Player Matchup

Morgan Le Fay
Morgan Le Fay
A SALTY RIFLE 5
Morgan Le Fay
Level 107
God Stats
13W - 5L
1,663 SR
Queue Stats
56W - 62L
1,475 Elo+
Party 1
Charon
Charon
BugsB01Bunny
Charon
Level 108
God Stats
13W - 9L
1,803 SR
Queue Stats
48W - 50L
1,476 Elo+
Party 1
Odin
Odin
SPARTAN022300
Odin
Level 58
God Stats
7W - 1L
1,981 SR
Queue Stats
20W - 16L
1,536 Elo+
Party 1
Team Averages
Level 91
1,815 SR
1,496 Elo+

VS

Team Averages
Level 104
1,513 SR
1,322 Elo+
Danzaburou
Danzaburou
Bananner201188
Danzaburou
Level 129
God Stats
5W - 4L
1,636 SR
Queue Stats
130W - 152L
1,419 Elo+
Party 2
Zeus
Zeus
BloomingLime205
Zeus
Level 45
God Stats
0W - 2L
1,293 SR
Queue Stats
0W - 2L
1,183 Elo+
Party 2
Chaac
Chaac
Can U Not Try
Chaac
Level 139
God Stats
4W - 3L
1,611 SR
Queue Stats
87W - 103L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
A SALTY RIFLE 5
Morgan Le Fay
15
4 / 2 / 9
8,968
897
11,811
7,526
3,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Charon
14
2 / 0 / 11
8,171
817
4,224
6,658
6,710
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
7 / 0 / 6
9,289
929
6,518
9,729
8,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bananner201188
Danzaburou
12
1 / 4 / 1
7,055
706
6,130
7,295
2,725
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
0 / 6 / 1
6,941
694
3,295
7,428
2,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 3 / 1
6,642
664
4,187
11,438
9,249
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
13
Kills
2
2
Deaths
13
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
A SALTY RIFLE 5
Morgan Le Fay
4
2
9
4.25
L
Danzaburou
Bananner201188
Danzaburou
1
4
1
0.38
L
0
6
1
0.08
W
Charon
2
0
11
7.5
L
1
3
1
0.5
W
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,553
Damage
13,612
23,913
Taken
26,161
18,463
Mitigated
14,557
3,788
Healing
3,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
A SALTY RIFLE 5
Morgan Le Fay
11,811
1,460
0
3,005
7,526
3,133
589
592
6,934
38,297
561
L
Danzaburou
Bananner201188
Danzaburou
6,130
1,739
0
1,470
7,295
2,725
0
5,034
1,777
0
23,418
L
3,295
330
0
235
7,428
2,583
132
4,225
2,774
18,514
0
W
Charon
4,224
663
0
245
6,658
6,710
446
1,333
5,325
12,914
0
L
4,187
454
0
2,043
11,438
9,249
0
5,557
4,992
0
9,891
W
6,518
1,173
0
538
9,729
8,620
123
1,402
8,327
0
17,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,428
Gold Earned
20,638
125
Minions Killed
92
0
Camps Cleared
0
585,360
Distance Traveled
475,565
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,968
897
72
7
0
189,596
0
L
Danzaburou
7,055
706
36
4
0
150,152
1
L
Zeus
6,941
694
45
5
0
149,809
0
W
Charon
8,171
817
12
1
0
179,985
0
L
Chaac
6,642
664
11
1
0
175,604
1
W
Odin
9,289
929
41
4
0
215,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role