Player Matchup

Ravana
Ravana
C0NR
Ravana
Level 125
God Stats
1W - 2L
1,333 SR
Queue Stats
77W - 79L
1,496 Elo+
Party 1
Xing Tian
Xing Tian
Forevermor3
Xing Tian
Level 146
God Stats
45W - 50L
1,569 SR
Queue Stats
425W - 414L
1,501 Elo+
Solo
Ra
Ra
TOPPLAYER86
Ra
Level 120
God Stats
24W - 14L
1,756 SR
Queue Stats
590W - 525L
1,598 Elo+
Solo
Anhur
Anhur
WWxStark33
Anhur
Level 137
God Stats
8W - 9L
1,644 SR
Queue Stats
344W - 329L
1,571 Elo+
Solo
Tyr
Tyr
rjhar4
Tyr
Level 126
God Stats
1W - 3L
1,184 SR
Queue Stats
159W - 133L
1,543 Elo+
Party 1
Team Averages
Level 131
1,497 SR
1,542 Elo+

VS

Team Averages
Level 98
1,567 SR
1,512 Elo+
Susano
Susano
 
Susano
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
BSimend
Discordia
Level 111
God Stats
0W - 1L
1,287 SR
Queue Stats
17W - 38L
1,360 Elo+
Party 2
Chernobog
Chernobog
GreatLoveIV
Chernobog
Level 88
God Stats
3W - 3L
1,500 SR
Queue Stats
93W - 109L
1,464 Elo+
Solo
Thor
Thor
PerctrickStar
Thor
Level 177
God Stats
4W - 2L
1,785 SR
Queue Stats
128W - 104L
1,606 Elo+
Solo
Bacchus
Bacchus
pantsus707
Bacchus
Level 68
God Stats
2W - 2L
1,762 SR
Queue Stats
20W - 16L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
C0NR
Ravana
15
6 / 3 / 4
8,321
640
7,163
6,414
2,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
Forevermor3
Xing Tian
12
1 / 3 / 7
7,470
575
5,624
11,697
7,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 2 / 1
7,876
606
3,680
8,765
3,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Anhur
13
0 / 1 / 5
7,042
542
4,183
6,687
1,874
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Tyr
rjhar4
Tyr
14
7 / 0 / 2
8,954
689
9,828
12,539
6,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
1 / 4 / 3
6,415
493
4,189
10,706
3,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
BSimend
Discordia
11
2 / 3 / 2
6,206
477
5,782
6,883
1,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
GreatLoveIV
Chernobog
13
2 / 2 / 2
7,493
576
4,881
8,477
2,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 6 / 2
6,364
490
7,511
11,657
4,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
pantsus707
Bacchus
9
4 / 1 / 3
6,134
472
8,031
10,875
5,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
16
Kills
9
9
Deaths
16
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
4
3
0.63
L
Discordia
BSimend
Discordia
2
3
2
1
W
Ravana
C0NR
Ravana
6
3
4
2.67
W
Xing Tian
Forevermor3
Xing Tian
1
3
7
1.5
L
Chernobog
GreatLoveIV
Chernobog
2
2
2
1.5
L
0
6
2
0.17
W
2
2
1
1.25
W
Anhur
0
1
5
2.5
L
Bacchus
pantsus707
Bacchus
4
1
3
5.5
W
Tyr
rjhar4
Tyr
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,478
Damage
30,394
46,102
Taken
48,598
21,492
Mitigated
17,507
15,962
Healing
13,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
4,189
833
0
4,165
10,706
3,570
0
1,596
9,110
0
44,802
L
Discordia
BSimend
Discordia
5,782
238
0
469
6,883
1,757
0
3,001
3,882
32,261
0
W
Ravana
C0NR
Ravana
7,163
2,198
0
943
6,414
2,499
702
2,320
3,875
0
62,720
W
Xing Tian
Forevermor3
Xing Tian
5,624
588
0
2,324
11,697
7,328
81
3,283
7,910
23,653
0
L
Chernobog
GreatLoveIV
Chernobog
4,881
3,035
0
3,032
8,477
2,352
0
1,054
7,423
0
58,814
L
7,511
1,364
0
2,840
11,657
4,516
0
1,146
10,511
0
42,817
W
3,680
143
417
4,126
8,765
3,556
0
3,434
4,935
54,858
1,899
W
Anhur
4,183
2,303
0
2,752
6,687
1,874
620
956
5,509
0
39,923
L
Bacchus
pantsus707
Bacchus
8,031
581
0
3,271
10,875
5,312
0
2,413
8,462
19,796
0
W
Tyr
rjhar4
Tyr
9,828
951
0
5,400
12,539
6,235
97
2,618
9,293
0
56,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,663
Gold Earned
32,612
410
Minions Killed
346
0
Camps Cleared
0
1,399,819
Distance Traveled
1,359,178
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,415
493
85
7
0
281,473
2
L
Discordia
6,206
477
55
4
0
298,080
0
W
Ravana
8,321
640
101
8
0
308,842
0
W
Xing Tian
7,470
575
31
2
0
265,989
0
L
Chernobog
7,493
576
100
8
0
253,364
0
L
Thor
6,364
490
79
6
0
239,202
3
W
Ra
7,876
606
101
8
0
290,237
0
W
Anhur
7,042
542
76
6
0
253,491
4
L
Bacchus
6,134
472
27
2
0
287,059
2
W
Tyr
8,954
689
101
8
0
281,260
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role