Player Matchup

Kuzenbo
Kuzenbo
SON OF AQUAMAN
Kuzenbo
Level 151
God Stats
9W - 6L
1,508 SR
Queue Stats
33W - 31L
1,585 Elo+
Solo
Hachiman
Hachiman
ThinWristedLad
Hachiman
Level 87
God Stats
40W - 39L
1,550 SR
Queue Stats
615W - 608L
1,518 Elo+
Solo
Vulcan
Vulcan
classy_razor9
Vulcan
Level 52
God Stats
7W - 5L
1,523 SR
Queue Stats
29W - 36L
1,464 Elo+
Solo
Team Averages
Level 97
1,527 SR
1,522 Elo+

VS

Team Averages
Level 139
1,618 SR
1,543 Elo+
Hercules
Hercules
ShonenR
Hercules
Level 109
God Stats
3W - 3L
1,422 SR
Queue Stats
33W - 33L
1,507 Elo+
Solo
Nox
Nox
gangstavon00
Nox
Level 160
God Stats
2W - 0L
1,939 SR
Queue Stats
164W - 168L
1,598 Elo+
Party 1
Bacchus
Bacchus
xLockMade74
Bacchus
Level 149
God Stats
26W - 26L
1,493 SR
Queue Stats
503W - 491L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 2
9,694
746
10,152
11,063
9,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Hachiman
16
1 / 1 / 1
9,805
754
6,108
6,850
2,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
1 / 2 / 1
10,017
771
9,997
5,037
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ShonenR
Hercules
16
3 / 3 / 2
10,065
774
4,921
14,485
5,965
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

16
2 / 0 / 1
9,825
756
5,630
6,567
2,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
xLockMade74
Bacchus
16
1 / 0 / 5
9,861
759
8,114
11,392
9,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
3
Kills
6
6
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Hercules
ShonenR
Hercules
3
3
2
1.33
L
Hachiman
1
1
1
1.5
L
1
2
1
0.75
W
2
0
1
2.5
W
Bacchus
xLockMade74
Bacchus
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,257
Damage
18,665
22,950
Taken
32,444
13,055
Mitigated
17,552
3,637
Healing
7,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,152
3,274
0
1,331
11,063
9,248
0
4,742
5,994
25,997
302
W
Hercules
ShonenR
Hercules
4,921
2,543
182
3,101
14,485
5,965
0
8,399
5,586
0
33,803
L
Hachiman
6,108
3,622
0
2,306
6,850
2,182
293
4,617
1,949
0
41,580
L
9,997
0
0
0
5,037
1,625
0
3,592
1,213
37,880
131
W
5,630
144
0
410
6,567
2,112
0
3,960
2,237
48,397
572
W
Bacchus
xLockMade74
Bacchus
8,114
415
0
3,934
11,392
9,475
0
6,480
4,444
22,143
262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,516
Gold Earned
29,751
173
Minions Killed
201
0
Camps Cleared
0
747,507
Distance Traveled
714,830
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,694
746
31
2
0
239,481
2
W
Hercules
10,065
774
67
5
0
234,983
2
L
Hachiman
9,805
754
69
5
0
251,879
2
L
Vulcan
10,017
771
73
6
0
256,147
6
W
Nox
9,825
756
105
8
0
236,654
1
W
Bacchus
9,861
759
29
2
0
243,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role