Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Bayzon8809
Bastet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,487 Elo+
Party 1
Geb
Geb
BeXarS
Geb
Level 64
God Stats
1W - 3L
1,483 SR
Queue Stats
118W - 125L
1,496 Elo+
Party 1
Poseidon
Poseidon
LeeryHammer
Poseidon
Level 127
God Stats
2W - 3L
1,663 SR
Queue Stats
348W - 309L
1,581 Elo+
Party 1
Hou Yi
Hou Yi
MarioVargasLlosa
Hou Yi
Level 24
God Stats
2W - 1L
1,854 SR
Queue Stats
24W - 19L
1,606 Elo+
Party 1
Team Averages
Level 70
1,600 SR
1,534 Elo+

VS

Team Averages
Level 167
1,585 SR
1,595 Elo+
Arachne
Arachne
 
Arachne
Level 227
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Boltmort
Sol
Level 157
God Stats
1W - 1L
1,590 SR
Queue Stats
121W - 93L
1,581 Elo+
Solo
Nu Wa
Nu Wa
O0alonexX
Nu Wa
Level 158
God Stats
12W - 7L
1,670 SR
Queue Stats
30W - 17L
1,665 Elo+
Party 2
Tyr
Tyr
PopeCaas
Tyr
Level 156
God Stats
16W - 12L
1,610 SR
Queue Stats
93W - 65L
1,645 Elo+
Solo
Skadi
Skadi
ThatPersonGuy0
Skadi
Level 136
God Stats
9W - 9L
1,555 SR
Queue Stats
347W - 300L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 2 / 0
5,404
540
2,282
7,688
3,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
Bayzon8809
Bastet
10
2 / 2 / 2
5,401
540
3,723
6,729
2,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Geb
BeXarS
Geb
7
0 / 4 / 2
4,567
457
2,620
8,220
4,265
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
LeeryHammer
Poseidon
11
2 / 5 / 0
5,921
592
3,832
6,210
1,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
0 / 3 / 1
5,055
506
3,350
6,305
1,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
7 / 1 / 3
6,423
642
5,637
8,453
2,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
4 / 0 / 3
6,717
672
4,841
6,587
1,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Nu Wa
O0alonexX
Nu Wa
10
0 / 1 / 3
6,306
631
6,281
4,496
1,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 2 / 3
5,277
528
5,934
7,237
3,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
2 / 1 / 4
6,447
645
2,522
4,207
1,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
5
Kills
16
16
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
2
0
0.5
W
Arachne
 
Arachne
7
1
3
8.5
L
Bastet
Bayzon8809
Bastet
2
2
2
1.5
L
Geb
BeXarS
Geb
0
4
2
0.25
W
4
0
3
5.5
L
Poseidon
LeeryHammer
Poseidon
2
5
0
0.4
L
0
3
1
0.17
W
Nu Wa
O0alonexX
Nu Wa
0
1
3
1.5
W
3
2
3
2.25
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,807
Damage
25,215
35,152
Taken
30,980
13,325
Mitigated
10,382
6,705
Healing
11,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,282
0
0
1,197
7,688
3,173
0
4,962
2,726
31,055
902
W
Arachne
 
Arachne
5,637
3,403
0
3,500
8,453
2,712
0
1,633
6,768
0
30,405
L
Bastet
Bayzon8809
Bastet
3,723
1,396
0
1,455
6,729
2,184
0
2,073
4,587
0
34,006
L
Geb
BeXarS
Geb
2,620
515
0
1,188
8,220
4,265
0
1,528
6,632
7,844
0
W
4,841
1,224
0
4,504
6,587
1,757
378
3,024
3,553
51,680
2,686
L
Poseidon
LeeryHammer
Poseidon
3,832
764
0
559
6,210
1,856
0
2,171
3,965
47,277
525
L
3,350
1,526
0
2,306
6,305
1,847
0
0
6,151
0
37,571
W
Nu Wa
O0alonexX
Nu Wa
6,281
2,298
0
1,037
4,496
1,291
138
1,652
2,566
38,182
7,231
W
5,934
1,161
0
2,806
7,237
3,317
0
1,728
5,509
0
14,889
W
2,522
1,349
0
10
4,207
1,305
0
598
3,609
0
53,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,348
Gold Earned
31,170
312
Minions Killed
317
0
Camps Cleared
0
1,036,734
Distance Traveled
1,028,712
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,404
540
71
7
0
195,538
0
W
Arachne
6,423
642
48
5
0
232,928
0
L
Bastet
5,401
540
58
6
0
240,123
0
L
Geb
4,567
457
15
2
0
207,530
2
W
Sol
6,717
672
71
7
0
194,650
1
L
Poseidon
5,921
592
98
10
0
220,590
2
L
Hou Yi
5,055
506
70
7
0
172,953
1
W
Nu Wa
6,306
631
77
8
0
186,117
4
W
Tyr
5,277
528
30
3
0
221,360
0
W
Skadi
6,447
645
91
9
0
193,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role