Player Matchup

Janus
Janus
Cottonballs71
Janus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,388 Elo+
Solo
Xbalanque
Xbalanque
Njuile
Xbalanque
Level 117
God Stats
3W - 1L
1,574 SR
Queue Stats
544W - 540L
1,503 Elo+
Solo
Chaac
Chaac
NotChrisWolfe
Chaac
Level 82
God Stats
1W - 0L
1,722 SR
Queue Stats
50W - 53L
1,400 Elo+
Party 1
Ra
Ra
Sparticus77
Ra
Level 126
God Stats
2W - 0L
1,423 SR
Queue Stats
241W - 247L
1,455 Elo+
Solo
Zeus
Zeus
oOAnarchyOo
Zeus
Level 86
God Stats
2W - 0L
1,756 SR
Queue Stats
49W - 49L
1,420 Elo+
Party 1
Team Averages
Level 95
1,595 SR
1,433 Elo+

VS

Team Averages
Level 106
1,454 SR
1,486 Elo+
Sylvanus
Sylvanus
FingerInMyBussy
Sylvanus
Level 64
God Stats
4W - 11L
1,285 SR
Queue Stats
262W - 626L
1,305 Elo+
Solo
Athena
Athena
Fortune 2717
Athena
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,447 Elo+
Solo
King Arthur
King Arthur
Prophet_elite11
King Arthur
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 93L
1,525 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Scabzilla
Ah Muzen Cab
Level 149
God Stats
0W - 1L
1,712 SR
Queue Stats
5W - 5L
1,576 Elo+
Party 2
Anhur
Anhur
TheRoachLord
Anhur
Level 141
God Stats
0W - 1L
1,273 SR
Queue Stats
6W - 5L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 21
8,298
922
6,566
6,139
2,393
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Njuile
Xbalanque
16
7 / 4 / 14
9,327
1,036
9,264
7,513
3,021
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
6 / 4 / 15
9,495
1,055
6,118
11,508
7,834
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
5 / 1 / 21
9,441
1,049
10,816
10,677
4,409
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
11 / 3 / 12
10,126
1,125
11,849
6,374
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
0 / 14 / 5
6,444
716
0
20,618
7,014
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Athena
2
0 / 0 / 1
2,777
309
0
0
0
King Arthur
Prophet_elite11
King Arthur
15
3 / 8 / 3
8,035
893
5,307
13,393
14,142
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Muzen Cab
Scabzilla
Ah Muzen Cab
18
6 / 4 / 5
9,371
1,041
14,129
9,038
3,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 5 / 3
7,883
876
6,575
7,599
2,639
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
30
30
Kills
13
14
Deaths
31
83
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
2
21
5.75
L
Sylvanus
0
14
5
0.18
L
Athena
0
0
1
0.5
W
Xbalanque
Njuile
Xbalanque
7
4
14
3.5
W
6
4
15
3.38
L
King Arthur
Prophet_elite11
King Arthur
3
8
3
0.56
L
Ah Muzen Cab
Scabzilla
Ah Muzen Cab
6
4
5
2.13
W
5
1
21
15.5
L
4
5
3
1.1
W
11
3
12
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,613
Damage
26,011
42,211
Taken
50,648
19,885
Mitigated
27,302
13,908
Healing
3,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,566
1,027
326
887
6,139
2,393
1,926
0
6,139
18,422
48
L
Sylvanus
0
0
0
0
20,618
7,014
0
12,523
8,095
0
0
L
Athena
0
0
0
0
0
0
0
0
0
0
0
W
Xbalanque
Njuile
Xbalanque
9,264
4,828
689
495
7,513
3,021
1,830
0
7,513
0
20,297
W
6,118
1,399
841
2,221
11,508
7,834
601
0
11,508
0
14,143
L
King Arthur
Prophet_elite11
King Arthur
5,307
811
808
2,002
13,393
14,142
0
7,534
5,814
0
12,120
L
Ah Muzen Cab
Scabzilla
Ah Muzen Cab
14,129
3,671
0
77
9,038
3,507
0
4,125
4,852
0
34,087
W
10,816
2,310
3,080
4,120
10,677
4,409
1,862
0
10,677
23,251
0
L
6,575
1,652
156
134
7,599
2,639
0
4,462
2,931
0
15,193
W
11,849
4,462
602
647
6,374
2,228
2,145
0
6,374
22,700
396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,687
Gold Earned
34,510
120
Minions Killed
58
0
Camps Cleared
0
831,273
Distance Traveled
608,262
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,298
922
19
2
0
162,090
0
L
Sylvanus
6,444
716
0
0
0
141,886
0
L
Athena
2,777
309
0
0
0
0
0
W
Xbalanque
9,327
1,036
40
4
0
152,420
0
W
Chaac
9,495
1,055
14
2
0
172,043
0
L
King Arthur
8,035
893
5
1
0
150,203
0
L
Ah Muzen Cab
9,371
1,041
33
4
0
162,715
0
W
Ra
9,441
1,049
20
2
0
178,753
0
L
Anhur
7,883
876
20
2
0
153,458
0
W
Zeus
10,126
1,125
27
3
0
165,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role