Player Matchup

Skadi
Skadi
FuuziL
Skadi
Level 199
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 56L
1,577 Elo+
Party 2
Bacchus
Bacchus
OlinaDSemel
Bacchus
Level 172
God Stats
5W - 4L
1,676 SR
Queue Stats
650W - 642L
1,552 Elo+
Party 2
Kukulkan
Kukulkan
Seeevilguanyu
Kukulkan
Level 165
God Stats
8W - 11L
1,480 SR
Queue Stats
474W - 450L
1,517 Elo+
Solo
Fenrir
Fenrir
TIAGO111
Fenrir
Level 79
God Stats
0W - 2L
1,252 SR
Queue Stats
36W - 42L
1,477 Elo+
Party 1
Mercury
Mercury
milanesanashe
Mercury
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 64L
1,480 Elo+
Party 1
Team Averages
Level 139
1,482 SR
1,521 Elo+

VS

Team Averages
Level 138
1,537 SR
1,694 Elo+
Hachiman
Hachiman
 
Hachiman
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hercules
Hercules
 
Hercules
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
ABL7
He Bo
Level 211
God Stats
1W - 0L
1,296 SR
Queue Stats
38W - 26L
1,487 Elo+
Party 4
Ix Chel
Ix Chel
Sísoy
Ix Chel
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 0L
2,034 Elo+
Party 3
Nemesis
Nemesis
Yoruga
Nemesis
Level 88
God Stats
3W - 0L
1,888 SR
Queue Stats
77W - 12L
1,948 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
FuuziL
Skadi
15
5 / 6 / 2
8,783
586
9,632
11,313
3,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
OlinaDSemel
Bacchus
12
1 / 3 / 7
7,808
521
6,969
13,638
13,964
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Seeevilguanyu
Kukulkan
12
1 / 3 / 1
7,501
500
2,728
5,708
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
TIAGO111
Fenrir
12
1 / 5 / 0
6,819
455
2,994
13,673
4,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mercury
12
3 / 7 / 3
7,342
489
4,066
13,768
4,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
5 / 4 / 4
10,007
667
6,260
8,596
3,334
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
 
Hercules
13
7 / 3 / 3
8,350
557
8,659
13,917
12,993
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

He Bo
ABL7
He Bo
16
3 / 3 / 5
9,196
613
7,979
8,599
3,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ix Chel
Sísoy
Ix Chel
18
5 / 0 / 4
10,886
726
12,126
9,826
3,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Yoruga
Nemesis
16
4 / 1 / 8
8,822
588
8,749
8,763
3,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
48
11
Kills
24
24
Deaths
11
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
5
4
4
1.75
W
Hercules
 
Hercules
7
3
3
2.83
W
He Bo
ABL7
He Bo
3
3
5
1.83
L
Skadi
FuuziL
Skadi
5
6
2
1
L
Bacchus
OlinaDSemel
Bacchus
1
3
7
1.5
L
Kukulkan
Seeevilguanyu
Kukulkan
1
3
1
0.5
W
Ix Chel
Sísoy
Ix Chel
5
0
4
7
L
Fenrir
TIAGO111
Fenrir
1
5
0
0.2
W
Nemesis
Yoruga
Nemesis
4
1
8
8
L
Mercury
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,389
Damage
43,773
58,100
Taken
49,701
27,658
Mitigated
27,281
7,200
Healing
14,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
6,260
3,781
0
2,961
8,596
3,334
2,211
576
8,020
0
78,581
W
Hercules
 
Hercules
8,659
2,539
0
4,670
13,917
12,993
120
3,760
10,157
0
27,346
W
He Bo
ABL7
He Bo
7,979
338
0
750
8,599
3,286
746
3,668
4,931
75,367
0
L
Skadi
FuuziL
Skadi
9,632
3,320
0
2,032
11,313
3,473
706
1,530
9,783
0
67,028
L
Bacchus
OlinaDSemel
Bacchus
6,969
769
0
2,534
13,638
13,964
0
2,971
10,616
24,554
1,665
L
Kukulkan
Seeevilguanyu
Kukulkan
2,728
99
0
530
5,708
1,494
0
2,837
2,871
50,826
0
W
Ix Chel
Sísoy
Ix Chel
12,126
1,622
1
4,805
9,826
3,814
698
538
9,288
96,310
0
L
Fenrir
TIAGO111
Fenrir
2,994
608
0
1,680
13,673
4,046
0
7,431
5,756
0
29,828
W
Nemesis
Yoruga
Nemesis
8,749
2,239
0
1,070
8,763
3,854
54
817
7,946
0
65,968
L
Mercury
4,066
1,765
0
424
13,768
4,681
0
4,668
8,969
0
39,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,253
Gold Earned
47,261
391
Minions Killed
605
0
Camps Cleared
0
1,522,441
Distance Traveled
1,621,020
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,007
667
128
9
0
282,996
0
W
Hercules
8,350
557
38
3
0
313,438
2
W
He Bo
9,196
613
145
10
0
315,393
0
L
Skadi
8,783
586
120
8
0
293,214
2
L
Bacchus
7,808
521
32
2
0
318,355
5
L
Kukulkan
7,501
500
114
8
0
262,345
0
W
Ix Chel
10,886
726
186
12
0
319,226
0
L
Fenrir
6,819
455
64
4
0
296,777
0
W
Nemesis
8,822
588
108
7
0
389,967
0
L
Mercury
7,342
489
61
4
0
351,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role