Player Matchup

Ares
Ares
ASweetDovekie
Ares
Level 92
God Stats
6W - 5L
1,601 SR
Queue Stats
386W - 386L
1,503 Elo+
Party 2
Hachiman
Hachiman
ASweetSquishee
Hachiman
Level 88
God Stats
21W - 16L
1,541 SR
Queue Stats
357W - 351L
1,502 Elo+
Party 2
Apollo
Apollo
BackRight17
Apollo
Level 49
God Stats
19W - 7L
1,758 SR
Queue Stats
31W - 14L
1,641 Elo+
Party 1
Fenrir
Fenrir
Myers_1987xd
Fenrir
Level 118
God Stats
7W - 11L
1,320 SR
Queue Stats
187W - 189L
1,529 Elo+
Party 1
Sol
Sol
RAFACQ
Sol
Level 126
God Stats
8W - 8L
1,605 SR
Queue Stats
134W - 123L
1,549 Elo+
Party 1
Team Averages
Level 95
1,565 SR
1,545 Elo+

VS

Team Averages
Level 133
1,552 SR
1,465 Elo+
Danzaburou
Danzaburou
Caulknball
Danzaburou
Level 80
God Stats
6W - 4L
1,448 SR
Queue Stats
137W - 124L
1,448 Elo+
Party 3
Anubis
Anubis
Pseudocreme
Anubis
Level 165
God Stats
88W - 70L
1,551 SR
Queue Stats
531W - 513L
1,481 Elo+
Solo
Bake Kujira
Bake Kujira
SebasValen14
Bake Kujira
Level 208
God Stats
22W - 20L
1,579 SR
Queue Stats
346W - 332L
1,462 Elo+
Solo
Hun Batz
Hun Batz
TheIntenseBro
Hun Batz
Level 128
God Stats
44W - 28L
1,668 SR
Queue Stats
500W - 449L
1,479 Elo+
Solo
Maui
Maui
xXPillCosbyXx420
Maui
Level 82
God Stats
74W - 56L
1,514 SR
Queue Stats
159W - 140L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 4
5,848
418
2,116
12,015
7,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
11
1 / 4 / 2
6,729
481
4,634
8,048
2,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
11
2 / 6 / 2
6,753
482
5,669
12,128
3,673
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
15
10 / 2 / 3
8,510
608
10,206
12,496
5,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sol
RAFACQ
Sol
12
3 / 9 / 4
7,355
525
8,767
12,551
2,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Caulknball
Danzaburou
13
6 / 2 / 2
8,817
630
7,875
6,384
2,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
15
11 / 7 / 3
9,564
683
16,116
13,835
5,831
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bake Kujira
SebasValen14
Bake Kujira
13
4 / 4 / 4
8,217
587
6,737
12,391
14,060
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Hun Batz
TheIntenseBro
Hun Batz
16
4 / 2 / 8
9,186
656
8,047
9,793
3,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 1 / 12
7,724
552
4,705
8,266
7,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
55
16
Kills
26
26
Deaths
16
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
L
Hachiman
1
4
2
0.5
L
Apollo
2
6
2
0.5
W
Danzaburou
Caulknball
Danzaburou
6
2
2
3.5
L
Fenrir
10
2
3
5.75
W
Anubis
11
7
3
1.79
L
Sol
RAFACQ
Sol
3
9
4
0.56
W
Bake Kujira
SebasValen14
Bake Kujira
4
4
4
1.5
W
Hun Batz
TheIntenseBro
Hun Batz
4
2
8
4
W
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,392
Damage
43,480
57,238
Taken
50,669
21,325
Mitigated
32,878
11,899
Healing
17,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,116
199
0
1,750
12,015
7,517
0
5,825
6,190
16,476
0
L
Hachiman
4,634
2,590
0
3,084
8,048
2,354
322
1,464
6,584
0
38,017
L
Apollo
5,669
3,731
0
1,862
12,128
3,673
0
5,394
6,734
0
40,389
W
Danzaburou
Caulknball
Danzaburou
7,875
3,796
0
2,588
6,384
2,400
805
524
5,860
0
50,040
L
Fenrir
10,206
1,875
0
2,785
12,496
5,374
0
4,456
8,040
0
59,594
W
Anubis
16,116
1,035
0
5,720
13,835
5,831
1,114
7,445
6,390
59,300
1,810
L
Sol
RAFACQ
Sol
8,767
3,645
0
2,418
12,551
2,407
0
9,395
3,156
42,829
0
W
Bake Kujira
SebasValen14
Bake Kujira
6,737
2,411
0
1,605
12,391
14,060
1,461
541
11,850
40,112
4,535
W
Hun Batz
TheIntenseBro
Hun Batz
8,047
1,434
0
5,121
9,793
3,375
0
903
8,890
0
68,626
W
4,705
1,173
179
2,398
8,266
7,212
34
1,470
6,796
28,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,195
Gold Earned
43,508
316
Minions Killed
385
0
Camps Cleared
0
1,239,664
Distance Traveled
1,288,487
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,848
418
18
1
0
248,722
5
L
Hachiman
6,729
481
82
6
0
227,458
5
L
Apollo
6,753
482
65
5
0
229,665
0
W
Danzaburou
8,817
630
68
5
0
215,762
0
L
Fenrir
8,510
608
90
6
0
293,842
0
W
Anubis
9,564
683
101
7
0
235,106
0
L
Sol
7,355
525
61
4
0
239,977
0
W
Bake Kujira
8,217
587
53
4
0
281,050
0
W
Hun Batz
9,186
656
116
8
0
282,992
2
W
Maui
7,724
552
47
3
0
273,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role