Player Matchup

Ravana
Ravana
Gold II
JDUB64
Ravana
Gold II
Level 149
God Stats
8W - 15L
1,466 SR
Queue Stats
155W - 158L
1,675 MMR
Party 1
Medusa
Medusa
Gold II
Matt23443er4eedf
Medusa
Gold II
Level 132
God Stats
4W - 3L
1,582 SR
Queue Stats
143W - 147L
1,684 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum IV
OfficialJTower
Baron Samedi
Platinum IV
Level 214
God Stats
6W - 2L
1,826 SR
Queue Stats
443W - 446L
1,696 MMR
Solo
Nu Wa
Nu Wa
Platinum V
nevergoldfreak
Nu Wa
Platinum V
Level 155
God Stats
76W - 52L
1,608 SR
Queue Stats
225W - 219L
1,701 MMR
Solo
Atlas
Atlas
Gold IV
v Blue Moon
Atlas
Gold IV
Level 226
God Stats
0W - 1L
1,574 SR
Queue Stats
40W - 32L
1,677 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 175
1,611 SR
1,687 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 134
1,575 SR
1,687 MMR
Aphrodite
Aphrodite
Gold I
GODDESS 0F KAOS
Aphrodite
Gold I
Level 208
God Stats
25W - 14L
1,723 SR
Queue Stats
167W - 162L
1,659 MMR
Solo
Xbalanque
Xbalanque
Silver I
HeyThatsmyweenie
Xbalanque
Silver I
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,564 MMR
Party 2
Achilles
Achilles
Gold I
Sho7gun
Achilles
Gold I
Level 106
God Stats
20W - 17L
1,528 SR
Queue Stats
53W - 48L
1,687 MMR
Solo
Ra
Ra
Gold II
XannxxuS
Ra
Gold II
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 3L
1,822 MMR
Party 2
Ne Zha
Ne Zha
Platinum V
xlPepaxDDlx
Ne Zha
Platinum V
Level 157
God Stats
39W - 25L
1,623 SR
Queue Stats
316W - 320L
1,703 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
JDUB64
Ravana
11
2 / 3 / 1
5,813
581
3,453
7,600
2,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 4 / 1
4,814
481
2,925
6,553
2,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Baron Samedi
OfficialJTower
Baron Samedi
10
2 / 2 / 0
5,626
563
3,599
8,432
3,123
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 1 / 2
5,247
525
5,841
5,557
1,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 2 / 2
5,339
534
3,892
8,426
5,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
CerberusAthenaCthulhuDanzaburou

VS

Bans
KumbhakarnaAo KuangBastetThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GODDESS 0F KAOS
Aphrodite
10
0 / 2 / 7
5,546
555
2,523
7,014
4,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
12
2 / 0 / 3
6,590
659
5,871
4,682
1,723
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Achilles
Sho7gun
Achilles
10
2 / 2 / 3
5,932
593
7,647
9,471
4,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
3 / 1 / 1
6,278
628
5,323
6,755
2,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
10
5 / 0 / 3
5,711
571
4,293
7,436
2,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
5
Kills
12
12
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
GODDESS 0F KAOS
Aphrodite
0
2
7
1.75
W
Xbalanque
2
0
3
3.5
L
Ravana
JDUB64
Ravana
2
3
1
0.83
L
0
4
1
0.13
L
Baron Samedi
OfficialJTower
Baron Samedi
2
2
0
1
W
Achilles
Sho7gun
Achilles
2
2
3
1.75
W
3
1
1
3.5
L
0
1
2
1
L
1
2
2
1
W
Ne Zha
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,710
Damage
25,657
36,568
Taken
35,358
14,465
Mitigated
16,348
12,211
Healing
17,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
GODDESS 0F KAOS
Aphrodite
2,523
314
1,849
3,265
7,014
4,664
0
2,457
4,407
13,964
2,220
W
Xbalanque
5,871
3,491
0
2,756
4,682
1,723
64
1,268
3,368
0
58,081
L
Ravana
JDUB64
Ravana
3,453
1,007
0
2,460
7,600
2,677
0
1,662
5,836
0
37,506
L
2,925
696
0
706
6,553
2,159
0
1,918
4,635
0
28,376
L
Baron Samedi
OfficialJTower
Baron Samedi
3,599
173
113
4,154
8,432
3,123
0
0
8,026
33,182
0
W
Achilles
Sho7gun
Achilles
7,647
1,721
0
3,505
9,471
4,788
0
4,510
4,790
0
35,543
W
5,323
687
391
2,867
6,755
2,496
0
2,503
3,987
63,038
0
L
5,841
1,367
0
1,888
5,557
1,354
7
2,695
2,805
33,561
0
L
3,892
1,356
0
2,890
8,426
5,152
0
1,492
6,826
17,404
0
W
Ne Zha
4,293
991
0
3,055
7,436
2,677
0
1,886
5,361
0
33,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,839
Gold Earned
30,057
287
Minions Killed
361
0
Camps Cleared
0
967,714
Distance Traveled
1,002,886
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,546
555
21
2
0
191,826
4
W
Xbalanque
6,590
659
107
11
0
194,930
1
L
Ravana
5,813
581
67
7
0
224,344
0
L
Medusa
4,814
481
57
6
0
192,917
0
L
Baron Samedi
5,626
563
59
6
0
163,222
2
W
Achilles
5,932
593
63
6
0
185,351
0
W
Ra
6,278
628
120
12
0
213,318
3
L
Nu Wa
5,247
525
77
8
0
192,761
0
L
Atlas
5,339
534
27
3
0
194,470
5
W
Ne Zha
5,711
571
50
5
0
217,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role