Player Matchup

Mercury
Mercury
 
Mercury
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BOTS B GONE
Izanami
Level 126
God Stats
1W - 2L
1,466 SR
Queue Stats
183W - 177L
1,508 Elo+
Solo
Tiamat
Tiamat
DarrenSayz
Tiamat
Level 157
God Stats
14W - 10L
1,589 SR
Queue Stats
485W - 456L
1,588 Elo+
Solo
Rama
Rama
G_rthSinceBirth
Rama
Level 129
God Stats
2W - 3L
1,396 SR
Queue Stats
185W - 205L
1,512 Elo+
Party 2
Ishtar
Ishtar
nastypewp
Ishtar
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 53L
1,482 Elo+
Party 2
Team Averages
Level 141
1,490 SR
1,518 Elo+

VS

Team Averages
Level 110
1,462 SR
1,549 Elo+
Geb
Geb
HammmyD
Geb
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 72L
1,549 Elo+
Party 1
Chaac
Chaac
Junniperr
Chaac
Level 66
God Stats
4W - 0L
1,918 SR
Queue Stats
93W - 70L
1,555 Elo+
Party 1
Tiamat
Tiamat
Klypto
Tiamat
Level 125
God Stats
2W - 4L
1,300 SR
Queue Stats
84W - 91L
1,509 Elo+
Solo
Ishtar
Ishtar
Xyrn
Ishtar
Level 103
God Stats
4W - 8L
1,317 SR
Queue Stats
147W - 136L
1,572 Elo+
Solo
Yu Huang
Yu Huang
mizurah
Yu Huang
Level 129
God Stats
1W - 1L
1,275 SR
Queue Stats
92W - 70L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
0 / 3 / 1
5,053
842
2,865
6,244
1,864
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
BOTS B GONE
Izanami
7
0 / 1 / 0
4,744
791
677
1,462
388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tiamat
DarrenSayz
Tiamat
11
0 / 1 / 1
5,402
900
3,894
3,836
2,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
1 / 3 / 1
5,708
951
2,538
5,380
1,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ishtar
nastypewp
Ishtar
8
0 / 4 / 1
5,087
848
1,952
5,863
1,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
12
4 / 0 / 5
6,981
1,164
6,759
3,520
2,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chaac
Junniperr
Chaac
12
5 / 0 / 5
6,906
1,151
7,413
5,020
6,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tiamat
Klypto
Tiamat
11
2 / 1 / 3
6,198
1,033
2,300
3,614
1,361
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
Xyrn
Ishtar
11
0 / 0 / 6
6,290
1,048
1,444
3,067
2,055
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Yu Huang
mizurah
Yu Huang
11
1 / 1 / 4
6,272
1,045
2,619
3,866
1,403
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
1
Kills
12
12
Deaths
2
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
3
1
0.17
L
Izanami
BOTS B GONE
Izanami
0
1
0
0
L
Tiamat
DarrenSayz
Tiamat
0
1
1
0.5
L
1
3
1
0.5
W
Geb
4
0
5
6.5
W
Chaac
Junniperr
Chaac
5
0
5
7.5
W
Tiamat
Klypto
Tiamat
2
1
3
3.5
W
Ishtar
Xyrn
Ishtar
0
0
6
3
W
Yu Huang
mizurah
Yu Huang
1
1
4
3
L
Ishtar
nastypewp
Ishtar
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,926
Damage
20,535
22,785
Taken
19,087
8,839
Mitigated
14,147
6,494
Healing
9,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,865
234
481
2,380
6,244
1,864
0
4,096
1,909
0
7,000
L
Izanami
BOTS B GONE
Izanami
677
213
0
38
1,462
388
0
626
759
0
3,331
L
Tiamat
DarrenSayz
Tiamat
3,894
87
826
1,047
3,836
2,988
0
1,092
2,570
11,447
325
L
2,538
1,718
0
576
5,380
1,832
0
2,066
3,061
0
7,638
W
Geb
6,759
180
2,327
1,280
3,520
2,562
387
1,245
2,275
8,165
117
W
Chaac
Junniperr
Chaac
7,413
398
171
1,985
5,020
6,766
317
919
4,068
0
14,832
W
Tiamat
Klypto
Tiamat
2,300
257
283
1,362
3,614
1,361
138
452
3,162
5,992
389
W
Ishtar
Xyrn
Ishtar
1,444
702
608
605
3,067
2,055
641
742
2,313
0
8,420
W
Yu Huang
mizurah
Yu Huang
2,619
166
0
500
3,866
1,403
301
316
3,510
13,549
0
L
Ishtar
nastypewp
Ishtar
1,952
963
34
1,112
5,863
1,767
0
2,790
2,637
0
3,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,994
Gold Earned
32,647
52
Minions Killed
75
0
Camps Cleared
0
517,324
Distance Traveled
627,024
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,053
842
2
0
0
145,246
0
L
Izanami
4,744
791
5
1
0
60,290
0
L
Tiamat
5,402
900
23
4
0
115,510
0
L
Rama
5,708
951
13
2
0
99,296
0
W
Geb
6,981
1,164
4
1
0
132,337
0
W
Chaac
6,906
1,151
20
3
0
134,710
0
W
Tiamat
6,198
1,033
6
1
0
115,582
0
W
Ishtar
6,290
1,048
14
2
0
120,153
0
W
Yu Huang
6,272
1,045
31
5
0
124,242
0
L
Ishtar
5,087
848
9
2
0
96,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role