Player Matchup

Artemis
Artemis
Silver III
MYWRATHUPONU881
Artemis
Silver III
Level 70
God Stats
32W - 37L
1,471 SR
Queue Stats
318W - 390L
996 MMR
Solo
Chaac
Chaac
Silver IV
S3NDER
Chaac
Silver IV
Level 157
God Stats
2W - 2L
1,729 SR
Queue Stats
20W - 16L
1,357 MMR
Party 2
Baron Samedi
Baron Samedi
Silver IV
senseythekiller
Baron Samedi
Silver IV
Level 127
God Stats
2W - 2L
1,546 SR
Queue Stats
21W - 23L
1,148 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,582 SR
1,167 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 123
1,432 SR
1,353 MMR
Chang'e
Chang'e
Silver IV
 
Chang'e
Silver IV
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Bronze I
GURUvDANDREW
Jormungandr
Bronze I
Level 127
God Stats
1W - 2L
1,508 SR
Queue Stats
3W - 14L
1,353 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Bronze II
supersayin199
Ah Muzen Cab
Bronze II
Level 139
God Stats
0W - 2L
1,289 SR
Queue Stats
6W - 23L
1,206 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 5
13,890
868
21,907
9,398
4,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chaac
S3NDER
Chaac
19
3 / 1 / 8
12,773
798
12,604
25,172
32,434
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
senseythekiller
Baron Samedi
20
2 / 2 / 8
13,389
837
11,624
12,134
7,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
BacchusAnubis

VS

Bans
MulanBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
0 / 4 / 3
10,994
687
4,207
16,979
7,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
GURUvDANDREW
Jormungandr
18
1 / 6 / 1
11,072
692
9,201
19,812
22,317
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ah Muzen Cab
supersayin199
Ah Muzen Cab
18
2 / 2 / 1
12,120
758
7,360
13,604
9,343
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
12
Kills
3
4
Deaths
12
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
4
3
0.38
L
Jormungandr
GURUvDANDREW
Jormungandr
1
6
1
0.25
W
7
1
5
9.5
W
Chaac
S3NDER
Chaac
3
1
8
7
W
Baron Samedi
senseythekiller
Baron Samedi
2
2
8
3
L
Ah Muzen Cab
supersayin199
Ah Muzen Cab
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,135
Damage
20,768
46,704
Taken
50,395
44,300
Mitigated
39,137
17,286
Healing
9,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,207
157
2,357
5,430
16,979
7,477
0
4,362
12,605
32,517
0
L
Jormungandr
GURUvDANDREW
Jormungandr
9,201
1,132
0
155
19,812
22,317
0
4,398
15,402
30,639
2,006
W
21,907
5,776
637
754
9,398
4,481
3,058
2,701
6,677
0
73,095
W
Chaac
S3NDER
Chaac
12,604
2,317
0
10,373
25,172
32,434
511
5,789
19,343
179
46,012
W
Baron Samedi
senseythekiller
Baron Samedi
11,624
633
1,691
3,831
12,134
7,385
1,293
3,928
8,195
63,309
418
L
Ah Muzen Cab
supersayin199
Ah Muzen Cab
7,360
2,133
0
1,717
13,604
9,343
0
3,036
10,562
0
41,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,052
Gold Earned
34,186
268
Minions Killed
165
0
Camps Cleared
0
838,020
Distance Traveled
860,784
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,994
687
59
4
0
277,123
3
L
Jormungandr
11,072
692
38
2
0
271,324
2
W
Artemis
13,890
868
100
6
0
268,305
2
W
Chaac
12,773
798
55
3
0
268,492
0
W
Baron Samedi
13,389
837
113
7
0
301,223
0
L
Ah Muzen Cab
12,120
758
68
4
0
312,337
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role