Player Matchup

Awilix
Awilix
 
Awilix
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
AltearOP96
Agni
Level 27
God Stats
2W - 0L
1,730 SR
Queue Stats
81W - 113L
1,480 Elo+
Solo
Erlang Shen
Erlang Shen
temp-91988079779
Erlang Shen
Level 38
God Stats
3W - 0L
1,772 SR
Queue Stats
115W - 126L
1,551 Elo+
Solo
Ix Chel
Ix Chel
thirtyonebees
Ix Chel
Level 101
God Stats
5W - 10L
1,475 SR
Queue Stats
398W - 371L
1,463 Elo+
Solo
Team Averages
Level 83
1,596 SR
1,499 Elo+

VS

Team Averages
Level 165
1,451 SR
1,470 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
BUDBUD_2005
Xbalanque
Level 158
God Stats
15W - 10L
1,614 SR
Queue Stats
596W - 609L
1,403 Elo+
Solo
Martichoras
Martichoras
EZekialsfury
Martichoras
Level 109
God Stats
8W - 9L
1,401 SR
Queue Stats
289W - 307L
1,473 Elo+
Solo
Atlas
Atlas
Shaliira
Atlas
Level 264
God Stats
3W - 4L
1,445 SR
Queue Stats
732W - 755L
1,447 Elo+
Party 1
Tiamat
Tiamat
SirSav
Tiamat
Level 87
God Stats
0W - 2L
1,296 SR
Queue Stats
85W - 77L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
1 / 2 / 8
7,573
757
3,532
7,291
2,314
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Da Ji
 
Da Ji
13
1 / 3 / 6
7,283
728
2,207
9,183
3,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
6 / 2 / 5
8,648
865
14,090
12,448
5,883
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
temp-91988079779
Erlang Shen
15
5 / 2 / 6
8,511
851
16,281
15,300
11,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ix Chel
15
1 / 0 / 8
7,863
786
10,555
7,779
2,482
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
1 / 3 / 7
7,445
745
4,099
12,032
9,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
BUDBUD_2005
Xbalanque
16
5 / 0 / 4
8,260
826
9,061
6,141
2,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Martichoras
EZekialsfury
Martichoras
14
1 / 4 / 5
7,467
747
8,797
8,880
3,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Atlas
Shaliira
Atlas
12
0 / 3 / 8
7,150
715
10,124
13,950
11,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tiamat
SirSav
Tiamat
12
2 / 4 / 4
7,167
717
10,282
8,088
5,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
37
14
Kills
9
9
Deaths
14
33
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
1
2
8
2.5
W
Da Ji
 
Da Ji
1
3
6
1.33
L
Sylvanus
 
Sylvanus
1
3
7
1.5
W
6
2
5
4.25
L
Xbalanque
BUDBUD_2005
Xbalanque
5
0
4
7
L
Martichoras
EZekialsfury
Martichoras
1
4
5
0.88
L
Atlas
Shaliira
Atlas
0
3
8
1.33
L
Tiamat
SirSav
Tiamat
2
4
4
1
W
Erlang Shen
temp-91988079779
Erlang Shen
5
2
6
4
W
Ix Chel
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,665
Damage
42,363
52,001
Taken
49,091
26,372
Mitigated
32,063
26,158
Healing
15,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
3,532
662
720
1,719
7,291
2,314
0
4,083
3,208
0
6,647
W
Da Ji
 
Da Ji
2,207
294
412
2,375
9,183
3,749
0
4,446
4,737
0
6,307
L
Sylvanus
 
Sylvanus
4,099
113
6,145
4,737
12,032
9,843
0
6,753
4,961
7,188
0
W
14,090
996
1,098
4,699
12,448
5,883
140
5,476
6,972
25,268
1,282
L
Xbalanque
BUDBUD_2005
Xbalanque
9,061
3,327
0
0
6,141
2,241
0
3,902
2,101
0
22,133
L
Martichoras
EZekialsfury
Martichoras
8,797
2,130
534
1,191
8,880
3,853
0
3,758
4,746
0
22,491
L
Atlas
Shaliira
Atlas
10,124
1,344
429
2,580
13,950
11,113
0
7,766
5,831
17,162
0
L
Tiamat
SirSav
Tiamat
10,282
504
0
360
8,088
5,013
0
2,618
5,322
16,648
0
W
Erlang Shen
temp-91988079779
Erlang Shen
16,281
5,730
641
5,157
15,300
11,944
0
6,215
9,085
481
26,116
W
Ix Chel
10,555
908
4,167
5,170
7,779
2,482
0
4,285
3,494
27,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,878
Gold Earned
37,489
113
Minions Killed
105
0
Camps Cleared
0
989,617
Distance Traveled
856,432
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,573
757
12
1
0
215,129
0
W
Da Ji
7,283
728
19
2
0
196,406
0
L
Sylvanus
7,445
745
6
1
0
171,226
0
W
Agni
8,648
865
16
2
0
205,088
0
L
Xbalanque
8,260
826
35
4
0
178,567
0
L
Martichoras
7,467
747
37
4
0
162,189
0
L
Atlas
7,150
715
10
1
0
183,400
0
L
Tiamat
7,167
717
17
2
0
161,050
0
W
Erlang Shen
8,511
851
28
3
0
181,967
0
W
Ix Chel
7,863
786
38
4
0
191,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role