Player Matchup

Horus
Horus
Alphastring7898
Horus
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 9L
1,189 Elo+
Party 3
Danzaburou
Danzaburou
JetstreamJake
Danzaburou
Level 44
God Stats
8W - 7L
1,526 SR
Queue Stats
102W - 105L
1,541 Elo+
Party 2
Ah Puch
Ah Puch
ULTIMATE X 9000
Ah Puch
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 3
Lancelot
Lancelot
saiowens
Lancelot
Level 144
God Stats
4W - 5L
1,589 SR
Queue Stats
39W - 38L
1,530 Elo+
Party 2
Ganesha
Ganesha
sidhie
Ganesha
Level 87
God Stats
5W - 4L
1,444 SR
Queue Stats
54W - 52L
1,418 Elo+
Party 3
Team Averages
Level 82
1,512 SR
1,436 Elo+

VS

Team Averages
Level 72
1,477 SR
1,448 Elo+
Nu Wa
Nu Wa
Heinnyoo
Nu Wa
Level 64
God Stats
208W - 196L
1,478 SR
Queue Stats
369W - 392L
1,437 Elo+
Party 1
Osiris
Osiris
IanJaguar
Osiris
Level 46
God Stats
4W - 12L
1,284 SR
Queue Stats
134W - 163L
1,450 Elo+
Solo
Nemesis
Nemesis
Kidzbhap
Nemesis
Level 47
God Stats
2W - 2L
1,601 SR
Queue Stats
49W - 65L
1,419 Elo+
Solo
Cthulhu
Cthulhu
Shaleena
Cthulhu
Level 81
God Stats
104W - 92L
1,522 SR
Queue Stats
372W - 354L
1,466 Elo+
Party 1
Ares
Ares
T00NAMI
Ares
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
138W - 146L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 7
6,199
1,033
1,054
3,196
2,919
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
JetstreamJake
Danzaburou
11
4 / 0 / 5
7,669
1,278
6,677
4,610
1,775
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
3 / 1 / 4
7,515
1,253
7,546
2,552
864
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
saiowens
Lancelot
11
5 / 1 / 4
7,460
1,243
9,380
5,096
2,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ganesha
sidhie
Ganesha
12
0 / 1 / 10
7,172
1,195
3,850
5,889
5,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

376

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Heinnyoo
Nu Wa
11
1 / 3 / 3
6,226
1,038
4,761
3,209
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
IanJaguar
Osiris
11
0 / 3 / 3
6,149
1,025
2,046
9,844
9,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
Kidzbhap
Nemesis
11
2 / 4 / 2
6,680
1,113
3,676
8,510
4,001
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
Shaleena
Cthulhu
11
1 / 1 / 4
6,414
1,069
4,547
4,086
3,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ares
T00NAMI
Ares
11
1 / 1 / 2
6,472
1,079
2,849
7,792
7,236
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
12
Kills
5
5
Deaths
12
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
2
7
1.75
L
Nu Wa
Heinnyoo
Nu Wa
1
3
3
0.83
L
Osiris
IanJaguar
Osiris
0
3
3
0.5
W
Danzaburou
JetstreamJake
Danzaburou
4
0
5
6.5
L
Nemesis
Kidzbhap
Nemesis
2
4
2
0.75
L
Cthulhu
Shaleena
Cthulhu
1
1
4
3
L
Ares
T00NAMI
Ares
1
1
2
2
W
3
1
4
5
W
Lancelot
saiowens
Lancelot
5
1
4
7
W
Ganesha
sidhie
Ganesha
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,507
Damage
17,879
21,343
Taken
33,441
13,119
Mitigated
24,994
2,879
Healing
1,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,054
430
140
295
3,196
2,919
0
2,241
779
0
1,775
L
Nu Wa
Heinnyoo
Nu Wa
4,761
1,572
0
0
3,209
1,311
0
1,330
1,879
15,331
0
L
Osiris
IanJaguar
Osiris
2,046
622
0
672
9,844
9,342
0
3,537
6,307
0
10,491
W
Danzaburou
JetstreamJake
Danzaburou
6,677
2,458
0
1,627
4,610
1,775
0
2,404
2,060
0
19,804
L
Nemesis
Kidzbhap
Nemesis
3,676
1,064
0
635
8,510
4,001
0
1,115
7,395
0
8,175
L
Cthulhu
Shaleena
Cthulhu
4,547
436
0
424
4,086
3,104
0
1,888
2,198
11,533
0
L
Ares
T00NAMI
Ares
2,849
760
0
0
7,792
7,236
0
3,038
4,754
11,228
0
W
7,546
232
0
0
2,552
864
0
1,746
707
30,548
0
W
Lancelot
saiowens
Lancelot
9,380
2,226
0
0
5,096
2,059
0
1,559
3,429
0
15,016
W
Ganesha
sidhie
Ganesha
3,850
242
0
817
5,889
5,502
0
3,766
1,917
9,122
1,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,015
Gold Earned
31,941
121
Minions Killed
85
4
Camps Cleared
3
531,366
Distance Traveled
498,565
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,199
1,033
6
1
0
72,861
0
L
Nu Wa
6,226
1,038
20
3
1
72,990
0
L
Osiris
6,149
1,025
18
3
1
104,459
0
W
Danzaburou
7,669
1,278
33
6
1
120,048
0
L
Nemesis
6,680
1,113
17
3
1
118,667
0
L
Cthulhu
6,414
1,069
16
3
0
95,340
0
L
Ares
6,472
1,079
14
2
0
107,109
0
W
Ah Puch
7,515
1,253
70
12
1
101,477
0
W
Lancelot
7,460
1,243
7
1
2
130,626
0
W
Ganesha
7,172
1,195
5
1
0
106,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role