Player Matchup

Thanatos
Thanatos
Silver III
 
Thanatos
Silver III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver II
 
Achilles
Silver II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold V
DeathSt1nger
Vulcan
Gold V
Level 145
God Stats
2W - 2L
1,612 SR
Queue Stats
133W - 148L
1,211 MMR
Solo
Sol
Sol
Silver II
Shanicmoon
Sol
Silver II
Level 106
God Stats
7W - 3L
1,670 SR
Queue Stats
36W - 52L
1,209 MMR
Solo
Bake Kujira
Bake Kujira
Silver I
lui88x
Bake Kujira
Silver I
Level 128
God Stats
1W - 1L
1,725 SR
Queue Stats
137W - 176L
1,037 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 132
1,602 SR
1,291 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 150
1,593 SR
1,153 MMR
Shiva
Shiva
Gold V
ChecoFuHer
Shiva
Gold V
Level 154
God Stats
49W - 32L
1,623 SR
Queue Stats
290W - 311L
1,202 MMR
Solo
Nu Wa
Nu Wa
Gold V
FreakiG95
Nu Wa
Gold V
Level 181
God Stats
4W - 1L
1,798 SR
Queue Stats
158W - 165L
1,205 MMR
Solo
Fenrir
Fenrir
Silver I
Maikol1307
Fenrir
Silver I
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
154W - 172L
1,204 MMR
Solo
Geb
Geb
Silver V
Orelhaskawai
Geb
Silver V
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 26L
1,025 MMR
Solo
Martichoras
Martichoras
Silver I
Yaguras_Wrath
Martichoras
Silver I
Level 147
God Stats
8W - 8L
1,546 SR
Queue Stats
274W - 288L
1,126 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
6 / 4 / 1
8,025
573
7,309
12,196
4,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
 
Achilles
13
0 / 3 / 1
7,262
519
7,354
18,475
10,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Vulcan
12
3 / 8 / 2
8,314
594
8,321
9,514
2,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 2 / 2
7,549
539
9,902
10,790
2,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bake Kujira
lui88x
Bake Kujira
11
0 / 3 / 3
6,435
460
8,263
14,626
12,838
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
ArachneCthulhuChaacJanusMedusa

VS

Bans
KumbhakarnaCharonCu ChulainnAwilixKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
16
2 / 0 / 1
9,161
654
15,229
15,379
9,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nu Wa
FreakiG95
Nu Wa
14
4 / 4 / 8
8,654
618
10,857
9,357
2,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Maikol1307
Fenrir
15
12 / 5 / 3
9,769
698
10,327
15,393
6,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

12
1 / 0 / 4
7,645
546
3,721
12,636
8,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Martichoras
Yaguras_Wrath
Martichoras
13
1 / 4 / 5
7,275
520
7,496
11,375
3,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
12
Kills
20
20
Deaths
13
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
6
4
1
1.63
L
Achilles
 
Achilles
0
3
1
0.17
W
Shiva
2
0
1
2.5
L
Vulcan
3
8
2
0.5
W
Nu Wa
FreakiG95
Nu Wa
4
4
8
2
W
Fenrir
Maikol1307
Fenrir
12
5
3
2.7
W
1
0
4
3
L
3
2
2
2
W
Martichoras
Yaguras_Wrath
Martichoras
1
4
5
0.88
L
Bake Kujira
lui88x
Bake Kujira
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,149
Damage
47,630
65,601
Taken
64,140
33,531
Mitigated
31,264
23,846
Healing
24,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,309
1,597
0
7,094
12,196
4,671
0
2,362
9,566
0
58,428
L
Achilles
 
Achilles
7,354
1,892
0
7,401
18,475
10,428
0
729
16,699
0
49,980
W
Shiva
15,229
2,616
64
8,064
15,379
9,581
0
1,394
13,985
1,108
76,088
L
Vulcan
8,321
39
0
606
9,514
2,798
430
3,272
5,894
42,969
0
W
Nu Wa
FreakiG95
Nu Wa
10,857
2,289
0
1,438
9,357
2,802
0
5,440
3,917
49,540
1,434
W
Fenrir
Maikol1307
Fenrir
10,327
2,154
0
7,000
15,393
6,170
284
5,736
9,657
0
61,259
W
3,721
580
0
4,219
12,636
8,813
28
7,283
5,353
18,164
0
L
9,902
3,890
0
6,000
10,790
2,796
702
4,133
6,493
60,309
3,690
W
Martichoras
Yaguras_Wrath
Martichoras
7,496
3,480
0
3,907
11,375
3,898
506
6,140
5,235
0
54,756
L
Bake Kujira
lui88x
Bake Kujira
8,263
4,482
143
2,602
14,626
12,838
951
3,374
10,855
32,614
837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,585
Gold Earned
42,504
395
Minions Killed
404
0
Camps Cleared
0
1,394,655
Distance Traveled
1,436,748
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,025
573
86
6
0
286,871
2
L
Achilles
7,262
519
84
6
0
284,383
4
W
Shiva
9,161
654
115
8
0
294,623
8
L
Vulcan
8,314
594
79
6
0
270,097
0
W
Nu Wa
8,654
618
97
7
0
257,891
0
W
Fenrir
9,769
698
87
6
0
312,291
0
W
Geb
7,645
546
28
2
0
301,663
2
L
Sol
7,549
539
101
7
0
270,842
3
W
Martichoras
7,275
520
77
6
0
270,280
4
L
Bake Kujira
6,435
460
45
3
0
282,462
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role