Player Matchup

Cerberus
Cerberus
Enk0r3
Cerberus
Level 151
God Stats
0W - 1L
1,682 SR
Queue Stats
22W - 17L
1,596 Elo+
Party 1
Sobek
Sobek
Flawléss
Sobek
Level 158
God Stats
0W - 1L
1,654 SR
Queue Stats
27W - 26L
1,544 Elo+
Party 1
Amaterasu
Amaterasu
IndieRanch
Amaterasu
Level 109
God Stats
7W - 7L
1,661 SR
Queue Stats
73W - 59L
1,578 Elo+
Solo
The Morrigan
The Morrigan
jwbrain
The Morrigan
Level 156
God Stats
1W - 2L
1,333 SR
Queue Stats
72W - 56L
1,556 Elo+
Solo
Heimdallr
Heimdallr
Ñeda
Heimdallr
Level 158
God Stats
1W - 3L
1,506 SR
Queue Stats
39W - 30L
1,596 Elo+
Party 1
Team Averages
Level 146
1,567 SR
1,574 Elo+

VS

Team Averages
Level 162
1,617 SR
1,529 Elo+
Lancelot
Lancelot
Anthôny
Lancelot
Level 191
God Stats
3W - 0L
1,715 SR
Queue Stats
82W - 63L
1,590 Elo+
Party 3
Ah Puch
Ah Puch
ItzDovii
Ah Puch
Level 125
God Stats
3W - 3L
1,391 SR
Queue Stats
105W - 132L
1,507 Elo+
Party 2
Anhur
Anhur
KeekìJeekì
Anhur
Level 168
God Stats
3W - 2L
1,742 SR
Queue Stats
160W - 197L
1,511 Elo+
Party 2
Tyr
Tyr
KingKurbis
Tyr
Level 157
God Stats
3W - 1L
1,662 SR
Queue Stats
111W - 126L
1,470 Elo+
Party 2
Yemoja
Yemoja
Nixflow
Yemoja
Level 170
God Stats
2W - 0L
1,577 SR
Queue Stats
81W - 71L
1,566 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Enk0r3
Cerberus
9
1 / 2 / 0
5,464
546
2,107
7,764
3,649
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Sobek
Flawléss
Sobek
10
0 / 2 / 0
5,134
513
1,484
8,460
3,963
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Amaterasu
IndieRanch
Amaterasu
10
1 / 3 / 0
5,768
577
5,384
11,327
5,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
jwbrain
The Morrigan
10
1 / 1 / 0
5,381
538
3,159
6,523
1,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Ñeda
Heimdallr
10
0 / 5 / 1
5,167
517
4,590
9,725
2,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Anthôny
Lancelot
12
5 / 1 / 1
6,373
637
3,516
6,682
2,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
ItzDovii
Ah Puch
11
1 / 0 / 1
5,886
589
5,073
2,783
777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 1 / 3
6,711
671
7,389
8,581
2,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 1 / 2
6,007
601
6,532
9,330
5,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
Nixflow
Yemoja
10
3 / 0 / 3
5,877
588
2,621
4,091
2,118
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
3
Kills
13
13
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Anthôny
Lancelot
5
1
1
5.5
L
Cerberus
Enk0r3
Cerberus
1
2
0
0.5
L
Sobek
Flawléss
Sobek
0
2
0
0
L
Amaterasu
IndieRanch
Amaterasu
1
3
0
0.33
W
Ah Puch
ItzDovii
Ah Puch
1
0
1
1.5
W
4
1
3
5.5
W
0
1
2
1
W
Yemoja
Nixflow
Yemoja
3
0
3
4.5
L
The Morrigan
jwbrain
The Morrigan
1
1
0
1
L
Heimdallr
Ñeda
Heimdallr
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,724
Damage
25,131
43,799
Taken
31,467
17,468
Mitigated
13,656
18,114
Healing
17,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Anthôny
Lancelot
3,516
776
0
4,324
6,682
2,573
0
1,291
5,391
0
44,992
L
Cerberus
Enk0r3
Cerberus
2,107
170
0
2,344
7,764
3,649
0
1,307
6,407
20,595
731
L
Sobek
Flawléss
Sobek
1,484
98
0
3,990
8,460
3,963
0
3,534
4,604
29,467
0
L
Amaterasu
IndieRanch
Amaterasu
5,384
2,201
0
4,818
11,327
5,461
0
152
11,175
0
39,717
W
Ah Puch
ItzDovii
Ah Puch
5,073
206
0
1,214
2,783
777
0
1,475
1,308
33,682
663
W
7,389
4,404
0
4,609
8,581
2,315
0
1,816
6,765
0
52,542
W
6,532
1,261
0
4,728
9,330
5,873
0
826
8,504
0
43,658
W
Yemoja
Nixflow
Yemoja
2,621
601
1,162
1,749
4,091
2,118
0
934
3,157
20,225
273
L
The Morrigan
jwbrain
The Morrigan
3,159
931
0
3,186
6,523
1,916
0
890
5,511
33,854
8,348
L
Heimdallr
Ñeda
Heimdallr
4,590
2,929
0
3,776
9,725
2,479
0
1,111
8,614
0
40,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,914
Gold Earned
30,854
319
Minions Killed
362
0
Camps Cleared
0
1,095,569
Distance Traveled
1,050,020
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,373
637
75
8
0
267,055
0
L
Cerberus
5,464
546
29
3
0
226,300
0
L
Sobek
5,134
513
70
7
0
228,312
0
L
Amaterasu
5,768
577
80
8
0
219,991
1
W
Ah Puch
5,886
589
72
7
0
199,183
2
W
Anhur
6,711
671
97
10
0
177,207
2
W
Tyr
6,007
601
83
8
0
203,991
1
W
Yemoja
5,877
588
35
4
0
202,584
0
L
The Morrigan
5,381
538
85
9
0
218,611
3
L
Heimdallr
5,167
517
55
6
0
202,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role