Player Matchup

Baron Samedi
Baron Samedi
BEASTPOPER2828
Baron Samedi
Level 124
God Stats
4W - 6L
1,473 SR
Queue Stats
568W - 524L
1,448 Elo+
Solo
Loki
Loki
ColonelBuckets
Loki
Level 86
God Stats
4W - 4L
1,499 SR
Queue Stats
39W - 40L
1,425 Elo+
Solo
Terra
Terra
YoungBopsRUs
Terra
Level 137
God Stats
3W - 1L
1,847 SR
Queue Stats
80W - 87L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
foyd
Jing Wei
Level 88
God Stats
1W - 1L
1,784 SR
Queue Stats
15W - 15L
1,523 Elo+
Party 2
Charon
Charon
taintedshrooms
Charon
Level 88
God Stats
0W - 2L
1,345 SR
Queue Stats
24W - 24L
1,514 Elo+
Party 2
Team Averages
Level 105
1,590 SR
1,482 Elo+

VS

Team Averages
Level 62
1,446 SR
1,471 Elo+
Fenrir
Fenrir
 
Fenrir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
DonSiumai
Ymir
Level 7
God Stats
1W - 1L
1,265 SR
Queue Stats
15W - 18L
1,412 Elo+
Party 1
Achilles
Achilles
ProfetiX
Achilles
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,656 Elo+
Party 1
Ishtar
Ishtar
jppinzon91
Ishtar
Level 29
God Stats
6W - 11L
1,365 SR
Queue Stats
10W - 22L
1,351 Elo+
Party 1
Nu Wa
Nu Wa
julioj2391
Nu Wa
Level 122
God Stats
38W - 23L
1,601 SR
Queue Stats
231W - 227L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BEASTPOPER2828
Baron Samedi
10
1 / 4 / 0
6,149
473
2,875
7,319
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 5 / 1
6,753
519
2,394
9,934
2,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
1 / 2 / 0
7,631
587
7,237
11,748
8,937
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
foyd
Jing Wei
13
3 / 0 / 1
7,540
580
3,687
5,526
1,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 0 / 3
6,534
503
3,341
9,893
5,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
8 / 1 / 1
8,063
620
7,526
8,421
3,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
11
0 / 1 / 1
6,576
506
1,930
6,152
3,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
ProfetiX
Achilles
11
0 / 1 / 3
6,232
479
4,206
11,265
8,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ishtar
jppinzon91
Ishtar
11
0 / 3 / 0
6,244
480
1,307
4,524
1,270
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
14
3 / 1 / 6
8,178
629
10,221
3,397
951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
7
Kills
11
11
Deaths
7
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
1
1
8.5
L
Baron Samedi
BEASTPOPER2828
Baron Samedi
1
4
0
0.25
L
1
5
1
0.3
W
Ymir
0
1
1
0.5
W
Achilles
ProfetiX
Achilles
0
1
3
1.5
L
1
2
0
0.5
L
Jing Wei
foyd
Jing Wei
3
0
1
3.5
W
Ishtar
jppinzon91
Ishtar
0
3
0
0
W
Nu Wa
3
1
6
6
L
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,534
Damage
25,190
44,420
Taken
33,759
20,497
Mitigated
16,902
14,659
Healing
11,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,526
1,840
0
4,735
8,421
3,287
0
1,511
6,910
0
48,149
L
Baron Samedi
BEASTPOPER2828
Baron Samedi
2,875
178
0
1,621
7,319
1,984
0
3,678
3,641
37,045
867
L
2,394
192
0
3,249
9,934
2,758
0
1,977
7,894
0
51,194
W
Ymir
1,930
737
0
1,870
6,152
3,301
0
1,515
4,637
18,920
1,650
W
Achilles
ProfetiX
Achilles
4,206
1,377
0
3,800
11,265
8,093
0
6,696
4,569
0
28,421
L
7,237
871
0
3,365
11,748
8,937
0
364
10,647
47,499
4,975
L
Jing Wei
foyd
Jing Wei
3,687
2,995
0
2,560
5,526
1,751
686
1,386
4,140
0
53,112
W
Ishtar
jppinzon91
Ishtar
1,307
732
0
943
4,524
1,270
490
1,076
3,448
0
38,410
W
Nu Wa
10,221
4,024
0
527
3,397
951
420
2,042
1,355
58,731
835
L
3,341
863
1,477
2,387
9,893
5,067
0
4,746
5,147
22,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,607
Gold Earned
35,293
404
Minions Killed
335
0
Camps Cleared
0
1,164,387
Distance Traveled
1,216,983
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,063
620
86
7
0
294,509
3
L
Baron Samedi
6,149
473
81
6
0
186,260
2
L
Loki
6,753
519
84
6
0
260,996
0
W
Ymir
6,576
506
21
2
0
265,302
0
W
Achilles
6,232
479
50
4
0
193,879
1
L
Terra
7,631
587
105
8
0
225,061
0
L
Jing Wei
7,540
580
106
8
0
236,100
1
W
Ishtar
6,244
480
83
6
0
215,030
0
W
Nu Wa
8,178
629
95
7
0
248,263
6
L
Charon
6,534
503
28
2
0
255,970
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role