Player Matchup

Surtr
Surtr
LHR weeman22
Surtr
Level 127
God Stats
20W - 14L
1,594 SR
Queue Stats
116W - 109L
1,447 Elo+
Party 2
Arachne
Arachne
VashtaNerada85
Arachne
Level 157
God Stats
1W - 3L
1,444 SR
Queue Stats
280W - 280L
1,510 Elo+
Party 2
Hel
Hel
WoefulDwarf1579
Hel
Level 148
God Stats
6W - 10L
1,462 SR
Queue Stats
145W - 148L
1,469 Elo+
Party 2
Team Averages
Level 144
1,500 SR
1,475 Elo+

VS

Team Averages
Level 96
1,520 SR
1,467 Elo+
Neith
Neith
HippiePandaxo
Neith
Level 114
God Stats
20W - 18L
1,561 SR
Queue Stats
72W - 79L
1,511 Elo+
Solo
Ah Puch
Ah Puch
Lil-Clown_88
Ah Puch
Level 145
God Stats
166W - 167L
1,536 SR
Queue Stats
223W - 267L
1,468 Elo+
Party 1
Fenrir
Fenrir
Zinkleburg
Fenrir
Level 29
God Stats
18W - 20L
1,465 SR
Queue Stats
131W - 147L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
7,544
754
6,950
13,650
12,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 5 / 1
7,237
724
3,880
10,639
6,889
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 4 / 2
8,033
803
3,888
11,808
6,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 6
9,020
902
12,231
9,453
3,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Lil-Clown_88
Ah Puch
15
4 / 0 / 7
9,152
915
13,039
3,126
1,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Zinkleburg
Fenrir
14
5 / 2 / 5
8,960
896
6,856
7,417
4,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
4
Kills
12
12
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
2
6
3
L
1
3
2
0.67
W
Ah Puch
Lil-Clown_88
Ah Puch
4
0
7
7.5
L
1
5
1
0.3
L
2
4
2
0.75
W
Fenrir
Zinkleburg
Fenrir
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,718
Damage
32,126
36,097
Taken
19,996
25,489
Mitigated
9,066
11,869
Healing
6,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,231
6,063
0
3,994
9,453
3,504
1,040
1,881
7,237
0
42,822
L
6,950
2,810
518
1,862
13,650
12,563
0
5,310
8,161
374
20,269
W
Ah Puch
Lil-Clown_88
Ah Puch
13,039
401
579
1,110
3,126
1,054
168
455
2,598
37,317
2,111
L
3,880
3,202
231
748
10,639
6,889
0
2,376
7,984
0
19,046
L
3,888
62
3,835
4,675
11,808
6,037
0
4,917
6,743
14,569
821
W
Fenrir
Zinkleburg
Fenrir
6,856
971
0
605
7,417
4,508
176
1,422
5,508
0
18,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,814
Gold Earned
27,132
92
Minions Killed
181
0
Camps Cleared
0
493,825
Distance Traveled
565,983
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,020
902
79
8
0
169,357
2
L
Surtr
7,544
754
40
4
0
166,080
2
W
Ah Puch
9,152
915
73
7
0
197,348
2
L
Arachne
7,237
724
29
3
0
157,246
2
L
Hel
8,033
803
23
2
0
170,499
0
W
Fenrir
8,960
896
29
3
0
199,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role