709
5,293
0
33,503
L
Izanami
FrozenYokai
Izanami
7,777
4,757
0
4,042
11,931
3,667
549
7,286
4,645
0
62,639
W
Ix Chel
GoldPatii
Ix Chel
9,815
1,095
1,405
3,158
7,032
2,535
401
2,540
4,200
65,189
1,992
W
Chronos
Ruseneca
Chronos
10,713
2,309
0
4,287
11,784
4,281
584
0
11,784
69,885
2,599
W
Nemesis
Trransparent
Nemesis
7,334
3,165
0
7,355
13,549
5,880
0
460
13,089
0
103,181
L
3,958
2,682
0
3,850
11,661
4,691
0
496
11,165
0
85,412
W
Neith
sgvmike
Neith
2,723
81
0
232
1,153
242
0
0
1,153
0
22,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,531
Gold Earned
40,099
425
Minions Killed
496
0
Camps Cleared
0
1,712,712
Distance Traveled
1,564,465
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,757
515
99
6
0
288,390
0
W
Athena
9,169
539
25
1
0
378,629
7
L
Morgan Le Fay
8,286
487
104
6
0
307,106
0
L
Sun Wukong
6,574
387
35
2
0
357,632
0
L
Izanami
7,818
460
111
7
0
274,317
6
W
Ix Chel
8,856
521
100
6
0
317,456
1
W
Chronos
8,834
520
119
7
0
312,810
0
W
Nemesis
9,509
559
138
8
0
391,371
1
L
Rama
8,664
510
147
9
0
337,020
0
W
Neith
7,163
421
43
3
0
312,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role