Player Matchup

Tsukuyomi
Tsukuyomi
CT-27-5555sw
Tsukuyomi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 40L
1,471 Elo+
Party 1
Cthulhu
Cthulhu
GhostFaceDuck_
Cthulhu
Level 83
God Stats
4W - 1L
1,556 SR
Queue Stats
70W - 70L
1,478 Elo+
Party 1
Bellona
Bellona
HG x Nemesis
Bellona
Level 106
God Stats
1W - 1L
1,284 SR
Queue Stats
99W - 115L
1,397 Elo+
Solo
Kali
Kali
TyrantKingWells
Kali
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 64L
1,420 Elo+
Party 1
Shiva
Shiva
neworleans15
Shiva
Level 128
God Stats
6W - 1L
1,827 SR
Queue Stats
121W - 120L
1,448 Elo+
Party 1
Team Averages
Level 91
1,533 SR
1,443 Elo+

VS

Team Averages
Level 98
1,332 SR
1,376 Elo+
Skadi
Skadi
FingerInMyBussy
Skadi
Level 64
God Stats
2W - 10L
1,228 SR
Queue Stats
262W - 626L
1,312 Elo+
Solo
Pele
Pele
Zer0UltimAtum0
Pele
Level 144
God Stats
0W - 1L
1,359 SR
Queue Stats
2W - 3L
1,180 Elo+
Solo
Hachiman
Hachiman
bryan0503
Hachiman
Level 99
God Stats
0W - 2L
1,254 SR
Queue Stats
87W - 85L
1,542 Elo+
Solo
Discordia
Discordia
mikusou
Discordia
Level 27
God Stats
5W - 2L
1,470 SR
Queue Stats
32W - 47L
1,386 Elo+
Solo
Hercules
Hercules
xDiabolical3
Hercules
Level 155
God Stats
1W - 3L
1,352 SR
Queue Stats
237W - 237L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CT-27-5555sw
Tsukuyomi
19
11 / 4 / 6
11,586
828
15,892
11,343
4,654
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
5 / 3 / 18
12,648
903
18,297
18,635
18,734
Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Bellona
HG x Nemesis
Bellona
5
0 / 0 / 0
7,326
523
0
0
0
17
6 / 3 / 12
11,042
789
9,138
10,472
4,760
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
5 / 3 / 16
11,466
819
9,639
9,422
7,432
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 11 / 3
7,880
563
1,119
20,219
9,068
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

17
2 / 6 / 6
10,479
749
5,856
17,061
6,582
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
bryan0503
Hachiman
6
0 / 1 / 1
7,100
507
0
1,209
351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Discordia
mikusou
Discordia
20
6 / 6 / 4
11,656
833
18,562
12,136
5,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
xDiabolical3
Hercules
17
3 / 4 / 6
11,008
786
9,602
16,911
19,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
31
27
Kills
11
13
Deaths
28
52
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
CT-27-5555sw
Tsukuyomi
11
4
6
3.5
L
0
11
3
0.14
W
5
3
18
4.67
W
Bellona
HG x Nemesis
Bellona
0
0
0
0
W
6
3
12
4
L
2
6
6
0.83
L
Hachiman
bryan0503
Hachiman
0
1
1
0.5
L
Discordia
mikusou
Discordia
6
6
4
1.33
W
5
3
16
4.33
L
Hercules
xDiabolical3
Hercules
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,966
Damage
35,139
49,872
Taken
67,536
35,580
Mitigated
40,687
18,209
Healing
13,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
CT-27-5555sw
Tsukuyomi
15,892
3,135
388
2,658
11,343
4,654
2,638
4,688
6,655
0
30,516
L
1,119
328
182
544
20,219
9,068
0
5,488
14,731
0
8,326
W
18,297
1,238
1,456
7,135
18,635
18,734
1,375
5,297
13,338
45,623
674
W
Bellona
HG x Nemesis
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
9,138
3,791
201
2,828
10,472
4,760
1,336
3,233
7,239
0
13,638
L
5,856
1,143
638
4,129
17,061
6,582
596
4,286
12,775
0
17,053
L
Hachiman
bryan0503
Hachiman
0
0
0
4
1,209
351
0
677
532
0
65
L
Discordia
mikusou
Discordia
18,562
1,057
100
959
12,136
5,160
524
4,147
7,989
43,828
0
W
9,639
2,102
1,469
2,074
9,422
7,432
1,111
5,344
4,078
0
23,849
L
Hercules
xDiabolical3
Hercules
9,602
1,365
287
6,876
16,911
19,526
0
3,439
13,472
0
16,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,068
Gold Earned
48,123
123
Minions Killed
90
0
Camps Cleared
0
1,023,629
Distance Traveled
908,913
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,586
828
22
2
0
281,309
0
L
Skadi
7,880
563
10
1
0
187,444
0
W
Cthulhu
12,648
903
51
4
0
278,408
0
W
Bellona
7,326
523
0
0
0
0
0
W
Kali
11,042
789
15
1
0
241,386
3
L
Pele
10,479
749
19
1
0
218,414
0
L
Hachiman
7,100
507
0
0
0
19,101
0
L
Discordia
11,656
833
45
3
0
241,334
0
W
Shiva
11,466
819
35
3
0
222,526
0
L
Hercules
11,008
786
16
1
0
242,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role