Player Matchup

Ah Puch
Ah Puch
Gold V
Orion3902
Ah Puch
Gold V
Level 158
God Stats
1W - 11L
1,438 SR
Queue Stats
168W - 201L
1,258 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver V
SUPERchris87
Ah Muzen Cab
Silver V
Level 142
God Stats
4W - 7L
1,286 SR
Queue Stats
64W - 93L
725 MMR
Solo
Jormungandr
Jormungandr
Bronze I
sellnTHOUGHTIES
Jormungandr
Bronze I
Level 218
God Stats
5W - 8L
1,363 SR
Queue Stats
312W - 345L
623 MMR
Solo
Bakasura
Bakasura
Silver III
skattpack666
Bakasura
Silver III
Level 97
God Stats
0W - 2L
1,186 SR
Queue Stats
62W - 86L
937 MMR
Solo
Achilles
Achilles
Silver V
yk i stomp
Achilles
Silver V
Level 89
God Stats
2W - 5L
1,449 SR
Queue Stats
94W - 118L
975 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 141
1,344 SR
904 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 103
1,510 SR
1,005 MMR
Chaac
Chaac
Silver II
 
Chaac
Silver II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver I
JermaineLettuce
Agni
Silver I
Level 69
God Stats
11W - 12L
1,466 SR
Queue Stats
200W - 213L
1,295 MMR
Solo
Ao Kuang
Ao Kuang
Silver III
MrZcavenger
Ao Kuang
Silver III
Level 69
God Stats
13W - 7L
1,715 SR
Queue Stats
192W - 222L
898 MMR
Solo
Artemis
Artemis
Silver V
The Popper King
Artemis
Silver V
Level 144
God Stats
331W - 349L
1,478 SR
Queue Stats
414W - 480L
570 MMR
Solo
Aphrodite
Aphrodite
Silver IV
beast1282002
Aphrodite
Silver IV
Level 123
God Stats
13W - 21L
1,391 SR
Queue Stats
140W - 184L
762 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Orion3902
Ah Puch
12
0 / 7 / 2
7,411
463
9,284
10,190
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
SUPERchris87
Ah Muzen Cab
12
4 / 3 / 3
7,713
482
5,296
12,675
3,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Jormungandr
sellnTHOUGHTIES
Jormungandr
13
1 / 3 / 7
7,239
452
7,483
13,892
7,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
skattpack666
Bakasura
13
3 / 6 / 1
7,677
480
4,369
15,985
5,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Achilles
yk i stomp
Achilles
15
4 / 0 / 1
8,912
557
12,204
18,592
22,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
VulcanLokiNu Wa

VS

Bans
SolSkadiArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
0 / 3 / 4
9,614
601
9,424
14,681
11,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
5 / 1 / 4
10,263
641
8,972
9,525
3,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
MrZcavenger
Ao Kuang
16
8 / 1 / 3
9,484
593
11,330
13,756
6,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

15
3 / 4 / 1
9,087
568
9,006
12,332
4,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
beast1282002
Aphrodite
14
2 / 3 / 5
8,244
515
8,451
11,999
4,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
35
12
Kills
18
19
Deaths
12
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
3
4
0.67
W
5
1
4
7
W
Ao Kuang
MrZcavenger
Ao Kuang
8
1
3
9.5
L
Ah Puch
Orion3902
Ah Puch
0
7
2
0.14
L
Ah Muzen Cab
SUPERchris87
Ah Muzen Cab
4
3
3
1.83
W
3
4
1
0.88
W
Aphrodite
beast1282002
Aphrodite
2
3
5
1.5
L
Jormungandr
sellnTHOUGHTIES
Jormungandr
1
3
7
1.5
L
Bakasura
skattpack666
Bakasura
3
6
1
0.58
L
Achilles
yk i stomp
Achilles
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,636
Damage
47,183
71,334
Taken
62,293
41,252
Mitigated
29,477
12,356
Healing
22,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,424
1,169
0
4,488
14,681
11,059
40
2,015
12,646
0
69,175
W
8,972
508
0
333
9,525
3,293
82
5,275
4,250
84,412
621
W
Ao Kuang
MrZcavenger
Ao Kuang
11,330
3,478
0
4,801
13,756
6,141
0
2,445
11,236
66,993
4,501
L
Ah Puch
Orion3902
Ah Puch
9,284
662
0
725
10,190
2,851
0
5,997
4,137
54,616
0
L
Ah Muzen Cab
SUPERchris87
Ah Muzen Cab
5,296
944
0
1,681
12,675
3,568
640
4,494
7,831
0
37,436
W
9,006
3,797
0
3,063
12,332
4,397
4,368
2,901
9,376
0
65,276
W
Aphrodite
beast1282002
Aphrodite
8,451
553
4,100
6,014
11,999
4,587
714
4,233
7,656
41,215
1,082
L
Jormungandr
sellnTHOUGHTIES
Jormungandr
7,483
2,262
0
656
13,892
7,345
0
5,060
8,509
32,612
8,582
L
Bakasura
skattpack666
Bakasura
4,369
3,463
0
6,152
15,985
5,387
232
8,285
7,574
0
43,638
L
Achilles
yk i stomp
Achilles
12,204
3,209
0
3,142
18,592
22,101
0
3,904
14,686
1,725
64,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,952
Gold Earned
46,692
405
Minions Killed
568
0
Camps Cleared
0
1,521,897
Distance Traveled
1,610,785
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,614
601
125
8
0
320,362
0
W
Agni
10,263
641
165
10
0
358,722
0
W
Ao Kuang
9,484
593
103
6
0
351,363
1
L
Ah Puch
7,411
463
95
6
0
284,725
4
L
Ah Muzen Cab
7,713
482
56
4
0
278,293
0
W
Artemis
9,087
568
102
6
0
282,317
0
W
Aphrodite
8,244
515
73
5
0
298,021
0
L
Jormungandr
7,239
452
53
3
0
299,491
3
L
Bakasura
7,677
480
93
6
0
332,718
0
L
Achilles
8,912
557
108
7
0
326,670
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role